Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Anarhos
Mulan
Level 109
God Stats
9W - 7L
1,530 SR
Queue Stats
130W - 114L
1,469 Elo+
Solo
Bacchus
Bacchus
BLazE_87_
Bacchus
Level 110
God Stats
46W - 32L
1,538 SR
Queue Stats
302W - 301L
1,477 Elo+
Solo
Ishtar
Ishtar
mrBaguvix
Ishtar
Level 48
God Stats
6W - 4L
1,484 SR
Queue Stats
257W - 288L
1,377 Elo+
Solo
Team Averages
Level 111
1,510 SR
1,465 Elo+

VS

Team Averages
Level 49
1,497 SR
1,408 Elo+
Tyr
Tyr
Butofor
Tyr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mystic_Kaiser200
Ah Muzen Cab
Level 80
God Stats
1W - 1L
1,539 SR
Queue Stats
126W - 136L
1,426 Elo+
Party 1
Fafnir
Fafnir
ianelmejor1803
Fafnir
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 139L
1,415 Elo+
Party 1
Scylla
Scylla
lolfranch839
Scylla
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 169L
1,380 Elo+
Party 1
Fenrir
Fenrir
villain arc1938
Fenrir
Level 46
God Stats
4W - 2L
1,448 SR
Queue Stats
65W - 55L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 0 / 2
7,299
608
3,792
3,747
1,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
 
Lancelot
12
5 / 1 / 1
6,993
583
4,982
9,320
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Anarhos
Mulan
12
4 / 1 / 0
7,569
631
7,295
9,096
6,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
BLazE_87_
Bacchus
10
1 / 1 / 3
6,346
529
3,706
6,470
5,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
mrBaguvix
Ishtar
10
0 / 1 / 1
5,704
475
3,079
3,850
1,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
1 / 5 / 0
5,723
477
5,627
11,704
10,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Mystic_Kaiser200
Ah Muzen Cab
10
0 / 3 / 2
5,379
448
2,796
7,022
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 0 / 1
5,770
481
1,557
7,706
6,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
11
0 / 3 / 1
5,410
451
1,662
5,488
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 1
6,222
519
3,515
6,996
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
4
4
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
2
2
W
Lancelot
 
Lancelot
5
1
1
5.5
W
Mulan
Anarhos
Mulan
4
1
0
4
W
Bacchus
BLazE_87_
Bacchus
1
1
3
2.5
L
Tyr
1
5
0
0.2
L
Ah Muzen Cab
Mystic_Kaiser200
Ah Muzen Cab
0
3
2
0.33
L
0
0
1
0.5
L
Scylla
0
3
1
0.17
W
Ishtar
mrBaguvix
Ishtar
0
1
1
0.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,854
Damage
15,157
32,483
Taken
38,916
19,060
Mitigated
23,359
9,021
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,792
110
0
1,841
3,747
1,703
266
1,442
2,085
49,163
1,536
W
Lancelot
 
Lancelot
4,982
1,158
0
619
9,320
4,315
0
0
9,320
0
48,617
W
Mulan
Anarhos
Mulan
7,295
1,619
0
3,076
9,096
6,420
142
0
9,096
0
48,717
W
Bacchus
BLazE_87_
Bacchus
3,706
345
0
1,927
6,470
5,447
0
585
5,885
14,191
0
L
Tyr
5,627
1,114
0
1,716
11,704
10,777
0
0
11,704
0
27,925
L
Ah Muzen Cab
Mystic_Kaiser200
Ah Muzen Cab
2,796
1,311
0
690
7,022
1,988
0
3,261
3,761
0
30,655
L
1,557
471
0
2,387
7,706
6,842
0
1,229
6,477
20,836
2,448
L
Scylla
1,662
0
0
1,000
5,488
1,082
0
2,793
2,695
30,561
0
W
Ishtar
mrBaguvix
Ishtar
3,079
1,761
0
1,558
3,850
1,175
0
712
3,138
0
42,843
L
3,515
730
0
3,697
6,996
2,670
0
137
6,859
0
38,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,911
Gold Earned
28,504
381
Minions Killed
254
0
Camps Cleared
0
1,127,723
Distance Traveled
1,093,606
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,299
608
93
8
0
203,201
0
W
Lancelot
6,993
583
84
7
0
295,863
0
W
Mulan
7,569
631
108
9
0
186,247
0
W
Bacchus
6,346
529
18
2
0
224,080
5
L
Tyr
5,723
477
46
4
0
208,792
1
L
Ah Muzen Cab
5,379
448
48
4
0
218,790
0
L
Fafnir
5,770
481
26
2
0
221,219
0
L
Scylla
5,410
451
62
5
0
189,555
2
W
Ishtar
5,704
475
78
7
0
218,332
1
L
Fenrir
6,222
519
72
6
0
255,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role