Player Matchup

Yu Huang
Yu Huang
Browner_x
Yu Huang
Level 115
God Stats
1W - 2L
1,576 SR
Queue Stats
68W - 66L
1,425 Elo+
Party 1
Ah Puch
Ah Puch
CherryPoppe_r
Ah Puch
Level 123
God Stats
2W - 0L
1,710 SR
Queue Stats
113W - 94L
1,526 Elo+
Solo
Raijin
Raijin
SonBeanku
Raijin
Level 47
God Stats
2W - 0L
1,705 SR
Queue Stats
44W - 50L
1,396 Elo+
Party 1
Ra
Ra
coolschool
Ra
Level 152
God Stats
2W - 2L
1,390 SR
Queue Stats
466W - 462L
1,479 Elo+
Solo
Jing Wei
Jing Wei
xAkShadow
Jing Wei
Level 105
God Stats
4W - 0L
1,693 SR
Queue Stats
138W - 118L
1,572 Elo+
Solo
Team Averages
Level 108
1,615 SR
1,480 Elo+

VS

Team Averages
Level 129
1,547 SR
1,498 Elo+
Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
IvanGej
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ra
Ra
Noozpick
Ra
Level 158
God Stats
1W - 1L
1,736 SR
Queue Stats
168W - 162L
1,509 Elo+
Solo
Hera
Hera
lipisey
Hera
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 189L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Browner_x
Yu Huang
17
3 / 0 / 11
9,393
854
12,518
10,283
4,333
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
15
5 / 3 / 9
9,370
852
13,721
10,039
3,371
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
SonBeanku
Raijin
16
9 / 3 / 9
9,968
906
12,058
9,294
3,600
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 10
8,841
804
6,926
7,001
3,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Jing Wei
xAkShadow
Jing Wei
16
2 / 1 / 13
9,108
828
8,293
8,565
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 2 / 5
7,731
703
5,321
10,815
8,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
 
Izanami
13
2 / 6 / 2
7,425
675
6,202
9,580
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
IvanGej
Bacchus
15
3 / 3 / 4
8,492
772
6,890
19,463
19,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 5
7,395
672
7,188
7,995
2,387
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
lipisey
Hera
14
2 / 6 / 4
7,812
710
11,377
10,737
3,165
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
21
Kills
9
9
Deaths
21
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
5
1.75
L
Izanami
 
Izanami
2
6
2
0.5
W
Yu Huang
Browner_x
Yu Huang
3
0
11
8.5
W
Ah Puch
5
3
9
3.17
L
Bacchus
IvanGej
Bacchus
3
3
4
1.67
L
1
4
5
0.88
W
Raijin
SonBeanku
Raijin
9
3
9
4.5
W
2
2
10
3.5
L
Hera
lipisey
Hera
2
6
4
0.67
W
Jing Wei
xAkShadow
Jing Wei
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,516
Damage
36,978
45,182
Taken
58,590
17,497
Mitigated
36,247
24,472
Healing
22,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,321
483
1,354
4,633
10,815
8,673
0
7,924
2,818
0
14,391
L
Izanami
 
Izanami
6,202
3,582
74
919
9,580
2,616
0
7,751
1,829
0
16,522
W
Yu Huang
Browner_x
Yu Huang
12,518
1,109
805
1,904
10,283
4,333
610
4,343
5,683
28,867
285
W
Ah Puch
13,721
87
141
2,205
10,039
3,371
189
6,042
3,840
17,135
985
L
Bacchus
IvanGej
Bacchus
6,890
728
0
6,041
19,463
19,406
0
12,951
6,325
9,496
1,281
L
7,188
278
6,167
1,537
7,995
2,387
0
5,723
2,215
22,056
0
W
Raijin
SonBeanku
Raijin
12,058
1,086
317
1,331
9,294
3,600
162
5,177
3,862
20,742
453
W
6,926
788
11,867
3,715
7,001
3,130
773
3,147
3,693
23,646
319
L
Hera
lipisey
Hera
11,377
1,612
548
833
10,737
3,165
0
9,329
1,291
19,932
512
W
Jing Wei
xAkShadow
Jing Wei
8,293
6,458
478
1,709
8,565
3,063
1,916
5,718
2,631
0
19,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
38,855
132
Minions Killed
132
0
Camps Cleared
0
1,071,192
Distance Traveled
997,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,731
703
32
3
0
207,639
0
L
Izanami
7,425
675
27
2
0
160,703
0
W
Yu Huang
9,393
854
35
3
0
225,109
0
W
Ah Puch
9,370
852
11
1
0
199,914
0
L
Bacchus
8,492
772
16
1
0
215,324
0
L
Ra
7,395
672
30
3
0
210,136
0
W
Raijin
9,968
906
26
2
0
212,374
0
W
Ra
8,841
804
31
3
0
224,616
0
L
Hera
7,812
710
27
2
0
203,513
0
W
Jing Wei
9,108
828
29
3
0
209,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role