Player Matchup

Mulan
Mulan
Celvip
Mulan
Level 20
God Stats
32W - 26L
1,545 SR
Queue Stats
40W - 38L
1,502 Elo+
Party 1
Arachne
Arachne
Dodge_s2_Charger
Arachne
Level 127
God Stats
12W - 9L
1,541 SR
Queue Stats
42W - 46L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
Kentiepoo08
Danzaburou
Level 275
God Stats
1W - 0L
1,500 SR
Queue Stats
376W - 377L
1,517 Elo+
Solo
Bacchus
Bacchus
tuyopon-0922
Bacchus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 39L
1,425 Elo+
Party 1
Merlin
Merlin
xDrunkshot
Merlin
Level 168
God Stats
8W - 7L
1,547 SR
Queue Stats
64W - 78L
1,471 Elo+
Solo
Team Averages
Level 122
1,527 SR
1,475 Elo+

VS

Team Averages
Level 145
1,598 SR
1,475 Elo+
Osiris
Osiris
DeeChan_20
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 209L
1,424 Elo+
Solo
Fafnir
Fafnir
LIONxxDARK
Fafnir
Level 179
God Stats
1W - 1L
1,845 SR
Queue Stats
13W - 11L
1,541 Elo+
Solo
Mulan
Mulan
Simbacor
Mulan
Level 173
God Stats
8W - 7L
1,631 SR
Queue Stats
272W - 287L
1,462 Elo+
Solo
Vulcan
Vulcan
josegoti99
Vulcan
Level 126
God Stats
1W - 2L
1,484 SR
Queue Stats
40W - 47L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
臻珠乃茶
Gilgamesh
Level 158
God Stats
15W - 12L
1,530 SR
Queue Stats
286W - 312L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Celvip
Mulan
19
9 / 1 / 2
12,221
679
16,107
15,041
9,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
2 / 0 / 8
9,670
537
4,319
14,610
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Kentiepoo08
Danzaburou
16
2 / 1 / 2
9,685
538
9,968
11,742
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
tuyopon-0922
Bacchus
14
0 / 3 / 6
8,636
480
4,365
11,038
7,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Merlin
xDrunkshot
Merlin
17
5 / 2 / 3
10,515
584
12,497
13,862
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DeeChan_20
Osiris
14
1 / 5 / 0
8,373
465
4,662
16,001
20,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
LIONxxDARK
Fafnir
13
1 / 3 / 3
9,037
502
5,549
16,324
18,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mulan
Simbacor
Mulan
15
2 / 1 / 1
8,622
479
8,456
9,164
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
josegoti99
Vulcan
13
1 / 7 / 1
8,273
460
12,131
11,528
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
臻珠乃茶
Gilgamesh
15
2 / 2 / 2
8,480
471
8,277
14,621
8,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
7
7
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
Celvip
Mulan
9
1
2
10
L
Osiris
DeeChan_20
Osiris
1
5
0
0.2
W
2
0
8
6
W
Danzaburou
Kentiepoo08
Danzaburou
2
1
2
3
L
Fafnir
LIONxxDARK
Fafnir
1
3
3
0.83
L
Mulan
Simbacor
Mulan
2
1
1
2.5
L
Vulcan
josegoti99
Vulcan
1
7
1
0.21
W
Bacchus
tuyopon-0922
Bacchus
0
3
6
1
W
Merlin
xDrunkshot
Merlin
5
2
3
3.25
L
Gilgamesh
臻珠乃茶
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,256
Damage
39,075
66,293
Taken
67,638
31,704
Mitigated
55,511
31,969
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Celvip
Mulan
16,107
1,923
0
7,743
15,041
9,701
423
1,973
12,374
75
94,503
L
Osiris
DeeChan_20
Osiris
4,662
2,040
0
2,418
16,001
20,369
0
117
15,884
0
51,312
W
4,319
2,810
0
10,849
14,610
5,310
105
2,081
12,458
0
78,317
W
Danzaburou
Kentiepoo08
Danzaburou
9,968
3,952
0
5,686
11,742
3,996
1,013
2,529
8,839
0
72,695
L
Fafnir
LIONxxDARK
Fafnir
5,549
1,016
0
2,872
16,324
18,218
2
6,776
9,548
43,563
3,871
L
Mulan
Simbacor
Mulan
8,456
818
0
3,289
9,164
4,436
0
825
8,339
0
85,309
L
Vulcan
josegoti99
Vulcan
12,131
238
0
1,631
11,528
3,854
0
5,464
6,064
50,932
283
W
Bacchus
tuyopon-0922
Bacchus
4,365
291
0
2,354
11,038
7,798
0
3,310
7,566
22,633
883
W
Merlin
xDrunkshot
Merlin
12,497
1,433
0
5,337
13,862
4,899
0
7,479
6,244
85,525
2,257
L
Gilgamesh
臻珠乃茶
Gilgamesh
8,277
2,137
0
2,428
14,621
8,634
0
3,355
11,266
0
56,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,727
Gold Earned
42,785
587
Minions Killed
469
0
Camps Cleared
0
1,824,180
Distance Traveled
1,694,501
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,221
679
148
8
0
363,256
0
L
Osiris
8,373
465
90
5
0
308,089
3
W
Arachne
9,670
537
121
7
0
390,596
0
W
Danzaburou
9,685
538
121
7
0
350,312
0
L
Fafnir
9,037
502
67
4
0
339,096
5
L
Mulan
8,622
479
131
7
0
348,994
4
L
Vulcan
8,273
460
90
5
0
337,222
0
W
Bacchus
8,636
480
34
2
0
366,684
0
W
Merlin
10,515
584
163
9
0
353,332
0
L
Gilgamesh
8,480
471
91
5
0
361,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role