Player Matchup

Merlin
Merlin
Diccem937
Merlin
Level 172
God Stats
3W - 6L
1,421 SR
Queue Stats
4W - 6L
1,401 Elo+
Party 1
Cupid
Cupid
Trouble-Man_214
Cupid
Level 125
God Stats
0W - 1L
1,316 SR
Queue Stats
2W - 2L
1,536 Elo+
Party 1
Bacchus
Bacchus
wildakj
Bacchus
Level 134
God Stats
0W - 1L
1,462 SR
Queue Stats
1W - 3L
1,272 Elo+
Party 1
Team Averages
Level 144
1,400 SR
1,403 Elo+

VS

Team Averages
Level 72
1,410 SR
1,397 Elo+
Cabrakan
Cabrakan
KronosVevo
Cabrakan
Level 61
God Stats
1W - 2L
1,121 SR
Queue Stats
17W - 26L
1,358 Elo+
Solo
Surtr
Surtr
Notoriouś
Surtr
Level 104
God Stats
45W - 39L
1,545 SR
Queue Stats
83W - 77L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Primo56
Baron Samedi
Level 51
God Stats
7W - 6L
1,566 SR
Queue Stats
247W - 244L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Diccem937
Merlin
13
1 / 8 / 4
9,926
620
11,918
12,448
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 8 / 2
9,870
617
9,617
12,817
4,711
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
wildakj
Bacchus
14
4 / 10 / 3
11,149
697
6,843
15,691
16,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KronosVevo
Cabrakan
16
2 / 2 / 14
11,008
688
6,584
15,052
16,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Surtr
18
15 / 1 / 9
13,533
846
17,410
19,188
16,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Primo56
Baron Samedi
16
9 / 4 / 9
12,208
763
8,985
9,111
4,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
26
26
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Diccem937
Merlin
1
8
4
0.38
W
Cabrakan
KronosVevo
Cabrakan
2
2
14
4.5
W
Surtr
15
1
9
19.5
W
Baron Samedi
Primo56
Baron Samedi
9
4
9
3.38
L
2
8
2
0.38
L
Bacchus
wildakj
Bacchus
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,378
Damage
32,979
40,956
Taken
43,351
25,837
Mitigated
38,008
2,214
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Diccem937
Merlin
11,918
507
0
195
12,448
4,398
0
7,032
5,414
41,936
625
W
Cabrakan
KronosVevo
Cabrakan
6,584
846
312
1,100
15,052
16,663
471
6,184
8,868
31,791
3,721
W
Surtr
17,410
5,603
0
6,276
19,188
16,418
828
7,986
11,202
13,882
38,316
W
Baron Samedi
Primo56
Baron Samedi
8,985
343
1,116
2,017
9,111
4,927
762
4,648
4,463
38,322
764
L
9,617
5,180
399
1,100
12,817
4,711
228
5,980
6,831
0
28,272
L
Bacchus
wildakj
Bacchus
6,843
767
0
520
15,691
16,728
0
6,233
9,446
17,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,945
Gold Earned
36,749
134
Minions Killed
160
0
Camps Cleared
0
635,971
Distance Traveled
773,597
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,926
620
72
5
0
212,473
3
W
Cabrakan
11,008
688
48
3
0
268,342
0
W
Surtr
13,533
846
56
4
0
294,934
0
W
Baron Samedi
12,208
763
56
4
0
210,321
0
L
Cupid
9,870
617
46
3
0
202,110
1
L
Bacchus
11,149
697
16
1
0
221,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role