Player Matchup

Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
 
Thoth
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Masters
AverageKuda
Serqet
Masters
Level 149
God Stats
2W - 2L
1,596 SR
Queue Stats
191W - 146L
2,644 MMR
Solo
Aphrodite
Aphrodite
Masters
HyperHugo
Aphrodite
Masters
Level 217
God Stats
2W - 1L
1,844 SR
Queue Stats
536W - 492L
2,471 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 150
1,588 SR
1,923 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,598 SR
2,361 MMR
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Masters
Julio
Odin
Masters
Level 192
God Stats
25W - 14L
1,706 SR
Queue Stats
309W - 226L
2,905 MMR
Party 3
The Morrigan
The Morrigan
Platinum I
Pablo_01345
The Morrigan
Platinum I
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 15L
2,388 MMR
Solo
Ullr
Ullr
Diamond IV
fdhdhfdhfdhdfh
Ullr
Diamond IV
Level 125
God Stats
17W - 12L
1,689 SR
Queue Stats
38W - 25L
2,318 MMR
Party 2
Lancelot
Lancelot
Masters
zyluux
Lancelot
Masters
Level 86
God Stats
14W - 11L
1,597 SR
Queue Stats
226W - 178L
2,695 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 4 / 0
7,479
575
5,579
14,923
13,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
 
Thoth
13
4 / 3 / 0
7,053
543
7,125
7,455
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
 
Anhur
13
1 / 5 / 1
6,832
526
7,170
13,061
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
11
0 / 2 / 3
6,126
471
5,285
9,510
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
HyperHugo
Aphrodite
10
0 / 3 / 2
6,302
485
2,989
10,653
7,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaSobekHe BoGebKuzenbo

VS

Bans
Cu ChulainnArtioChang'eMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 8
7,373
567
5,733
8,959
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
Julio
Odin
15
1 / 0 / 3
9,098
700
9,336
8,004
5,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Pablo_01345
The Morrigan
14
1 / 1 / 6
7,981
614
7,353
8,278
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 2
8,693
669
8,038
8,678
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
zyluux
Lancelot
13
8 / 4 / 2
7,902
608
10,185
9,919
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
17
17
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
0
0.25
L
Thoth
 
Thoth
4
3
0
1.33
L
Anhur
 
Anhur
1
5
1
0.3
W
Bacchus
 
Bacchus
1
0
8
5
L
Serqet
0
2
3
0.75
L
Aphrodite
HyperHugo
Aphrodite
0
3
2
0.33
W
Odin
Julio
Odin
1
0
3
2.5
W
The Morrigan
Pablo_01345
The Morrigan
1
1
6
4
W
6
1
2
7
W
Lancelot
zyluux
Lancelot
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,148
Damage
40,645
55,602
Taken
43,838
31,671
Mitigated
22,175
17,666
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,579
508
0
5,015
14,923
13,502
0
438
14,445
53,842
0
L
Thoth
 
Thoth
7,125
640
0
768
7,455
2,361
0
3,021
4,302
52,924
877
L
Anhur
 
Anhur
7,170
4,404
0
3,926
13,061
4,291
424
2,254
10,781
0
60,526
W
Bacchus
 
Bacchus
5,733
963
0
2,692
8,959
8,390
0
1,783
7,050
22,049
1,498
L
Serqet
5,285
1,554
0
456
9,510
3,820
0
1,356
8,034
0
45,326
L
Aphrodite
HyperHugo
Aphrodite
2,989
598
1,949
5,552
10,653
7,697
0
4,374
6,095
21,086
1,949
W
Odin
Julio
Odin
9,336
2,824
0
1,825
8,004
5,925
0
4,273
2,971
0
74,113
W
The Morrigan
Pablo_01345
The Morrigan
7,353
598
0
2,420
8,278
2,148
0
4,191
3,549
63,277
1,108
W
8,038
3,915
0
2,933
8,678
2,288
0
1,115
7,523
0
71,783
W
Lancelot
zyluux
Lancelot
10,185
2,630
0
3,010
9,919
3,424
0
2,646
6,451
0
44,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,792
Gold Earned
41,047
456
Minions Killed
490
0
Camps Cleared
0
1,329,552
Distance Traveled
1,424,825
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,479
575
145
11
0
250,390
0
L
Thoth
7,053
543
100
8
0
271,319
2
L
Anhur
6,832
526
95
7
0
221,131
2
W
Bacchus
7,373
567
28
2
0
301,447
4
L
Serqet
6,126
471
83
6
0
329,510
0
L
Aphrodite
6,302
485
33
3
0
257,202
1
W
Odin
9,098
700
130
10
0
263,073
4
W
The Morrigan
7,981
614
128
10
0
269,907
3
W
Ullr
8,693
669
132
10
0
263,521
0
W
Lancelot
7,902
608
72
6
0
326,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role