Player Matchup

Ra
Ra
Diamond III
Brankie
Ra
Diamond III
Level 159
God Stats
0W - 3L
1,346 SR
Queue Stats
304W - 279L
2,255 MMR
Solo
Cabrakan
Cabrakan
Diamond V
CheekyMcClappins
Cabrakan
Diamond V
Level 148
God Stats
4W - 3L
1,823 SR
Queue Stats
37W - 29L
2,006 MMR
Solo
Mulan
Mulan
Masters
Gengibrxnx
Mulan
Masters
Level 157
God Stats
2W - 2L
1,784 SR
Queue Stats
357W - 332L
2,427 MMR
Solo
Rama
Rama
Diamond IV
KD50V2
Rama
Diamond IV
Level 155
God Stats
4W - 6L
1,519 SR
Queue Stats
171W - 164L
2,034 MMR
Solo
Hun Batz
Hun Batz
Diamond II
drecker2
Hun Batz
Diamond II
Level 148
God Stats
0W - 2L
1,178 SR
Queue Stats
237W - 212L
2,356 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,530 SR
2,216 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 202
1,731 SR
2,056 MMR
Xbalanque
Xbalanque
Diamond II
 
Xbalanque
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum II
Atreús
Osiris
Platinum II
Level 139
God Stats
4W - 0L
1,811 SR
Queue Stats
14W - 7L
1,981 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Trypno
Tsukuyomi
Masters
Level 250
God Stats
11W - 9L
1,735 SR
Queue Stats
108W - 90L
2,482 MMR
Solo
Bacchus
Bacchus
Diamond IV
bloodinbold
Bacchus
Diamond IV
Level 258
God Stats
26W - 11L
1,715 SR
Queue Stats
504W - 491L
2,183 MMR
Solo
Kukulkan
Kukulkan
Diamond V
xFinestx93
Kukulkan
Diamond V
Level 211
God Stats
9W - 6L
1,895 SR
Queue Stats
315W - 299L
2,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,238
624
4,653
7,389
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 3 / 2
5,654
565
2,428
8,733
6,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
9
0 / 3 / 0
5,140
514
4,111
8,975
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
KD50V2
Rama
11
1 / 2 / 1
6,052
605
4,157
6,347
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
drecker2
Hun Batz
8
0 / 5 / 3
4,620
462
4,079
8,736
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LokiSusanoEsetChang'e

VS

Bans
CamazotzMedusaAh Muzen CabThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
3 / 2 / 2
6,108
611
6,889
7,725
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Osiris
Atreús
Osiris
12
5 / 0 / 2
6,674
667
7,459
7,954
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Trypno
Tsukuyomi
12
6 / 1 / 4
6,467
647
6,033
5,043
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
bloodinbold
Bacchus
9
1 / 0 / 4
5,631
563
3,704
5,647
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
xFinestx93
Kukulkan
11
1 / 3 / 3
6,034
603
3,452
4,761
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
16
18
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
2
2
2
W
Osiris
Atreús
Osiris
5
0
2
6
L
3
5
1
0.7
L
2
3
2
1
L
Mulan
0
3
0
0
L
Rama
KD50V2
Rama
1
2
1
0.75
W
Tsukuyomi
Trypno
Tsukuyomi
6
1
4
8
W
Bacchus
bloodinbold
Bacchus
1
0
4
3
L
Hun Batz
drecker2
Hun Batz
0
5
3
0.3
W
Kukulkan
xFinestx93
Kukulkan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,428
Damage
27,537
40,180
Taken
31,130
17,047
Mitigated
15,229
12,104
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,889
3,055
0
4,052
7,725
2,299
0
945
6,780
0
43,975
W
Osiris
Atreús
Osiris
7,459
1,820
0
4,672
7,954
5,579
0
654
7,300
0
44,717
L
4,653
267
288
2,084
7,389
2,411
0
3,134
4,255
41,408
0
L
2,428
408
0
1,868
8,733
6,208
11
886
7,806
10,206
0
L
Mulan
4,111
483
0
3,231
8,975
3,961
0
0
8,509
711
28,979
L
Rama
KD50V2
Rama
4,157
3,184
0
2,371
6,347
2,038
1
842
5,505
0
52,176
W
Tsukuyomi
Trypno
Tsukuyomi
6,033
1,741
0
2,927
5,043
1,479
0
1,370
3,673
0
41,810
W
Bacchus
bloodinbold
Bacchus
3,704
543
0
2,305
5,647
4,456
0
1,340
4,307
14,609
0
L
Hun Batz
drecker2
Hun Batz
4,079
1,118
0
2,262
8,736
2,429
0
2,118
6,498
0
26,168
W
Kukulkan
xFinestx93
Kukulkan
3,452
187
0
230
4,761
1,416
0
2,993
1,603
41,144
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,704
Gold Earned
30,914
313
Minions Killed
330
0
Camps Cleared
0
1,007,395
Distance Traveled
1,016,508
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,108
611
80
8
0
186,822
0
W
Osiris
6,674
667
71
7
0
181,504
1
L
Ra
6,238
624
90
9
0
199,920
0
L
Cabrakan
5,654
565
21
2
0
214,286
4
L
Mulan
5,140
514
54
5
0
198,826
0
L
Rama
6,052
605
108
11
0
178,889
1
W
Tsukuyomi
6,467
647
78
8
0
243,879
0
W
Bacchus
5,631
563
19
2
0
219,002
2
L
Hun Batz
4,620
462
40
4
0
215,474
0
W
Kukulkan
6,034
603
82
8
0
185,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role