Player Matchup

Loki
Loki
 
Loki
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MvT Corazon
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,740 Elo+
Solo
Ra
Ra
SunKitsune
Ra
Level 102
God Stats
251W - 191L
1,642 SR
Queue Stats
413W - 380L
1,587 Elo+
Solo
Medusa
Medusa
trent_wrighteous
Medusa
Level 177
God Stats
15W - 14L
1,550 SR
Queue Stats
408W - 410L
1,526 Elo+
Solo
Team Averages
Level 109
1,538 SR
1,571 Elo+

VS

Team Averages
Level 136
1,562 SR
1,511 Elo+
Sobek
Sobek
 
Sobek
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Dogma567869
Maman Brigitte
Level 120
God Stats
44W - 30L
1,499 SR
Queue Stats
141W - 116L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IIZan I
Morgan Le Fay
Level 153
God Stats
1W - 2L
1,973 SR
Queue Stats
63W - 59L
1,558 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iivocaii
Cu Chulainn
Level 159
God Stats
0W - 2L
1,548 SR
Queue Stats
145W - 159L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
totjava
Danzaburou
Level 86
God Stats
0W - 2L
1,289 SR
Queue Stats
546W - 564L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
9 / 0 / 3
7,591
690
7,683
9,823
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
 
Cthulhu
11
2 / 0 / 4
6,233
567
4,064
4,666
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 4
6,688
608
6,798
6,838
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 5
7,837
712
5,856
6,472
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
4 / 1 / 2
6,624
602
6,466
6,430
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 3 / 0
5,675
516
5,551
12,785
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
Dogma567869
Maman Brigitte
8
0 / 4 / 1
5,199
473
3,960
9,838
3,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
IIZan I
Morgan Le Fay
13
2 / 6 / 0
6,599
600
5,026
7,589
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
iivocaii
Cu Chulainn
11
1 / 4 / 1
5,898
536
2,872
8,825
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
totjava
Danzaburou
10
0 / 3 / 0
5,571
506
3,588
7,281
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
20
Kills
5
5
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
0
3
10.5
W
Cthulhu
 
Cthulhu
2
0
4
4
L
Sobek
 
Sobek
2
3
0
0.67
L
Maman Brigitte
Dogma567869
Maman Brigitte
0
4
1
0.13
L
Morgan Le Fay
IIZan I
Morgan Le Fay
2
6
0
0.33
W
1
2
4
1.5
W
4
2
5
3.25
L
Cu Chulainn
iivocaii
Cu Chulainn
1
4
1
0.38
L
Danzaburou
totjava
Danzaburou
0
3
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,867
Damage
20,997
34,229
Taken
46,318
12,553
Mitigated
23,012
11,998
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,683
1,811
0
3,794
9,823
2,948
0
3,349
6,293
0
40,190
W
Cthulhu
 
Cthulhu
4,064
42
0
1,140
4,666
2,874
0
439
4,222
22,617
2,602
L
Sobek
 
Sobek
5,551
321
0
6,184
12,785
11,599
0
1,556
11,113
25,763
911
L
Maman Brigitte
Dogma567869
Maman Brigitte
3,960
121
284
2,004
9,838
3,299
0
2,055
7,453
15,946
0
L
Morgan Le Fay
IIZan I
Morgan Le Fay
5,026
247
0
826
7,589
2,523
0
2,079
5,218
42,034
0
W
6,798
2,754
0
2,396
6,838
2,249
341
3,914
2,415
0
40,621
W
5,856
394
919
2,289
6,472
2,401
0
4,394
1,785
57,707
427
L
Cu Chulainn
iivocaii
Cu Chulainn
2,872
492
0
586
8,825
3,492
0
1,230
7,403
0
44,127
L
Danzaburou
totjava
Danzaburou
3,588
392
0
1,474
7,281
2,099
0
1,421
5,470
0
37,437
W
6,466
2,012
0
1,460
6,430
2,081
0
1,190
5,240
0
42,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,973
Gold Earned
28,942
379
Minions Killed
324
0
Camps Cleared
0
1,190,931
Distance Traveled
1,170,478
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,591
690
70
6
0
271,388
0
W
Cthulhu
6,233
567
51
5
0
237,611
3
L
Sobek
5,675
516
29
3
0
224,166
0
L
Maman Brigitte
5,199
473
25
2
0
240,489
4
L
Morgan Le Fay
6,599
600
101
9
0
237,045
0
W
Skadi
6,688
608
74
7
0
220,000
1
W
Ra
7,837
712
122
11
0
236,341
6
L
Cu Chulainn
5,898
536
90
8
0
243,852
0
L
Danzaburou
5,571
506
79
7
0
224,926
0
W
Medusa
6,624
602
62
6
0
225,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role