Player Matchup

Hachiman
Hachiman
JayRarri
Hachiman
Level 24
God Stats
1W - 5L
1,182 SR
Queue Stats
1W - 7L
1,080 Elo+
Party 3
Loki
Loki
LurKGam3r
Loki
Level 128
God Stats
26W - 36L
1,410 SR
Queue Stats
83W - 97L
1,475 Elo+
Party 1
Ymir
Ymir
Rainstorm4640
Ymir
Level 103
God Stats
30W - 28L
1,521 SR
Queue Stats
102W - 111L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
ZeroDoesThingz
Kukulkan
Level 147
God Stats
5W - 10L
1,277 SR
Queue Stats
328W - 331L
1,386 Elo+
Solo
King Arthur
King Arthur
whitiarthepirate
King Arthur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,080 Elo+
Party 3
Team Averages
Level 105
1,378 SR
1,299 Elo+

VS

Team Averages
Level 105
1,446 SR
1,393 Elo+
Ares
Ares
Dragon_Elite9
Ares
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 151L
1,471 Elo+
Solo
Thoth
Thoth
Jackyhegreat
Thoth
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 56L
1,441 Elo+
Party 2
Skadi
Skadi
JupiterIcestorm
Skadi
Level 53
God Stats
9W - 7L
1,551 SR
Queue Stats
32W - 34L
1,418 Elo+
Party 2
Anubis
Anubis
StevoW73rd216
Anubis
Level 94
God Stats
3W - 11L
1,170 SR
Queue Stats
6W - 36L
1,192 Elo+
Solo
Apollo
Apollo
vl RioT lv
Apollo
Level 137
God Stats
11W - 14L
1,511 SR
Queue Stats
344W - 342L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JayRarri
Hachiman
7
1 / 0 / 1
4,096
512
2,268
2,653
673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
10
4 / 2 / 1
5,474
684
3,724
6,704
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 0 / 0
4,573
572
1,543
4,509
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
8
0 / 1 / 0
4,273
534
777
1,704
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
whitiarthepirate
King Arthur
7
1 / 5 / 0
4,286
536
2,250
8,348
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,779
597
2,491
5,813
3,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 2 / 0
4,659
582
682
2,997
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 2
4,658
582
2,853
2,951
707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

3
0 / 4 / 0
3,301
413
373
2,863
542
Apollo
vl RioT lv
Apollo
11
5 / 1 / 0
6,622
828
5,185
4,762
1,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
7
Kills
8
8
Deaths
8
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
1
2
0
0.5
W
Hachiman
JayRarri
Hachiman
1
0
1
1.5
L
1
0
2
2
W
Loki
4
2
1
2.25
W
1
0
0
1
L
0
4
0
0
W
Kukulkan
0
1
0
0
L
Apollo
vl RioT lv
Apollo
5
1
0
5
W
King Arthur
whitiarthepirate
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,562
Damage
11,584
23,918
Taken
19,386
7,740
Mitigated
7,110
5,681
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,491
43
0
1,326
5,813
3,845
0
1,302
4,511
13,376
1,149
L
682
0
0
300
2,997
641
0
534
2,463
18,232
0
W
Hachiman
JayRarri
Hachiman
2,268
1,581
0
525
2,653
673
210
872
1,781
0
20,039
L
2,853
928
0
1,354
2,951
707
0
243
2,708
0
25,426
W
Loki
3,724
1,086
0
2,923
6,704
1,896
0
447
6,219
0
36,728
W
1,543
477
99
1,985
4,509
2,276
0
1,584
2,925
16,455
785
L
373
373
0
0
2,863
542
0
241
2,622
2,473
0
W
Kukulkan
777
0
0
59
1,704
369
0
397
1,147
21,450
0
L
Apollo
vl RioT lv
Apollo
5,185
3,430
0
2,980
4,762
1,375
0
0
4,762
0
42,438
W
King Arthur
whitiarthepirate
King Arthur
2,250
356
0
90
8,348
2,526
0
0
8,348
0
17,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,702
Gold Earned
24,019
214
Minions Killed
198
0
Camps Cleared
0
792,221
Distance Traveled
670,954
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,779
597
18
2
0
112,550
0
L
Thoth
4,659
582
47
6
0
143,144
0
W
Hachiman
4,096
512
36
5
0
137,146
0
L
Skadi
4,658
582
47
6
0
160,438
0
W
Loki
5,474
684
73
9
0
192,208
0
W
Ymir
4,573
572
31
4
0
144,951
1
L
Anubis
3,301
413
6
1
0
116,780
0
W
Kukulkan
4,273
534
42
5
0
160,463
0
L
Apollo
6,622
828
80
10
0
138,042
0
W
King Arthur
4,286
536
32
4
0
157,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role