Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AWILIXUWU
The Morrigan
Level 28
God Stats
1W - 1L
1,112 SR
Queue Stats
44W - 46L
1,483 Elo+
Party 1
Serqet
Serqet
Esculeps
Serqet
Level 86
God Stats
19W - 21L
1,403 SR
Queue Stats
127W - 112L
1,497 Elo+
Party 1
Loki
Loki
Silent_Wolfy_
Loki
Level 122
God Stats
4W - 2L
1,868 SR
Queue Stats
132W - 130L
1,580 Elo+
Solo
Artemis
Artemis
arnau2245
Artemis
Level 15
God Stats
1W - 0L
1,871 SR
Queue Stats
18W - 18L
1,265 Elo+
Party 1
Team Averages
Level 79
1,551 SR
1,465 Elo+

VS

Team Averages
Level 135
1,500 SR
1,510 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RunTheScene
Neith
Level 103
God Stats
7W - 10L
1,503 SR
Queue Stats
238W - 218L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
TrivialAsh
Cthulhu
Level 123
God Stats
216W - 187L
1,572 SR
Queue Stats
377W - 340L
1,536 Elo+
Party 2
Arachne
Arachne
o CHRI55Y o
Arachne
Level 69
God Stats
6W - 7L
1,425 SR
Queue Stats
100W - 87L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 3 / 0
6,210
565
5,550
13,042
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
AWILIXUWU
The Morrigan
12
2 / 0 / 1
6,826
621
4,720
5,794
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
Esculeps
Serqet
12
4 / 2 / 1
6,819
620
4,563
7,690
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 0 / 2
8,299
754
5,525
6,707
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
arnau2245
Artemis
11
1 / 0 / 1
6,439
585
5,956
5,176
1,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 6 / 0
5,765
524
2,772
9,675
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
 
Janus
10
0 / 2 / 1
5,564
506
2,013
4,180
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 1
6,408
583
4,884
6,456
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TrivialAsh
Cthulhu
9
0 / 3 / 3
5,446
495
5,711
9,570
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
o CHRI55Y o
Arachne
11
3 / 1 / 1
6,180
562
5,069
10,233
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
14
Kills
5
5
Deaths
14
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
0
0.67
L
Ne Zha
 
Ne Zha
0
6
0
0
L
Janus
 
Janus
0
2
1
0.25
W
The Morrigan
AWILIXUWU
The Morrigan
2
0
1
2.5
W
Serqet
Esculeps
Serqet
4
2
1
2.25
L
2
2
1
1.25
W
5
0
2
6
L
Cthulhu
TrivialAsh
Cthulhu
0
3
3
0.5
W
Artemis
arnau2245
Artemis
1
0
1
1.5
L
Arachne
o CHRI55Y o
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,314
Damage
20,449
38,409
Taken
40,114
18,348
Mitigated
14,106
9,085
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,550
1,426
0
3,459
13,042
9,618
0
2,547
9,935
32,409
0
L
Ne Zha
 
Ne Zha
2,772
336
0
1,928
9,675
2,750
0
0
9,675
0
40,171
L
Janus
 
Janus
2,013
120
0
601
4,180
878
0
929
3,083
35,167
0
W
The Morrigan
AWILIXUWU
The Morrigan
4,720
878
0
369
5,794
1,669
186
1,764
3,720
40,307
3,832
W
Serqet
Esculeps
Serqet
4,563
634
0
265
7,690
3,128
0
1,463
6,001
0
52,005
L
4,884
1,304
0
1,572
6,456
2,181
0
2,598
3,858
0
41,700
W
5,525
612
0
3,192
6,707
2,115
0
0
6,707
0
57,880
L
Cthulhu
TrivialAsh
Cthulhu
5,711
280
0
1,754
9,570
5,014
0
3,350
5,899
27,228
665
W
Artemis
arnau2245
Artemis
5,956
2,271
0
1,800
5,176
1,818
849
697
4,325
0
40,222
L
Arachne
o CHRI55Y o
Arachne
5,069
3,358
0
4,811
10,233
3,283
0
1,808
8,425
0
46,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
29,363
382
Minions Killed
353
0
Camps Cleared
0
1,197,586
Distance Traveled
1,196,795
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,210
565
43
4
0
238,881
0
L
Ne Zha
5,765
524
73
7
0
227,385
0
L
Janus
5,564
506
68
6
0
245,229
4
W
The Morrigan
6,826
621
84
8
0
227,870
1
W
Serqet
6,819
620
83
8
0
287,333
4
L
Neith
6,408
583
84
8
0
207,037
0
W
Loki
8,299
754
104
9
0
228,615
0
L
Cthulhu
5,446
495
50
5
0
241,147
0
W
Artemis
6,439
585
68
6
0
214,887
0
L
Arachne
6,180
562
78
7
0
275,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role