Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AyoPreech_
Janus
Level 106
God Stats
68W - 76L
1,498 SR
Queue Stats
317W - 322L
1,451 Elo+
Solo
Cthulhu
Cthulhu
DrewGaming95
Cthulhu
Level 69
God Stats
4W - 0L
1,784 SR
Queue Stats
136W - 128L
1,458 Elo+
Solo
Chronos
Chronos
SoulTeknar
Chronos
Level 54
God Stats
11W - 10L
1,560 SR
Queue Stats
28W - 38L
1,360 Elo+
Solo
Team Averages
Level 123
1,568 SR
1,454 Elo+

VS

Team Averages
Level 142
1,463 SR
1,461 Elo+
Vamana
Vamana
 
Vamana
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Bestb369
Hades
Level 67
God Stats
10W - 7L
1,575 SR
Queue Stats
80W - 74L
1,464 Elo+
Solo
Loki
Loki
Yuzl3ss
Loki
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,481 Elo+
Solo
Danzaburou
Danzaburou
kolomak
Danzaburou
Level 283
God Stats
0W - 3L
1,222 SR
Queue Stats
649W - 690L
1,468 Elo+
Solo
Surtr
Surtr
ladiesman711
Surtr
Level 131
God Stats
2W - 6L
1,516 SR
Queue Stats
7W - 10L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 6
6,606
1,321
5,148
2,662
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
 
Cabrakan
11
1 / 0 / 6
6,131
1,226
2,085
2,063
1,513
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
11
3 / 1 / 4
6,748
1,350
2,286
3,179
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
DrewGaming95
Cthulhu
11
1 / 1 / 7
6,456
1,291
6,610
6,018
2,722
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos
SoulTeknar
Chronos
11
1 / 0 / 3
6,475
1,295
2,552
2,631
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

380

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 2 / 1
6,317
1,263
3,345
4,627
1,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Bestb369
Hades
10
0 / 2 / 0
5,682
1,136
2,397
3,186
1,642
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
Yuzl3ss
Loki
11
0 / 2 / 1
5,935
1,187
2,357
4,548
1,316
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
kolomak
Danzaburou
11
0 / 0 / 2
6,023
1,205
2,628
2,966
902
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 2 / 1
6,288
1,258
4,448
5,906
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
8
Kills
2
2
Deaths
8
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
6
5
W
Cabrakan
 
Cabrakan
1
0
6
4
L
Vamana
 
Vamana
1
2
1
0.75
W
Janus
3
1
4
5
L
Hades
Bestb369
Hades
0
2
0
0
W
Cthulhu
DrewGaming95
Cthulhu
1
1
7
4.5
W
Chronos
SoulTeknar
Chronos
1
0
3
2.5
L
Loki
Yuzl3ss
Loki
0
2
1
0.25
L
Danzaburou
kolomak
Danzaburou
0
0
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,681
Damage
15,175
16,553
Taken
21,233
7,122
Mitigated
8,135
2,822
Healing
1,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,148
1,888
0
765
2,662
953
0
381
2,281
0
12,643
W
Cabrakan
 
Cabrakan
2,085
748
0
0
2,063
1,513
0
0
2,063
5,214
228
L
Vamana
 
Vamana
3,345
1,087
0
468
4,627
1,779
0
2,982
1,571
0
14,333
W
Janus
2,286
0
0
81
3,179
1,000
0
520
2,659
15,292
0
L
Hades
Bestb369
Hades
2,397
44
35
493
3,186
1,642
0
2,029
1,055
9,869
0
W
Cthulhu
DrewGaming95
Cthulhu
6,610
303
218
1,252
6,018
2,722
0
1,231
4,787
20,139
672
W
Chronos
SoulTeknar
Chronos
2,552
282
0
506
2,631
934
0
430
2,201
13,829
0
L
Loki
Yuzl3ss
Loki
2,357
546
0
0
4,548
1,316
0
2,599
1,913
0
13,584
L
Danzaburou
kolomak
Danzaburou
2,628
566
0
303
2,966
902
0
1,958
1,008
0
12,166
L
4,448
1,579
0
431
5,906
2,496
0
3,517
2,349
307
11,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
30,245
133
Minions Killed
120
4
Camps Cleared
7
563,634
Distance Traveled
498,081
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,606
1,321
20
4
0
109,077
0
W
Cabrakan
6,131
1,226
5
1
2
119,485
0
L
Vamana
6,317
1,263
28
6
2
102,326
0
W
Janus
6,748
1,350
49
10
1
106,252
0
L
Hades
5,682
1,136
19
4
0
49,323
0
W
Cthulhu
6,456
1,291
33
7
0
117,613
0
W
Chronos
6,475
1,295
26
5
1
111,207
0
L
Loki
5,935
1,187
15
3
5
123,989
0
L
Danzaburou
6,023
1,205
38
8
0
111,219
2
L
Surtr
6,288
1,258
20
4
0
111,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role