Player Matchup

Fenrir
Fenrir
HotlinePing
Fenrir
Level 155
God Stats
1W - 2L
1,387 SR
Queue Stats
47W - 38L
1,529 Elo+
Solo
He Bo
He Bo
Maxou05
He Bo
Level 115
God Stats
2W - 5L
1,483 SR
Queue Stats
575W - 521L
1,460 Elo+
Solo
Amaterasu
Amaterasu
PapaSugoi
Amaterasu
Level 128
God Stats
2W - 1L
1,736 SR
Queue Stats
74W - 71L
1,351 Elo+
Party 2
Charon
Charon
TheOwlController
Charon
Level 105
God Stats
21W - 13L
1,578 SR
Queue Stats
156W - 164L
1,521 Elo+
Solo
Neith
Neith
itsjessbrowno
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,689 Elo+
Party 2
Team Averages
Level 103
1,537 SR
1,510 Elo+

VS

Team Averages
Level 102
1,422 SR
1,481 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
MrN0rth
Nike
Level 129
God Stats
1W - 9L
1,178 SR
Queue Stats
268W - 266L
1,444 Elo+
Party 1
Ishtar
Ishtar
Rollerskatie
Ishtar
Level 107
God Stats
17W - 16L
1,377 SR
Queue Stats
263W - 231L
1,483 Elo+
Party 1
Thanatos
Thanatos
X0o0x00o
Thanatos
Level 60
God Stats
78W - 80L
1,556 SR
Queue Stats
284W - 275L
1,468 Elo+
Solo
Zeus
Zeus
n0soyrusx
Zeus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 100L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 2 / 4
9,425
628
11,677
13,106
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Maxou05
He Bo
14
2 / 3 / 4
8,609
574
6,024
5,913
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
PapaSugoi
Amaterasu
13
2 / 2 / 1
8,293
553
6,406
13,444
8,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 3
8,507
567
4,108
8,275
5,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,183
212
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 2 / 0
8,235
549
9,201
11,747
9,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
MrN0rth
Nike
11
1 / 2 / 1
7,660
511
4,674
10,253
6,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
11
0 / 5 / 0
6,905
460
2,878
9,164
3,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
X0o0x00o
Thanatos
16
3 / 3 / 1
8,497
566
3,649
8,770
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Zeus
14
1 / 5 / 2
7,763
518
3,273
8,790
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
7
7
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
2
0
1
W
Fenrir
9
2
4
5.5
W
He Bo
Maxou05
He Bo
2
3
4
1.33
L
Nike
MrN0rth
Nike
1
2
1
0.75
W
Amaterasu
PapaSugoi
Amaterasu
2
2
1
1.25
L
Ishtar
0
5
0
0
W
3
0
3
4.5
L
Thanatos
X0o0x00o
Thanatos
3
3
1
1.17
W
0
0
0
0
L
Zeus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
23,675
40,738
Taken
48,724
21,669
Mitigated
24,863
12,485
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
9,201
1,396
0
3,428
11,747
9,562
0
1,075
10,064
64,268
0
W
Fenrir
11,677
4,390
0
3,799
13,106
6,007
568
3,204
9,902
0
68,104
W
He Bo
Maxou05
He Bo
6,024
99
0
315
5,913
1,666
138
615
5,298
55,081
636
L
Nike
MrN0rth
Nike
4,674
331
0
2,083
10,253
6,327
263
2,726
7,365
0
28,088
W
Amaterasu
PapaSugoi
Amaterasu
6,406
2,915
0
5,266
13,444
8,589
759
8,530
4,914
0
50,821
L
Ishtar
2,878
1,707
0
1,375
9,164
3,108
2,544
2,170
6,970
0
43,570
W
4,108
837
116
2,989
8,275
5,407
852
125
8,150
29,393
985
L
Thanatos
X0o0x00o
Thanatos
3,649
758
0
9,788
8,770
3,175
0
508
8,194
0
72,370
W
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
3,273
775
0
616
8,790
2,691
0
2,925
5,493
49,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,017
Gold Earned
39,060
369
Minions Killed
426
0
Camps Cleared
0
1,216,232
Distance Traveled
1,391,568
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,235
549
103
7
0
246,001
2
W
Fenrir
9,425
628
96
6
0
341,555
1
W
He Bo
8,609
574
125
8
0
302,259
2
L
Nike
7,660
511
35
2
0
275,854
2
W
Amaterasu
8,293
553
97
6
0
275,667
2
L
Ishtar
6,905
460
67
4
0
253,198
0
W
Charon
8,507
567
51
3
0
296,751
0
L
Thanatos
8,497
566
118
8
0
331,212
0
W
Neith
3,183
212
0
0
0
0
0
L
Zeus
7,763
518
103
7
0
285,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role