Player Matchup

Anhur
Anhur
Jmanbeastside14
Anhur
Level 70
God Stats
0W - 1L
1,413 SR
Queue Stats
113W - 119L
1,469 Elo+
Party 2
Lancelot
Lancelot
Nova madness517
Lancelot
Level 69
God Stats
5W - 5L
1,481 SR
Queue Stats
189W - 203L
1,487 Elo+
Party 2
Cabrakan
Cabrakan
PasteyPat
Cabrakan
Level 123
God Stats
2W - 5L
1,730 SR
Queue Stats
133W - 112L
1,552 Elo+
Solo
Nike
Nike
TheBredCam
Nike
Level 117
God Stats
9W - 10L
1,450 SR
Queue Stats
100W - 112L
1,414 Elo+
Party 2
Hera
Hera
thelegacyofcdw
Hera
Level 127
God Stats
19W - 16L
1,610 SR
Queue Stats
112W - 110L
1,554 Elo+
Solo
Team Averages
Level 101
1,537 SR
1,495 Elo+

VS

Team Averages
Level 135
1,550 SR
1,450 Elo+
Nemesis
Nemesis
KazukiHatanka
Nemesis
Level 86
God Stats
2W - 2L
1,494 SR
Queue Stats
118W - 105L
1,460 Elo+
Party 1
Cerberus
Cerberus
QandAngus
Cerberus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 61L
1,527 Elo+
Solo
Fenrir
Fenrir
Resignedtree3
Fenrir
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 71L
1,457 Elo+
Party 1
Anubis
Anubis
ZaikotekGamer32
Anubis
Level 156
God Stats
1W - 0L
1,695 SR
Queue Stats
1W - 1L
1,305 Elo+
Solo
Izanami
Izanami
toxichaker21
Izanami
Level 157
God Stats
17W - 10L
1,562 SR
Queue Stats
290W - 268L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,411
441
2,594
5,178
869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
9
1 / 2 / 1
5,055
506
1,871
5,465
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
PasteyPat
Cabrakan
8
1 / 3 / 1
5,516
552
2,300
6,705
4,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
2 / 5 / 1
5,949
595
6,369
7,794
4,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
2 / 1 / 1
5,235
524
3,055
2,890
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
2 / 1 / 3
6,073
607
2,762
6,673
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
QandAngus
Cerberus
10
5 / 0 / 5
6,640
664
3,749
6,521
3,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

11
3 / 3 / 1
6,513
651
4,442
10,094
3,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 2 / 0
5,412
541
2,281
4,193
1,582
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
toxichaker21
Izanami
11
4 / 0 / 5
6,701
670
4,743
5,144
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
15
16
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Nemesis
2
1
3
3.5
L
Lancelot
1
2
1
0.75
L
Cabrakan
PasteyPat
Cabrakan
1
3
1
0.5
W
Cerberus
QandAngus
Cerberus
5
0
5
7.5
W
3
3
1
1.17
L
2
5
1
0.5
W
1
2
0
0.5
L
2
1
1
2.5
W
Izanami
toxichaker21
Izanami
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,189
Damage
17,977
28,032
Taken
32,625
12,997
Mitigated
12,766
2,933
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,594
762
0
285
5,178
869
0
1,729
3,449
0
19,452
W
Nemesis
2,762
1,010
0
3,914
6,673
2,070
0
1,154
5,519
0
36,532
L
Lancelot
1,871
122
0
200
5,465
1,830
0
834
4,631
0
23,662
L
Cabrakan
PasteyPat
Cabrakan
2,300
711
0
1,052
6,705
4,731
0
2,187
4,518
6,498
1,660
W
Cerberus
QandAngus
Cerberus
3,749
314
0
3,006
6,521
3,795
0
1,792
4,729
16,328
0
W
4,442
801
0
3,663
10,094
3,789
0
0
10,094
0
37,222
L
6,369
954
0
770
7,794
4,861
0
0
7,794
0
40,018
W
2,281
0
143
2,076
4,193
1,582
0
1,936
2,257
35,707
0
L
3,055
658
0
626
2,890
706
0
1,280
1,610
36,118
0
W
Izanami
toxichaker21
Izanami
4,743
3,112
0
2,518
5,144
1,530
0
578
4,566
0
50,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,166
Gold Earned
31,339
225
Minions Killed
314
0
Camps Cleared
0
921,006
Distance Traveled
959,513
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,411
441
29
3
0
190,949
0
W
Nemesis
6,073
607
69
7
0
241,231
0
L
Lancelot
5,055
506
44
4
0
211,523
0
L
Cabrakan
5,516
552
8
1
0
191,694
0
W
Cerberus
6,640
664
38
4
0
213,393
2
W
Fenrir
6,513
651
66
7
0
185,858
0
L
Nike
5,949
595
69
7
0
172,839
1
W
Anubis
5,412
541
56
6
0
131,382
0
L
Hera
5,235
524
75
8
0
154,001
1
W
Izanami
6,701
670
85
9
0
187,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role