Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
RedDeadTyler
Zhong Kui
Level 157
God Stats
25W - 27L
1,597 SR
Queue Stats
227W - 233L
1,460 Elo+
Party 1
Charon
Charon
maicon_clb
Charon
Level 131
God Stats
10W - 13L
1,434 SR
Queue Stats
266W - 291L
1,441 Elo+
Solo
Skadi
Skadi
unformed-pity2
Skadi
Level 104
God Stats
2W - 7L
1,082 SR
Queue Stats
242W - 235L
1,372 Elo+
Solo
Team Averages
Level 159
1,423 SR
1,455 Elo+

VS

Team Averages
Level 116
1,595 SR
1,479 Elo+
Hercules
Hercules
DownSin
Hercules
Level 113
God Stats
1W - 1L
1,520 SR
Queue Stats
2W - 3L
1,449 Elo+
Solo
Thanatos
Thanatos
EZ_Drak_420
Thanatos
Level 129
God Stats
4W - 4L
1,716 SR
Queue Stats
165W - 158L
1,542 Elo+
Solo
Persephone
Persephone
Mellowyeloo
Persephone
Level 48
God Stats
6W - 8L
1,520 SR
Queue Stats
46W - 41L
1,469 Elo+
Solo
Chiron
Chiron
TRex Arms FTW
Chiron
Level 134
God Stats
10W - 5L
1,704 SR
Queue Stats
422W - 404L
1,440 Elo+
Solo
Bacchus
Bacchus
rawiswar49r
Bacchus
Level 158
God Stats
4W - 6L
1,515 SR
Queue Stats
381W - 401L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
7 / 1 / 5
9,900
660
11,842
6,766
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
 
Nemesis
13
2 / 2 / 3
7,778
519
4,669
9,994
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
RedDeadTyler
Zhong Kui
15
4 / 0 / 2
9,942
663
6,025
7,252
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
maicon_clb
Charon
13
0 / 0 / 6
8,496
566
4,609
9,805
6,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 3
7,100
473
3,116
8,957
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DownSin
Hercules
10
0 / 2 / 0
5,847
390
789
10,717
3,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
EZ_Drak_420
Thanatos
13
4 / 2 / 0
7,488
499
5,411
11,207
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Mellowyeloo
Persephone
14
2 / 4 / 1
8,078
539
6,507
9,442
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 3 / 1
7,096
473
6,689
8,535
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
rawiswar49r
Bacchus
11
0 / 2 / 3
6,811
454
5,629
9,734
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
7
7
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
5
9.5
W
Nemesis
 
Nemesis
2
2
3
1.75
L
Hercules
DownSin
Hercules
0
2
0
0
L
Thanatos
EZ_Drak_420
Thanatos
4
2
0
2
L
Persephone
Mellowyeloo
Persephone
2
4
1
0.63
W
Zhong Kui
RedDeadTyler
Zhong Kui
4
0
2
5
L
1
3
1
0.5
W
Charon
maicon_clb
Charon
0
0
6
3
L
Bacchus
rawiswar49r
Bacchus
0
2
3
0.75
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
25,025
42,774
Taken
49,635
18,363
Mitigated
21,621
14,254
Healing
19,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,842
3,354
0
2,537
6,766
1,655
1,138
3,050
3,716
67,460
788
W
Nemesis
 
Nemesis
4,669
1,992
0
4,207
9,994
2,734
0
560
9,434
0
60,099
L
Hercules
DownSin
Hercules
789
117
0
4,475
10,717
3,985
0
4,168
6,549
0
13,697
L
Thanatos
EZ_Drak_420
Thanatos
5,411
1,877
0
8,227
11,207
3,977
0
2,125
9,082
0
60,979
L
Persephone
Mellowyeloo
Persephone
6,507
201
0
1,190
9,442
2,485
325
6,167
3,267
58,318
1,207
W
Zhong Kui
RedDeadTyler
Zhong Kui
6,025
1,177
0
3,214
7,252
5,033
1,388
2,127
5,125
62,268
12,923
L
6,689
1,042
404
2,478
8,535
2,282
0
5,053
3,482
0
55,518
W
Charon
maicon_clb
Charon
4,609
735
151
3,579
9,805
6,853
58
2,349
7,456
31,475
0
L
Bacchus
rawiswar49r
Bacchus
5,629
645
0
2,529
9,734
8,892
0
4,530
5,204
21,105
1,089
W
3,116
569
0
566
8,957
2,088
0
4,279
4,678
0
40,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
35,320
436
Minions Killed
360
0
Camps Cleared
0
1,430,488
Distance Traveled
1,347,473
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,900
660
98
7
0
281,370
5
W
Nemesis
7,778
519
85
6
0
323,092
1
L
Hercules
5,847
390
41
3
0
182,492
1
L
Thanatos
7,488
499
103
7
0
334,951
0
L
Persephone
8,078
539
96
6
0
258,415
5
W
Zhong Kui
9,942
663
130
9
0
262,179
2
L
Chiron
7,096
473
98
7
0
264,071
0
W
Charon
8,496
566
43
3
0
286,923
7
L
Bacchus
6,811
454
22
1
0
307,544
3
W
Skadi
7,100
473
80
5
0
276,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role