Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SMALL-OggieOgden
Arachne
Level 37
God Stats
3W - 0L
1,699 SR
Queue Stats
19W - 23L
1,324 Elo+
Solo
Bacchus
Bacchus
Wesst_XD
Bacchus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Janus
Janus
Xx-_-KhAoS__xX
Janus
Level 127
God Stats
10W - 14L
1,456 SR
Queue Stats
197W - 200L
1,456 Elo+
Party 1
Surtr
Surtr
jonilobo69
Surtr
Level 115
God Stats
10W - 2L
1,810 SR
Queue Stats
176W - 179L
1,477 Elo+
Party 1
Team Averages
Level 94
1,593 SR
1,451 Elo+

VS

Team Averages
Level 92
1,606 SR
1,453 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DragonBorn010
Zhong Kui
Level 127
God Stats
18W - 9L
1,680 SR
Queue Stats
202W - 209L
1,402 Elo+
Solo
Tiamat
Tiamat
GeoffreyG07
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,441 Elo+
Solo
Athena
Athena
Loonyzard
Athena
Level 98
God Stats
1W - 1L
1,848 SR
Queue Stats
35W - 32L
1,511 Elo+
Solo
Bellona
Bellona
Miecioo
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 0 / 2
5,291
588
3,090
2,828
736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 4
5,077
564
2,946
7,263
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Wesst_XD
Bacchus
9
2 / 1 / 4
5,561
618
1,786
6,608
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 4
6,508
723
6,053
4,529
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
9
2 / 1 / 0
5,258
584
6,955
8,306
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 2 / 0
5,087
565
3,631
8,088
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
DragonBorn010
Zhong Kui
6
1 / 3 / 0
4,153
461
2,957
4,387
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tiamat
7
0 / 3 / 0
4,577
509
708
4,520
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Loonyzard
Athena
8
0 / 1 / 1
4,977
553
2,364
6,950
3,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Miecioo
Bellona
8
1 / 2 / 1
5,038
560
4,347
9,834
7,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
4
4
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
L
Ymir
 
Ymir
2
2
0
1
L
Zhong Kui
DragonBorn010
Zhong Kui
1
3
0
0.33
L
Tiamat
0
3
0
0
L
Athena
Loonyzard
Athena
0
1
1
0.5
L
Bellona
Miecioo
Bellona
1
2
1
0.75
W
1
1
4
3
W
Bacchus
Wesst_XD
Bacchus
2
1
4
4
W
4
1
4
6
W
Surtr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,830
Damage
14,007
29,534
Taken
33,779
14,231
Mitigated
18,803
9,752
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,090
1,149
0
1,660
2,828
736
587
1,212
1,616
0
33,894
L
Ymir
 
Ymir
3,631
325
0
1,039
8,088
3,152
0
2,254
5,516
28,030
0
L
Zhong Kui
DragonBorn010
Zhong Kui
2,957
1,055
0
1,607
4,387
2,744
0
1,181
3,138
18,315
5,820
L
Tiamat
708
185
0
824
4,520
1,742
0
1,578
2,847
21,074
0
L
Athena
Loonyzard
Athena
2,364
692
0
1,522
6,950
3,501
0
1,518
5,294
14,027
0
L
Bellona
Miecioo
Bellona
4,347
1,957
0
4,497
9,834
7,664
0
622
8,684
0
29,524
W
2,946
2,266
0
2,626
7,263
2,354
0
2,378
4,885
0
23,634
W
Bacchus
Wesst_XD
Bacchus
1,786
254
0
2,384
6,608
3,735
0
2,957
3,651
13,342
933
W
6,053
513
0
952
4,529
1,298
0
2,036
2,493
41,415
2,112
W
Surtr
6,955
2,470
0
2,130
8,306
6,108
4
797
7,509
481
27,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,695
Gold Earned
23,832
261
Minions Killed
226
0
Camps Cleared
0
945,410
Distance Traveled
864,585
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,291
588
63
7
0
170,447
1
L
Ymir
5,087
565
54
6
0
186,552
0
L
Zhong Kui
4,153
461
38
4
0
133,805
2
L
Tiamat
4,577
509
51
6
0
179,574
0
L
Athena
4,977
553
26
3
0
215,726
2
L
Bellona
5,038
560
57
6
0
148,928
0
W
Arachne
5,077
564
48
5
0
194,978
0
W
Bacchus
5,561
618
20
2
0
201,618
0
W
Janus
6,508
723
90
10
0
183,862
0
W
Surtr
5,258
584
40
4
0
194,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role