Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FaTaL Viiz
Skadi
Level 108
God Stats
25W - 14L
1,715 SR
Queue Stats
221W - 211L
1,515 Elo+
Solo
Bacchus
Bacchus
ZhangFan000
Bacchus
Level 159
God Stats
7W - 5L
1,643 SR
Queue Stats
346W - 344L
1,522 Elo+
Solo
Bellona
Bellona
Zz Kojack zZ
Bellona
Level 146
God Stats
9W - 8L
1,542 SR
Queue Stats
161W - 162L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
kesalexx
Tsukuyomi
Level 157
God Stats
4W - 3L
1,599 SR
Queue Stats
237W - 233L
1,483 Elo+
Solo
Team Averages
Level 145
1,600 SR
1,500 Elo+

VS

Team Averages
Level 120
1,618 SR
1,512 Elo+
Nike
Nike
BuckYeet
Nike
Level 119
God Stats
5W - 3L
1,675 SR
Queue Stats
180W - 173L
1,522 Elo+
Solo
Discordia
Discordia
Talon66
Discordia
Level 126
God Stats
1W - 0L
1,333 SR
Queue Stats
75W - 80L
1,477 Elo+
Solo
Tyr
Tyr
TipTopJourneyMan
Tyr
Level 123
God Stats
3W - 1L
1,826 SR
Queue Stats
550W - 596L
1,590 Elo+
Solo
Arachne
Arachne
thelegacyofcdw
Arachne
Level 127
God Stats
6W - 3L
1,692 SR
Queue Stats
112W - 110L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
youngtrigga420
Morgan Le Fay
Level 104
God Stats
27W - 18L
1,563 SR
Queue Stats
185W - 181L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 0
7,750
554
2,029
5,915
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
12
0 / 4 / 3
7,083
506
5,195
9,477
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
ZhangFan000
Bacchus
14
2 / 3 / 0
7,173
512
8,013
10,098
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Zz Kojack zZ
Bellona
12
3 / 2 / 2
6,866
490
4,539
11,495
9,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
kesalexx
Tsukuyomi
12
4 / 1 / 2
7,025
502
5,916
8,620
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
4 / 1 / 0
7,229
516
5,970
8,094
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Talon66
Discordia
13
0 / 3 / 4
8,049
575
5,232
4,695
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 2 / 3
8,506
608
5,168
14,675
8,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 1 / 2
9,034
645
8,216
10,948
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Morgan Le Fay
youngtrigga420
Morgan Le Fay
13
0 / 4 / 3
6,779
484
7,081
7,498
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
11
Kills
13
13
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
0
0.67
W
Nike
4
1
0
4
L
Skadi
0
4
3
0.38
W
Discordia
Talon66
Discordia
0
3
4
0.67
W
0
2
3
0.75
L
Bacchus
ZhangFan000
Bacchus
2
3
0
0.67
L
Bellona
Zz Kojack zZ
Bellona
3
2
2
2
L
Tsukuyomi
kesalexx
Tsukuyomi
4
1
2
5
W
9
1
2
10
W
Morgan Le Fay
youngtrigga420
Morgan Le Fay
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,692
Damage
31,667
45,605
Taken
45,910
24,946
Mitigated
21,661
9,613
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,029
242
0
795
5,915
1,926
0
1,585
4,249
60,641
635
W
Nike
5,970
292
100
2,058
8,094
5,198
0
361
7,486
0
29,385
L
Skadi
5,195
1,417
0
1,923
9,477
2,839
0
4,314
4,453
0
51,145
W
Discordia
Talon66
Discordia
5,232
160
0
498
4,695
1,280
359
843
3,639
58,063
0
W
5,168
642
0
6,276
14,675
8,193
190
6,885
6,606
0
60,889
L
Bacchus
ZhangFan000
Bacchus
8,013
374
0
3,559
10,098
7,243
0
267
9,831
40,464
0
L
Bellona
Zz Kojack zZ
Bellona
4,539
900
0
2,159
11,495
9,984
0
3,885
6,904
0
30,618
L
Tsukuyomi
kesalexx
Tsukuyomi
5,916
1,384
0
1,177
8,620
2,954
0
1,375
7,188
0
52,066
W
8,216
5,228
0
7,484
10,948
4,270
1,098
597
10,252
0
58,035
W
Morgan Le Fay
youngtrigga420
Morgan Le Fay
7,081
1,503
71
2,283
7,498
2,720
135
0
7,358
36,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,897
Gold Earned
39,597
421
Minions Killed
444
0
Camps Cleared
0
1,430,495
Distance Traveled
1,491,428
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,750
554
137
10
0
299,897
7
W
Nike
7,229
516
44
3
0
299,842
0
L
Skadi
7,083
506
86
6
0
264,010
2
W
Discordia
8,049
575
124
9
0
289,155
5
W
Tyr
8,506
608
118
8
0
289,032
2
L
Bacchus
7,173
512
70
5
0
289,370
2
L
Bellona
6,866
490
51
4
0
286,946
2
L
Tsukuyomi
7,025
502
77
6
0
290,272
0
W
Arachne
9,034
645
94
7
0
326,046
4
W
Morgan Le Fay
6,779
484
64
5
0
287,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role