Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
FSlave
Serqet
Level 87
God Stats
10W - 7L
1,500 SR
Queue Stats
213W - 212L
1,464 Elo+
Party 2
Bastet
Bastet
KeyRikk
Bastet
Level 116
God Stats
18W - 12L
1,583 SR
Queue Stats
97W - 104L
1,428 Elo+
Party 2
Team Averages
Level 146
1,528 SR
1,464 Elo+

VS

Team Averages
Level 93
1,696 SR
1,516 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bou_Yachaka
Danzaburou
Level 108
God Stats
3W - 2L
1,800 SR
Queue Stats
113W - 101L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
saviola59
Gilgamesh
Level 122
God Stats
15W - 4L
1,788 SR
Queue Stats
135W - 135L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 5
7,270
727
7,662
3,752
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
FSlave
Serqet
13
4 / 0 / 3
7,788
779
9,152
6,155
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
KeyRikk
Bastet
12
3 / 1 / 4
7,619
762
6,068
6,566
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 2 / 1
6,460
646
4,511
5,837
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Bou_Yachaka
Danzaburou
10
0 / 4 / 0
6,233
623
1,982
8,409
2,564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
saviola59
Gilgamesh
12
1 / 2 / 0
6,518
652
4,324
10,601
5,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
5
3.5
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Danzaburou
Bou_Yachaka
Danzaburou
0
4
0
0
W
Serqet
FSlave
Serqet
4
0
3
5.5
W
Bastet
KeyRikk
Bastet
3
1
4
5
L
Gilgamesh
saviola59
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,882
Damage
10,817
16,473
Taken
24,847
5,936
Mitigated
9,560
3,700
Healing
2,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,662
2,647
0
1,548
3,752
1,099
576
731
3,021
32,991
672
L
Nu Wa
 
Nu Wa
4,511
2,302
0
511
5,837
1,359
0
1,621
3,961
29,788
791
L
Danzaburou
Bou_Yachaka
Danzaburou
1,982
408
0
1,574
8,409
2,564
0
1,259
6,828
0
27,261
W
Serqet
FSlave
Serqet
9,152
730
0
500
6,155
2,714
0
2,424
3,731
0
21,548
W
Bastet
KeyRikk
Bastet
6,068
781
0
1,652
6,566
2,123
0
1,724
4,842
0
36,080
L
Gilgamesh
saviola59
Gilgamesh
4,324
409
0
891
10,601
5,637
0
3,938
5,800
981
17,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,677
Gold Earned
19,211
162
Minions Killed
152
0
Camps Cleared
0
613,462
Distance Traveled
565,010
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,270
727
64
6
0
170,363
0
L
Nu Wa
6,460
646
67
7
0
180,900
0
L
Danzaburou
6,233
623
53
5
0
174,319
2
W
Serqet
7,788
779
34
3
0
233,107
0
W
Bastet
7,619
762
64
6
0
209,992
4
L
Gilgamesh
6,518
652
32
3
0
209,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role