Player Matchup

Chaac
Chaac
SenpaiPixu
Chaac
Level 159
God Stats
2W - 1L
1,608 SR
Queue Stats
70W - 43L
1,590 Elo+
Party 1
Raijin
Raijin
josebrover
Raijin
Level 142
God Stats
3W - 2L
1,623 SR
Queue Stats
64W - 40L
1,589 Elo+
Party 1
Hou Yi
Hou Yi
juansua2001
Hou Yi
Level 119
God Stats
5W - 3L
1,569 SR
Queue Stats
12W - 10L
1,570 Elo+
Party 1
Team Averages
Level 140
1,600 SR
1,583 Elo+

VS

Team Averages
Level 133
1,507 SR
1,525 Elo+
Nut
Nut
Nikooohhh
Nut
Level 103
God Stats
6W - 8L
1,524 SR
Queue Stats
60W - 61L
1,456 Elo+
Solo
Fenrir
Fenrir
nodithekiller
Fenrir
Level 145
God Stats
29W - 39L
1,541 SR
Queue Stats
289W - 289L
1,569 Elo+
Solo
Anubis
Anubis
thenagatox18
Anubis
Level 152
God Stats
7W - 5L
1,456 SR
Queue Stats
307W - 308L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
5 / 0 / 6
8,439
844
9,056
10,026
9,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
josebrover
Raijin
13
4 / 1 / 4
8,039
804
6,188
5,368
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
3 / 0 / 8
8,168
817
4,940
5,672
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,944
594
2,949
8,074
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 7 / 0
6,212
621
6,547
10,681
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
10
0 / 1 / 1
6,370
637
3,436
5,041
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Chaac
5
0
6
8
W
Raijin
josebrover
Raijin
4
1
4
6
W
Hou Yi
3
0
8
7
L
1
7
0
0.14
L
Anubis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,184
Damage
12,932
21,066
Taken
23,796
13,417
Mitigated
8,305
5,904
Healing
2,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,949
1,602
0
576
8,074
2,307
0
2,465
5,331
0
13,637
W
Chaac
9,056
1,642
0
3,162
10,026
9,894
117
1,557
8,256
0
23,054
W
Raijin
josebrover
Raijin
6,188
287
0
500
5,368
1,698
928
979
4,224
30,203
1,092
W
Hou Yi
4,940
2,147
0
2,242
5,672
1,825
1,521
983
4,581
0
31,442
L
6,547
1,679
0
1,239
10,681
4,180
0
1,993
8,287
0
17,110
L
Anubis
3,436
36
0
946
5,041
1,818
0
1,717
3,184
20,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,646
Gold Earned
18,526
144
Minions Killed
92
0
Camps Cleared
0
550,021
Distance Traveled
473,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,944
594
25
3
0
161,986
0
W
Chaac
8,439
844
24
2
0
194,988
0
W
Raijin
8,039
804
57
6
0
175,955
0
W
Hou Yi
8,168
817
63
6
0
179,078
0
L
Fenrir
6,212
621
21
2
0
169,012
0
L
Anubis
6,370
637
46
5
0
142,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role