Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BeckoningCow472
Sobek
Level 105
God Stats
47W - 41L
1,625 SR
Queue Stats
82W - 70L
1,524 Elo+
Party 2
Pele
Pele
ImmaculateTurtle
Pele
Level 156
God Stats
3W - 5L
1,367 SR
Queue Stats
178W - 217L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
TLFinny v2
Guan Yu
Level 119
God Stats
4W - 3L
1,814 SR
Queue Stats
588W - 564L
1,565 Elo+
Solo
Medusa
Medusa
Vreyzor
Medusa
Level 86
God Stats
2W - 4L
1,400 SR
Queue Stats
455W - 427L
1,536 Elo+
Solo
Team Averages
Level 123
1,541 SR
1,523 Elo+

VS

Team Averages
Level 122
1,663 SR
1,568 Elo+
Awilix
Awilix
Creamπ
Awilix
Level 147
God Stats
5W - 9L
1,555 SR
Queue Stats
94W - 81L
1,630 Elo+
Party 1
Apollo
Apollo
DiamondPinecone
Apollo
Level 148
God Stats
9W - 10L
1,676 SR
Queue Stats
511W - 511L
1,506 Elo+
Party 3
Heimdallr
Heimdallr
Ermwtsiigma
Heimdallr
Level 84
God Stats
1W - 0L
1,843 SR
Queue Stats
29W - 27L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
Jelqmaxxing
Gilgamesh
Level 106
God Stats
9W - 2L
1,719 SR
Queue Stats
71W - 51L
1,616 Elo+
Party 1
Ao Kuang
Ao Kuang
TraumaticWaffle
Ao Kuang
Level 126
God Stats
2W - 1L
1,523 SR
Queue Stats
81W - 59L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 6 / 0
6,277
628
6,016
7,986
3,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 2 / 0
5,279
528
3,542
9,312
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
2 / 2 / 0
5,530
553
5,522
7,826
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
TLFinny v2
Guan Yu
10
1 / 3 / 0
5,321
532
6,799
10,363
7,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
Vreyzor
Medusa
11
3 / 2 / 1
6,103
610
5,489
6,156
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Creamπ
Awilix
11
2 / 1 / 9
6,511
651
5,283
9,254
4,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
5 / 2 / 6
6,622
662
8,884
9,229
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heimdallr
Ermwtsiigma
Heimdallr
10
0 / 2 / 1
5,210
521
2,949
5,091
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Jelqmaxxing
Gilgamesh
11
1 / 2 / 2
6,761
676
6,501
11,664
4,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
13
7 / 2 / 3
6,830
683
4,631
7,289
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
9
Kills
15
15
Deaths
9
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
0
0.33
L
1
2
0
0.5
W
Awilix
Creamπ
Awilix
2
1
9
6.5
W
5
2
6
4
W
Heimdallr
Ermwtsiigma
Heimdallr
0
2
1
0.25
L
2
2
0
1
W
Gilgamesh
Jelqmaxxing
Gilgamesh
1
2
2
1
L
Guan Yu
TLFinny v2
Guan Yu
1
3
0
0.33
W
Ao Kuang
7
2
3
4.25
L
Medusa
Vreyzor
Medusa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,368
Damage
28,248
41,643
Taken
42,527
21,507
Mitigated
16,265
12,461
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,016
614
0
2,249
7,986
3,194
0
868
7,118
41,154
1,144
L
3,542
188
0
2,955
9,312
7,072
0
917
8,395
14,978
0
W
Awilix
Creamπ
Awilix
5,283
2,044
0
3,347
9,254
4,725
0
2,440
6,814
0
21,626
W
8,884
5,383
0
4,477
9,229
2,436
0
4,992
4,237
0
49,288
W
Heimdallr
Ermwtsiigma
Heimdallr
2,949
1,639
0
1,338
5,091
1,849
0
791
4,300
0
29,329
L
5,522
775
0
3,080
7,826
2,250
0
1,120
6,706
0
38,202
W
Gilgamesh
Jelqmaxxing
Gilgamesh
6,501
2,776
0
1,239
11,664
4,855
0
321
10,779
0
42,781
L
Guan Yu
TLFinny v2
Guan Yu
6,799
1,515
0
3,724
10,363
7,000
0
580
9,783
1,041
27,476
W
Ao Kuang
4,631
890
0
1,455
7,289
2,400
0
1,044
6,245
42,830
0
L
Medusa
Vreyzor
Medusa
5,489
2,317
0
453
6,156
1,991
0
1,146
5,010
0
50,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
31,934
307
Minions Killed
309
0
Camps Cleared
0
1,037,194
Distance Traveled
1,081,179
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,277
628
85
9
0
166,573
4
L
Sobek
5,279
528
15
2
0
209,830
3
W
Awilix
6,511
651
31
3
0
241,349
0
W
Apollo
6,622
662
73
7
0
213,090
2
W
Heimdallr
5,210
521
59
6
0
197,029
2
L
Pele
5,530
553
69
7
0
259,142
2
W
Gilgamesh
6,761
676
73
7
0
186,217
0
L
Guan Yu
5,321
532
48
5
0
195,884
0
W
Ao Kuang
6,830
683
73
7
0
243,494
0
L
Medusa
6,103
610
90
9
0
205,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role