Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
GRIMMERo
Cu Chulainn
Level 36
God Stats
1W - 3L
1,464 SR
Queue Stats
81W - 96L
1,324 Elo+
Party 2
Olorun
Olorun
Silver-Shade3388
Olorun
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
17W - 37L
1,361 Elo+
Party 2
Xing Tian
Xing Tian
lyondark_hunter
Xing Tian
Level 30
God Stats
15W - 18L
1,500 SR
Queue Stats
25W - 34L
1,500 Elo+
Solo
Loki
Loki
sephidante69
Loki
Level 49
God Stats
2W - 6L
1,507 SR
Queue Stats
123W - 146L
1,351 Elo+
Solo
Team Averages
Level 56
1,454 SR
1,407 Elo+

VS

Team Averages
Level 87
1,353 SR
1,419 Elo+
Surtr
Surtr
Gladiaator9
Surtr
Level 122
God Stats
38W - 31L
1,463 SR
Queue Stats
241W - 229L
1,419 Elo+
Solo
Cerberus
Cerberus
Jkubs
Cerberus
Level 28
God Stats
5W - 4L
1,481 SR
Queue Stats
34W - 42L
1,383 Elo+
Party 1
Neith
Neith
X-SiCaRiO-evil-X
Neith
Level 81
God Stats
147W - 146L
1,495 SR
Queue Stats
268W - 261L
1,432 Elo+
Solo
Susano
Susano
dragonelaw55
Susano
Level 147
God Stats
2W - 9L
1,039 SR
Queue Stats
20W - 31L
1,376 Elo+
Solo
Ra
Ra
gxtjONNYd
Ra
Level 59
God Stats
1W - 1L
1,288 SR
Queue Stats
192W - 191L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 5 / 1
6,326
452
10,847
11,322
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
GRIMMERo
Cu Chulainn
12
2 / 5 / 0
6,650
475
8,077
15,160
13,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 1
5,659
404
1,526
9,125
3,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
lyondark_hunter
Xing Tian
11
2 / 6 / 0
6,071
434
5,053
14,707
11,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
2 / 7 / 0
6,047
432
4,705
11,385
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
9,364
669
11,978
15,790
12,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Jkubs
Cerberus
13
5 / 3 / 6
8,287
592
4,852
14,779
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 0 / 5
7,936
567
9,586
8,723
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
15
6 / 1 / 3
8,294
592
5,651
9,947
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 1 / 3
8,688
621
9,457
6,265
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
7
Kills
26
26
Deaths
7
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
5
1
0.3
L
Cu Chulainn
GRIMMERo
Cu Chulainn
2
5
0
0.4
W
5
2
3
3.25
W
Cerberus
Jkubs
Cerberus
5
3
6
2.67
L
0
3
1
0.17
W
6
0
5
8.5
W
Susano
6
1
3
7.5
W
4
1
3
5.5
L
Xing Tian
lyondark_hunter
Xing Tian
2
6
0
0.33
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,208
Damage
41,524
61,699
Taken
55,504
34,904
Mitigated
30,942
13,324
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,847
3,539
0
2,689
11,322
3,516
0
2,288
8,889
0
50,955
L
Cu Chulainn
GRIMMERo
Cu Chulainn
8,077
1,328
0
3,777
15,160
13,055
0
669
13,806
10,231
32,444
W
11,978
6,170
0
6,470
15,790
12,728
1,171
1,837
13,187
1,029
62,718
W
Cerberus
Jkubs
Cerberus
4,852
254
0
4,289
14,779
9,543
458
2,652
12,127
23,018
1,452
L
1,526
903
120
3,269
9,125
3,543
0
3,769
4,588
23,277
0
W
9,586
3,557
750
3,997
8,723
2,937
441
1,395
7,328
0
50,100
W
Susano
5,651
1,565
0
4,902
9,947
3,421
623
657
9,215
0
59,519
W
9,457
1,050
955
2,274
6,265
2,313
333
2,061
4,204
50,966
1,837
L
Xing Tian
lyondark_hunter
Xing Tian
5,053
472
0
1,287
14,707
11,925
0
4,383
10,172
24,550
0
L
4,705
876
0
2,182
11,385
2,865
0
2,206
8,867
0
39,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,753
Gold Earned
42,569
260
Minions Killed
418
0
Camps Cleared
0
1,297,197
Distance Traveled
1,372,527
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,326
452
75
5
0
241,637
0
L
Cu Chulainn
6,650
475
62
4
0
250,408
0
W
Surtr
9,364
669
101
7
0
252,828
1
W
Cerberus
8,287
592
54
4
0
244,170
0
L
Olorun
5,659
404
41
3
0
257,499
0
W
Neith
7,936
567
75
5
0
270,399
2
W
Susano
8,294
592
98
7
0
319,530
0
W
Ra
8,688
621
90
6
0
285,600
0
L
Xing Tian
6,071
434
21
2
0
266,332
0
L
Loki
6,047
432
61
4
0
281,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role