Player Matchup

Ravana
Ravana
Platinum I
 
Ravana
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
CallMeKoby
Janus
Platinum I
Level 154
God Stats
2W - 6L
1,223 SR
Queue Stats
162W - 147L
1,965 MMR
Solo
Ullr
Ullr
Platinum I
Carway
Ullr
Platinum I
Level 174
God Stats
3W - 3L
1,729 SR
Queue Stats
685W - 663L
1,963 MMR
Solo
Medusa
Medusa
Diamond V
TheBųtcher
Medusa
Diamond V
Level 178
God Stats
1W - 0L
1,602 SR
Queue Stats
255W - 232L
2,005 MMR
Party 1
Geb
Geb
Platinum I
iGm7
Geb
Platinum I
Level 183
God Stats
16W - 6L
1,717 SR
Queue Stats
278W - 257L
1,915 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,554 SR
1,870 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,534 SR
1,872 MMR
Hou Yi
Hou Yi
Platinum II
 
Hou Yi
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum II
FearRonan
Hera
Platinum II
Level 229
God Stats
4W - 7L
1,580 SR
Queue Stats
402W - 388L
1,954 MMR
Solo
Mercury
Mercury
Diamond IV
Scottу
Mercury
Diamond IV
Level 109
God Stats
8W - 9L
1,589 SR
Queue Stats
90W - 77L
2,004 MMR
Solo
Surtr
Surtr
Gold I
Sheogoroth
Surtr
Gold I
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,902 MMR
Solo
Bacchus
Bacchus
Platinum II
WildcardPaiin
Bacchus
Platinum II
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 118L
2,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 2 / 4
7,203
655
8,207
8,358
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
11
2 / 1 / 2
6,560
596
2,876
4,544
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Carway
Ullr
13
4 / 0 / 3
7,599
691
5,867
7,287
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
12
4 / 1 / 1
6,613
601
4,056
6,805
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Geb
iGm7
Geb
10
1 / 0 / 1
6,104
555
3,278
7,271
3,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThorHe BoAo KuangAh Muzen CabJormungandr

VS

Bans
Ne ZhaCu ChulainnKuzenboGuan YuSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 5 / 0
5,033
458
4,301
8,385
2,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
12
2 / 0 / 0
6,762
615
3,877
3,719
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Scottу
Mercury
7
0 / 2 / 0
4,575
416
460
4,183
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
11
2 / 3 / 0
6,305
573
5,289
13,171
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bacchus
9
0 / 2 / 1
5,370
488
4,285
7,802
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
4
4
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
2
4
1.5
L
Hou Yi
 
Hou Yi
0
5
0
0
W
Janus
2
1
2
3
W
Ullr
Carway
Ullr
4
0
3
5.5
L
Hera
2
0
0
2
L
Mercury
Scottу
Mercury
0
2
0
0
L
Surtr
2
3
0
0.67
W
Medusa
4
1
1
4.5
L
Bacchus
0
2
1
0.25
W
Geb
iGm7
Geb
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,284
Damage
18,212
34,265
Taken
37,260
13,449
Mitigated
18,758
6,617
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,207
1,721
0
2,404
8,358
3,068
0
667
7,225
0
52,550
L
Hou Yi
 
Hou Yi
4,301
1,720
0
1,861
8,385
2,446
0
882
7,503
0
33,303
W
Janus
2,876
275
0
503
4,544
1,096
49
2,475
1,938
47,464
708
W
Ullr
Carway
Ullr
5,867
1,747
0
1,001
7,287
3,086
0
1,062
6,225
0
59,672
L
Hera
3,877
895
0
1,032
3,719
1,042
0
871
2,808
48,592
720
L
Mercury
Scottу
Mercury
460
288
0
465
4,183
1,079
0
1,493
2,555
0
16,723
L
Surtr
5,289
1,970
0
3,836
13,171
7,870
0
641
12,500
1,091
37,888
W
Medusa
4,056
1,778
0
910
6,805
2,419
517
1,457
5,331
0
53,170
L
Bacchus
4,285
539
0
2,255
7,802
6,321
0
1,817
5,949
15,877
0
W
Geb
iGm7
Geb
3,278
418
0
1,799
7,271
3,780
135
2,539
4,637
13,648
1,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
28,045
410
Minions Killed
321
0
Camps Cleared
0
1,202,221
Distance Traveled
1,033,405
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,203
655
98
9
0
221,369
0
L
Hou Yi
5,033
458
54
5
0
216,761
1
W
Janus
6,560
596
95
9
0
266,138
3
W
Ullr
7,599
691
113
10
0
212,765
1
L
Hera
6,762
615
138
13
0
221,041
2
L
Mercury
4,575
416
36
3
0
146,349
0
L
Surtr
6,305
573
77
7
0
213,707
2
W
Medusa
6,613
601
85
8
0
257,021
0
L
Bacchus
5,370
488
16
1
0
235,547
4
W
Geb
6,104
555
19
2
0
244,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role