Player Matchup

Kali
Kali
BananaDeathGod
Kali
Level 156
God Stats
2W - 1L
1,872 SR
Queue Stats
42W - 43L
1,543 Elo+
Solo
Bellona
Bellona
Drogozor
Bellona
Level 138
God Stats
10W - 2L
1,953 SR
Queue Stats
151W - 121L
1,550 Elo+
Solo
Scylla
Scylla
IGotOneHit
Scylla
Level 143
God Stats
20W - 20L
1,590 SR
Queue Stats
310W - 311L
1,420 Elo+
Solo
Ymir
Ymir
Muffins72
Ymir
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 82L
1,501 Elo+
Solo
Jing Wei
Jing Wei
SlaadM
Jing Wei
Level 128
God Stats
10W - 3L
1,707 SR
Queue Stats
775W - 762L
1,530 Elo+
Solo
Team Averages
Level 136
1,724 SR
1,509 Elo+

VS

Team Averages
Level 130
1,614 SR
1,446 Elo+
Scylla
Scylla
ACM13
Scylla
Level 120
God Stats
0W - 1L
1,730 SR
Queue Stats
20W - 20L
1,533 Elo+
Solo
Athena
Athena
Nintendoblivion
Athena
Level 186
God Stats
7W - 10L
1,541 SR
Queue Stats
157W - 125L
1,498 Elo+
Solo
Geb
Geb
SpeccyDedMan
Geb
Level 128
God Stats
4W - 3L
1,736 SR
Queue Stats
83W - 87L
1,448 Elo+
Party 1
Medusa
Medusa
TheStinkHole568
Medusa
Level 127
God Stats
9W - 9L
1,640 SR
Queue Stats
91W - 99L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
temp-426827
Kukulkan
Level 87
God Stats
9W - 15L
1,422 SR
Queue Stats
18W - 28L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
5,596
560
2,244
6,693
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Drogozor
Bellona
11
2 / 4 / 1
6,035
604
5,360
10,693
7,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
IGotOneHit
Scylla
12
4 / 0 / 1
6,399
640
3,630
3,664
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
2 / 0 / 3
6,298
630
4,096
5,997
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
SlaadM
Jing Wei
12
1 / 0 / 1
6,261
626
2,038
3,738
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ACM13
Scylla
10
0 / 1 / 0
5,482
548
1,988
6,040
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 1
6,780
678
6,777
8,575
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 0
5,106
511
1,547
5,425
2,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,585
559
2,443
3,424
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
temp-426827
Kukulkan
8
1 / 6 / 0
4,960
496
1,830
6,252
2,003
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
4
4
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
ACM13
Scylla
0
1
0
0
W
1
0
3
2.5
W
Bellona
Drogozor
Bellona
2
4
1
0.63
W
Scylla
IGotOneHit
Scylla
4
0
1
4.5
W
Ymir
2
0
3
3.5
L
3
1
1
3.5
W
Jing Wei
SlaadM
Jing Wei
1
0
1
1.5
L
0
1
0
0
L
0
1
0
0
L
Kukulkan
temp-426827
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,368
Damage
14,585
30,785
Taken
29,716
16,129
Mitigated
13,722
13,684
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ACM13
Scylla
1,988
213
0
1,500
6,040
1,623
0
2,405
3,543
37,079
0
W
2,244
862
0
5,006
6,693
2,193
0
148
6,545
0
38,488
W
Bellona
Drogozor
Bellona
5,360
1,771
0
3,109
10,693
7,445
0
6,785
3,908
0
33,106
W
Scylla
IGotOneHit
Scylla
3,630
443
0
1,481
3,664
1,176
0
1,776
1,888
45,292
766
W
Ymir
4,096
1,184
0
1,890
5,997
4,113
0
3,159
2,838
21,649
0
L
6,777
1,611
0
3,290
8,575
6,361
0
310
8,217
41,697
34
W
Jing Wei
SlaadM
Jing Wei
2,038
1,417
0
2,198
3,738
1,202
0
240
3,498
0
48,256
L
1,547
114
1,138
1,439
5,425
2,793
0
1,893
3,492
17,678
0
L
2,443
881
0
568
3,424
942
0
629
2,795
0
43,699
L
Kukulkan
temp-426827
Kukulkan
1,830
338
61
126
6,252
2,003
0
2,142
4,062
21,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
27,913
345
Minions Killed
324
0
Camps Cleared
0
1,066,949
Distance Traveled
1,023,880
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,482
548
77
8
0
203,092
0
W
Kali
5,596
560
71
7
0
240,197
0
W
Bellona
6,035
604
64
6
0
190,634
6
W
Scylla
6,399
640
99
10
0
192,600
2
W
Ymir
6,298
630
29
3
0
228,194
0
L
Athena
6,780
678
80
8
0
235,230
2
W
Jing Wei
6,261
626
82
8
0
215,324
2
L
Geb
5,106
511
35
4
0
203,894
0
L
Medusa
5,585
559
86
9
0
210,149
2
L
Kukulkan
4,960
496
46
5
0
171,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role