Player Matchup

Odin
Odin
Gold III
Mystery_UnknownX
Odin
Gold III
Level 108
God Stats
10W - 7L
1,363 SR
Queue Stats
269W - 278L
1,467 MMR
Solo
Scylla
Scylla
Gold IV
Your Pal Sherry
Scylla
Gold IV
Level 103
God Stats
4W - 3L
1,547 SR
Queue Stats
114W - 106L
1,530 MMR
Solo
Cthulhu
Cthulhu
Gold IV
adesoer
Cthulhu
Gold IV
Level 158
God Stats
7W - 7L
1,724 SR
Queue Stats
161W - 179L
1,481 MMR
Solo
Fafnir
Fafnir
Bronze III
reyfilibustero
Fafnir
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Neith
Neith
Gold III
sT Fuseey
Neith
Gold III
Level 144
God Stats
3W - 3L
1,288 SR
Queue Stats
538W - 529L
1,475 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,485 SR
1,491 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,537 SR
1,517 MMR
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
Mitsey
Thanatos
Gold III
Level 139
God Stats
23W - 18L
1,661 SR
Queue Stats
87W - 86L
1,570 MMR
Party 1
Medusa
Medusa
Gold III
Oopsyy Daisyy
Medusa
Gold III
Level 157
God Stats
1W - 5L
1,500 SR
Queue Stats
109W - 118L
1,462 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Op x JonygouD
Kuzenbo
Gold V
Level 149
God Stats
7W - 9L
1,440 SR
Queue Stats
728W - 758L
1,463 MMR
Solo
Ix Chel
Ix Chel
Gold IV
x Strangr x
Ix Chel
Gold IV
Level 157
God Stats
0W - 2L
1,582 SR
Queue Stats
34W - 36L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 14
10,685
629
10,727
11,922
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 1 / 9
11,128
655
9,811
6,577
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
adesoer
Cthulhu
15
6 / 1 / 11
10,194
600
10,398
15,286
13,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 7
10,031
590
3,469
14,612
12,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Neith
sT Fuseey
Neith
18
3 / 0 / 8
11,084
652
10,768
11,446
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
VulcanSun WukongSurtrArachne

VS

Bans
ThorLancelotChang'eSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 9 / 1
7,493
441
6,375
14,718
8,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Mitsey
Thanatos
12
2 / 8 / 1
7,293
429
6,689
16,870
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 0
7,667
451
6,054
10,392
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
6
0 / 2 / 1
6,045
356
3,327
6,498
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
x Strangr x
Ix Chel
12
1 / 8 / 2
8,019
472
7,075
11,045
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
27
Kills
4
4
Deaths
27
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
9
1
0.17
L
Thanatos
Mitsey
Thanatos
2
8
1
0.31
W
8
0
14
15
L
0
0
0
0
L
Kuzenbo
0
2
1
0.25
W
8
1
9
12.5
W
Cthulhu
adesoer
Cthulhu
6
1
11
11.5
W
2
2
7
2.75
W
Neith
sT Fuseey
Neith
3
0
8
7
L
Ix Chel
x Strangr x
Ix Chel
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,173
Damage
29,520
59,843
Taken
59,523
38,826
Mitigated
23,962
21,835
Healing
18,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,375
1,096
0
1,537
14,718
8,453
56
6,765
7,953
0
33,931
L
Thanatos
Mitsey
Thanatos
6,689
1,894
0
10,273
16,870
4,771
0
3,926
12,944
0
53,742
W
10,727
2,988
0
540
11,922
6,140
821
1,827
9,975
0
90,169
L
6,054
1,075
0
2,333
10,392
2,958
0
1,568
8,824
0
60,789
L
Kuzenbo
3,327
1,639
0
1,991
6,498
4,740
0
2,807
3,691
8,923
0
W
9,811
1,288
0
625
6,577
2,351
2,557
2,989
3,546
84,513
428
W
Cthulhu
adesoer
Cthulhu
10,398
1,097
3,976
4,782
15,286
13,416
746
3,390
11,833
39,220
348
W
3,469
510
0
6,610
14,612
12,639
174
620
13,572
54,992
1,732
W
Neith
sT Fuseey
Neith
10,768
3,557
0
5,302
11,446
4,280
6,368
1,976
9,470
0
102,558
L
Ix Chel
x Strangr x
Ix Chel
7,075
263
612
1,811
11,045
3,040
0
8,132
2,913
44,780
625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,122
Gold Earned
36,517
582
Minions Killed
343
0
Camps Cleared
0
1,766,457
Distance Traveled
1,455,742
12
Wards Purchased
59
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,493
441
52
3
0
236,870
0
L
Thanatos
7,293
429
88
5
0
349,276
0
W
Odin
10,685
629
115
7
0
422,047
2
L
Medusa
7,667
451
111
7
0
325,713
44
L
Kuzenbo
6,045
356
9
1
0
238,410
7
W
Scylla
11,128
655
150
9
0
362,500
5
W
Cthulhu
10,194
600
51
3
0
377,307
3
W
Fafnir
10,031
590
88
5
0
288,183
2
W
Neith
11,084
652
178
10
0
316,420
0
L
Ix Chel
8,019
472
83
5
0
305,473
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role