Player Matchup

Neith
Neith
AboMartin
Neith
Level 119
God Stats
12W - 12L
1,534 SR
Queue Stats
374W - 369L
1,537 Elo+
Party 2
Jormungandr
Jormungandr
Abowillle_06
Jormungandr
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 123L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
Ernesto07D
Nu Wa
Level 126
God Stats
2W - 1L
1,824 SR
Queue Stats
138W - 120L
1,484 Elo+
Solo
Set
Set
Lotus-rouge35
Set
Level 109
God Stats
4W - 3L
1,596 SR
Queue Stats
171W - 171L
1,484 Elo+
Solo
Mulan
Mulan
palmerlite
Mulan
Level 109
God Stats
7W - 6L
1,559 SR
Queue Stats
104W - 109L
1,502 Elo+
Solo
Team Averages
Level 116
1,603 SR
1,482 Elo+

VS

Team Averages
Level 102
1,465 SR
1,506 Elo+
Fenrir
Fenrir
DimaBerny
Fenrir
Level 69
God Stats
6W - 7L
1,249 SR
Queue Stats
187W - 157L
1,478 Elo+
Solo
Anhur
Anhur
Windhelmina
Anhur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,469 Elo+
Party 1
Agni
Agni
bryanveinte
Agni
Level 175
God Stats
3W - 3L
1,353 SR
Queue Stats
65W - 67L
1,499 Elo+
Solo
Ares
Ares
kALPHOSzEROMAR
Ares
Level 47
God Stats
1W - 2L
1,714 SR
Queue Stats
7W - 9L
1,594 Elo+
Party 1
King Arthur
King Arthur
new-37893819
King Arthur
Level 99
God Stats
65W - 87L
1,511 SR
Queue Stats
594W - 620L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AboMartin
Neith
16
4 / 0 / 3
9,272
618
9,464
6,321
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Abowillle_06
Jormungandr
14
1 / 2 / 4
7,497
500
5,014
10,244
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
15
4 / 6 / 6
9,106
607
10,299
11,059
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 3 / 7
9,386
626
10,011
13,990
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
16
4 / 2 / 2
10,149
677
13,100
15,000
9,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DimaBerny
Fenrir
14
2 / 6 / 2
8,145
543
7,160
15,931
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
3 / 3 / 2
7,683
512
4,387
11,264
3,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 7 / 2
8,805
587
14,518
12,391
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 2
6,616
441
3,702
12,471
10,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
new-37893819
King Arthur
10
2 / 4 / 0
6,645
443
7,214
14,612
11,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
22
Kills
13
13
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
AboMartin
Neith
4
0
3
5.5
W
Jormungandr
Abowillle_06
Jormungandr
1
2
4
1.5
L
Fenrir
DimaBerny
Fenrir
2
6
2
0.5
W
Nu Wa
4
6
6
1.17
W
9
3
7
4.17
L
3
3
2
1.33
L
6
7
2
1
L
0
3
2
0.33
L
King Arthur
new-37893819
King Arthur
2
4
0
0.5
W
Mulan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,888
Damage
36,981
56,614
Taken
66,669
26,986
Mitigated
35,097
15,747
Healing
15,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AboMartin
Neith
9,464
2,762
0
2,932
6,321
2,215
506
1,814
4,487
0
75,481
W
Jormungandr
Abowillle_06
Jormungandr
5,014
2,265
0
968
10,244
6,612
0
3,348
6,856
28,782
8,340
L
Fenrir
DimaBerny
Fenrir
7,160
2,202
0
4,720
15,931
6,417
0
3,437
12,316
0
58,591
W
Nu Wa
10,299
1,364
0
893
11,059
2,308
0
7,466
3,227
57,784
0
W
10,011
5,474
0
3,087
13,990
5,893
456
4,797
8,949
0
65,871
L
4,387
2,965
0
3,556
11,264
3,294
0
2,841
8,225
0
49,309
L
14,518
1,643
0
2,496
12,391
4,100
0
3,227
8,822
71,095
1,420
L
3,702
338
89
2,496
12,471
10,044
0
3,625
8,711
11,521
0
L
King Arthur
new-37893819
King Arthur
7,214
576
0
2,387
14,612
11,242
0
977
13,510
0
33,853
W
Mulan
13,100
2,254
0
7,867
15,000
9,958
1,058
579
14,397
0
76,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,410
Gold Earned
37,894
482
Minions Killed
397
0
Camps Cleared
0
1,531,949
Distance Traveled
1,467,047
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,272
618
112
7
0
297,865
0
W
Jormungandr
7,497
500
54
4
0
326,168
0
L
Fenrir
8,145
543
99
7
0
348,625
0
W
Nu Wa
9,106
607
105
7
0
278,941
5
W
Set
9,386
626
88
6
0
348,778
0
L
Anhur
7,683
512
94
6
0
273,987
0
L
Agni
8,805
587
135
9
0
281,027
4
L
Ares
6,616
441
8
1
0
328,376
0
L
King Arthur
6,645
443
61
4
0
235,032
1
W
Mulan
10,149
677
123
8
0
280,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role