Player Matchup

Thanatos
Thanatos
Cozykevv
Thanatos
Level 77
God Stats
5W - 3L
1,533 SR
Queue Stats
25W - 21L
1,463 Elo+
Solo
Heimdallr
Heimdallr
StrawHatSimmy
Heimdallr
Level 63
God Stats
51W - 47L
1,482 SR
Queue Stats
78W - 85L
1,401 Elo+
Party 2
Cerberus
Cerberus
ZayNDaCut
Cerberus
Level 41
God Stats
60W - 39L
1,559 SR
Queue Stats
222W - 255L
1,378 Elo+
Party 2
Baron Samedi
Baron Samedi
dmh2001-_-Ssb
Baron Samedi
Level 65
God Stats
30W - 27L
1,436 SR
Queue Stats
195W - 221L
1,374 Elo+
Party 2
Horus
Horus
l-ItsDame-l
Horus
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 238L
1,393 Elo+
Party 2
Team Averages
Level 61
1,502 SR
1,402 Elo+

VS

Team Averages
Level 64
1,511 SR
1,386 Elo+
Cthulhu
Cthulhu
FXPAYS
Cthulhu
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 57L
1,308 Elo+
Solo
Bellona
Bellona
Hydrocyte
Bellona
Level 60
God Stats
2W - 2L
1,681 SR
Queue Stats
147W - 140L
1,449 Elo+
Solo
Kukulkan
Kukulkan
KydRok
Kukulkan
Level 125
God Stats
40W - 32L
1,531 SR
Queue Stats
572W - 623L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ResiDu35538
Morgan Le Fay
Level 45
God Stats
17W - 24L
1,386 SR
Queue Stats
205W - 252L
1,388 Elo+
Party 1
Merlin
Merlin
hippodaddi
Merlin
Level 60
God Stats
151W - 177L
1,455 SR
Queue Stats
151W - 178L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cozykevv
Thanatos
17
9 / 2 / 7
12,219
1,111
17,986
13,908
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
StrawHatSimmy
Heimdallr
17
3 / 0 / 7
11,655
1,060
11,116
8,199
3,656
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ZayNDaCut
Cerberus
18
5 / 0 / 13
12,240
1,113
14,042
18,952
23,629
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
dmh2001-_-Ssb
Baron Samedi
17
2 / 0 / 5
10,191
926
10,254
7,148
3,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
0 / 1 / 15
10,846
986
6,926
18,389
19,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Team 1 Tickets

235

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FXPAYS
Cthulhu
16
0 / 7 / 2
9,957
905
13,871
18,736
20,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Hydrocyte
Bellona
16
1 / 2 / 2
10,862
987
11,098
15,515
13,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
KydRok
Kukulkan
16
2 / 2 / 1
10,998
1,000
15,177
6,093
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
ResiDu35538
Morgan Le Fay
16
0 / 4 / 1
10,179
925
12,373
13,007
4,071
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Merlin
hippodaddi
Merlin
16
0 / 4 / 0
10,083
917
8,762
11,445
2,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
19
Kills
3
3
Deaths
19
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cozykevv
Thanatos
9
2
7
6.25
L
Cthulhu
FXPAYS
Cthulhu
0
7
2
0.14
L
Bellona
Hydrocyte
Bellona
1
2
2
1
L
Kukulkan
KydRok
Kukulkan
2
2
1
1.25
L
Morgan Le Fay
ResiDu35538
Morgan Le Fay
0
4
1
0.13
W
Heimdallr
StrawHatSimmy
Heimdallr
3
0
7
6.5
W
Cerberus
ZayNDaCut
Cerberus
5
0
13
11.5
W
Baron Samedi
dmh2001-_-Ssb
Baron Samedi
2
0
5
4.5
L
Merlin
hippodaddi
Merlin
0
4
0
0
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,324
Damage
61,281
66,596
Taken
64,796
56,601
Mitigated
42,859
27,119
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cozykevv
Thanatos
17,986
3,370
0
7,757
13,908
5,748
0
9,020
4,601
0
35,241
L
Cthulhu
FXPAYS
Cthulhu
13,871
970
111
1,036
18,736
20,732
0
5,386
12,848
26,211
1,783
L
Bellona
Hydrocyte
Bellona
11,098
1,325
0
1,460
15,515
13,130
0
7,132
8,011
0
25,969
L
Kukulkan
KydRok
Kukulkan
15,177
1,558
0
1,644
6,093
2,029
0
1,842
4,251
38,948
0
L
Morgan Le Fay
ResiDu35538
Morgan Le Fay
12,373
2,231
151
1,487
13,007
4,071
0
4,754
8,030
29,482
1,551
W
Heimdallr
StrawHatSimmy
Heimdallr
11,116
7,634
0
0
8,199
3,656
0
6,710
1,282
0
54,488
W
Cerberus
ZayNDaCut
Cerberus
14,042
283
0
2,036
18,952
23,629
0
13,294
4,915
24,614
0
W
Baron Samedi
dmh2001-_-Ssb
Baron Samedi
10,254
648
2,865
1,585
7,148
3,774
0
5,648
1,364
21,981
0
L
Merlin
hippodaddi
Merlin
8,762
208
0
1,994
11,445
2,897
0
5,182
6,263
26,914
0
W
6,926
2,314
3,944
8,932
18,389
19,794
0
12,594
5,089
0
9,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,151
Gold Earned
52,079
216
Minions Killed
208
2
Camps Cleared
7
970,458
Distance Traveled
1,069,443
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,219
1,111
31
3
1
225,291
0
L
Cthulhu
9,957
905
27
2
0
178,458
0
L
Bellona
10,862
987
33
3
3
243,584
0
L
Kukulkan
10,998
1,000
56
5
3
212,646
1
L
Morgan Le Fay
10,179
925
44
4
0
218,758
0
W
Heimdallr
11,655
1,060
121
11
0
173,766
0
W
Cerberus
12,240
1,113
27
2
1
237,090
0
W
Baron Samedi
10,191
926
30
3
0
107,868
0
L
Merlin
10,083
917
48
4
1
215,997
0
W
Horus
10,846
986
7
1
0
226,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role