Player Matchup

Tyr
Tyr
RaduAvram
Tyr
Level 85
God Stats
22W - 32L
1,424 SR
Queue Stats
187W - 180L
1,406 Elo+
Party 2
Sol
Sol
RobiPlays
Sol
Level 106
God Stats
1W - 2L
1,326 SR
Queue Stats
14W - 11L
1,452 Elo+
Party 2
Ishtar
Ishtar
SoManySecrets
Ishtar
Level 17
God Stats
8W - 9L
1,509 SR
Queue Stats
40W - 38L
1,471 Elo+
Party 2
Team Averages
Level 69
1,420 SR
1,443 Elo+

VS

Team Averages
Level 51
1,500 SR
1,446 Elo+
Ullr
Ullr
JhonandJhonny
Ullr
Level 67
God Stats
7W - 5L
1,383 SR
Queue Stats
23W - 24L
1,436 Elo+
Party 1
Vulcan
Vulcan
WolfGamer77400
Vulcan
Level 58
God Stats
3W - 2L
1,833 SR
Queue Stats
49W - 38L
1,514 Elo+
Solo
Artio
Artio
ijustwanaplaypls
Artio
Level 27
God Stats
0W - 2L
1,284 SR
Queue Stats
16W - 20L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 9
9,232
769
8,606
11,501
9,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 2 / 5
10,649
887
14,587
10,645
3,071
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 4 / 8
9,054
755
8,413
9,244
2,389
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 7
8,202
684
4,916
10,152
3,621
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
3 / 3 / 6
8,640
720
11,972
8,574
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 3 / 2
9,319
777
4,662
16,468
16,924
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
13
Kills
9
9
Deaths
13
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
3
3
9
2.5
W
8
2
5
5.25
W
2
4
8
1.5
L
3
3
6
2
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,606
Damage
21,550
31,390
Taken
35,194
14,979
Mitigated
23,856
11,222
Healing
3,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,916
1,607
0
0
10,152
3,621
0
5,809
4,045
0
30,296
W
8,606
584
0
1,979
11,501
9,519
109
4,867
6,628
0
16,479
W
14,587
7,669
0
5,703
10,645
3,071
2,031
5,490
5,149
68,375
0
W
8,413
5,645
0
3,540
9,244
2,389
752
5,684
3,560
0
25,681
L
11,972
320
0
1,114
8,574
3,311
0
3,145
5,343
34,221
0
L
4,662
206
87
1,921
16,468
16,924
0
5,409
10,474
9,261
2,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,935
Gold Earned
26,161
150
Minions Killed
115
0
Camps Cleared
0
657,725
Distance Traveled
657,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,202
684
39
3
0
184,879
0
W
Tyr
9,232
769
12
1
0
255,474
0
W
Sol
10,649
887
100
8
0
217,282
0
W
Ishtar
9,054
755
38
3
0
184,969
0
L
Vulcan
8,640
720
56
5
0
236,695
0
L
Artio
9,319
777
20
2
0
235,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role