Player Matchup

Kukulkan
Kukulkan
Anniibunny
Kukulkan
Level 201
God Stats
22W - 19L
1,501 SR
Queue Stats
228W - 242L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
BelleMort1
Danzaburou
Level 84
God Stats
13W - 14L
1,507 SR
Queue Stats
317W - 303L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
Urgancel
Sun Wukong
Level 97
God Stats
28W - 29L
1,447 SR
Queue Stats
251W - 259L
1,458 Elo+
Solo
Poseidon
Poseidon
Zeragoth
Poseidon
Level 154
God Stats
5W - 2L
1,935 SR
Queue Stats
128W - 108L
1,582 Elo+
Party 1
Rama
Rama
ºSavageº
Rama
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,752 Elo+
Solo
Team Averages
Level 131
1,578 SR
1,531 Elo+

VS

Team Averages
Level 82
1,396 SR
1,435 Elo+
Kukulkan
Kukulkan
OTOLOZ
Kukulkan
Level 154
God Stats
88W - 84L
1,462 SR
Queue Stats
1,726W - 1,854L
1,390 Elo+
Solo
Mulan
Mulan
Slygard
Mulan
Level 68
God Stats
1W - 2L
1,185 SR
Queue Stats
18W - 20L
1,337 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
llTuptusll
Ah Muzen Cab
Level 95
God Stats
2W - 0L
1,397 SR
Queue Stats
12W - 12L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
mainspecdwa321
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
noah0314
Danzaburou
Level 69
God Stats
8W - 9L
1,436 SR
Queue Stats
45W - 44L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anniibunny
Kukulkan
11
1 / 1 / 1
6,507
1,301
2,592
2,974
955
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BelleMort1
Danzaburou
10
0 / 4 / 4
6,055
1,211
4,152
7,846
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Urgancel
Sun Wukong
11
1 / 2 / 3
6,163
1,233
4,239
7,536
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Poseidon
Zeragoth
Poseidon
11
2 / 2 / 2
6,845
1,369
3,352
5,801
2,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 0
5,328
1,066
948
1,908
476
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

335

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OTOLOZ
Kukulkan
12
4 / 0 / 6
7,286
1,457
5,934
1,563
645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Slygard
Mulan
11
3 / 1 / 5
6,896
1,379
3,880
2,834
1,476
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
llTuptusll
Ah Muzen Cab
12
3 / 1 / 4
6,785
1,357
6,387
3,729
1,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
12
0 / 1 / 6
6,391
1,278
2,604
5,435
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
noah0314
Danzaburou
12
1 / 1 / 4
6,326
1,265
4,694
3,817
1,470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
4
Kills
11
11
Deaths
4
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anniibunny
Kukulkan
1
1
1
1.5
L
Danzaburou
BelleMort1
Danzaburou
0
4
4
0.5
W
Kukulkan
OTOLOZ
Kukulkan
4
0
6
7
W
Mulan
Slygard
Mulan
3
1
5
5.5
L
Sun Wukong
Urgancel
Sun Wukong
1
2
3
1.25
L
Poseidon
Zeragoth
Poseidon
2
2
2
1.5
W
Ah Muzen Cab
llTuptusll
Ah Muzen Cab
3
1
4
5
W
Jing Wei
0
1
6
3
W
Danzaburou
noah0314
Danzaburou
1
1
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,283
Damage
23,499
26,065
Taken
17,378
12,593
Mitigated
6,465
951
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anniibunny
Kukulkan
2,592
43
0
0
2,974
955
0
875
2,099
22,102
0
L
Danzaburou
BelleMort1
Danzaburou
4,152
840
0
585
7,846
3,106
0
2,703
5,143
0
8,909
W
Kukulkan
OTOLOZ
Kukulkan
5,934
293
0
424
1,563
645
0
0
1,563
13,451
0
W
Mulan
Slygard
Mulan
3,880
281
0
368
2,834
1,476
0
912
1,922
0
8,120
L
Sun Wukong
Urgancel
Sun Wukong
4,239
398
0
35
7,536
5,953
0
1,259
6,277
0
9,153
L
Poseidon
Zeragoth
Poseidon
3,352
717
0
331
5,801
2,103
0
817
4,984
15,163
0
W
Ah Muzen Cab
llTuptusll
Ah Muzen Cab
6,387
1,838
0
184
3,729
1,223
0
1,909
1,820
0
15,930
W
Jing Wei
2,604
2,191
0
1,312
5,435
1,651
0
2,154
3,221
0
14,902
W
Danzaburou
noah0314
Danzaburou
4,694
2,450
0
1,276
3,817
1,470
0
969
2,848
0
19,295
L
948
746
0
0
1,908
476
0
280
1,628
0
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
33,684
108
Minions Killed
106
3
Camps Cleared
9
467,660
Distance Traveled
573,707
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,507
1,301
50
10
0
108,471
1
L
Danzaburou
6,055
1,211
13
3
1
94,872
0
W
Kukulkan
7,286
1,457
17
3
0
120,446
0
W
Mulan
6,896
1,379
9
2
4
107,423
0
L
Sun Wukong
6,163
1,233
12
2
0
122,434
0
L
Poseidon
6,845
1,369
29
6
2
101,427
0
W
Ah Muzen Cab
6,785
1,357
21
4
0
111,518
0
W
Jing Wei
6,391
1,278
23
5
4
124,801
0
W
Danzaburou
6,326
1,265
36
7
1
109,519
0
L
Rama
5,328
1,066
4
1
0
40,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role