Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Diamond V
Litowski
Vulcan
Diamond V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
2,087 MMR
Solo
Artio
Artio
Diamond IV
Mg1KiraVlV
Artio
Diamond IV
Level 156
God Stats
4W - 2L
1,841 SR
Queue Stats
117W - 106L
2,209 MMR
Solo
Sol
Sol
Masters
Sacuille
Sol
Masters
Level 177
God Stats
0W - 2L
1,335 SR
Queue Stats
202W - 183L
2,350 MMR
Solo
Ullr
Ullr
Diamond IV
fdhdhfdhfdhdfh
Ullr
Diamond IV
Level 125
God Stats
17W - 12L
1,713 SR
Queue Stats
38W - 25L
2,318 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,578 SR
2,093 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,546 SR
1,755 MMR
Raijin
Raijin
Masters
 
Raijin
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Diamond II
 
Thor
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Diamond III
 
Atlas
Diamond III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
TreintaFPS
Anhur
Masters
Level 56
God Stats
24W - 25L
1,573 SR
Queue Stats
72W - 61L
2,077 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
TwitchObkyrish
Cu Chulainn
Diamond IV
Level 152
God Stats
10W - 8L
1,655 SR
Queue Stats
621W - 612L
2,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 0 / 2
5,768
641
4,340
6,668
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vulcan
Litowski
Vulcan
7
0 / 7 / 0
4,431
492
1,641
6,615
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
8
1 / 2 / 2
4,989
554
4,009
9,966
4,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 5 / 1
5,195
577
5,764
6,666
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
2 / 1 / 1
5,562
618
4,152
5,415
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MulanAthenaAo KuangSusano

VS

Bans
He BoAphroditeMedusaTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
5 / 0 / 6
6,367
707
6,786
2,498
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
11
3 / 2 / 5
5,704
634
3,411
8,431
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
 
Atlas
9
1 / 1 / 6
5,060
562
3,468
8,413
3,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
11
6 / 1 / 1
6,577
731
6,397
7,276
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
TwitchObkyrish
Cu Chulainn
10
0 / 2 / 0
5,498
611
5,704
7,975
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
15
15
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
0
2
2
W
Raijin
 
Raijin
5
0
6
8
W
Thor
 
Thor
3
2
5
2.75
W
Atlas
 
Atlas
1
1
6
4
L
Vulcan
Litowski
Vulcan
0
7
0
0
L
Artio
1
2
2
1
L
2
5
1
0.5
W
Anhur
6
1
1
6.5
W
Cu Chulainn
TwitchObkyrish
Cu Chulainn
0
2
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,906
Damage
25,766
35,330
Taken
34,593
9,890
Mitigated
14,332
12,739
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,340
1,954
0
4,269
6,668
2,091
0
421
6,247
0
39,945
W
Raijin
 
Raijin
6,786
895
0
408
2,498
729
0
755
1,743
45,564
0
W
Thor
 
Thor
3,411
695
0
3,293
8,431
2,430
0
1,447
6,984
0
34,157
W
Atlas
 
Atlas
3,468
1,150
0
3,073
8,413
3,433
0
5,065
3,348
15,965
0
L
Vulcan
Litowski
Vulcan
1,641
132
0
774
6,615
1,294
0
4,073
2,238
22,816
447
L
Artio
4,009
569
167
3,377
9,966
4,268
0
4,058
5,728
11,888
0
L
5,764
3,467
0
1,792
6,666
830
0
792
5,874
31,036
2,693
W
Anhur
6,397
3,796
0
4,123
7,276
2,227
0
4,075
3,201
0
46,660
W
Cu Chulainn
TwitchObkyrish
Cu Chulainn
5,704
1,173
0
2,735
7,975
5,513
0
102
7,873
551
41,839
L
4,152
1,426
0
2,360
5,415
1,407
0
783
4,552
0
38,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,945
Gold Earned
29,206
269
Minions Killed
331
0
Camps Cleared
0
880,484
Distance Traveled
1,026,156
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,768
641
81
9
0
171,788
1
W
Raijin
6,367
707
107
12
0
200,711
1
W
Thor
5,704
634
63
7
0
198,045
1
W
Atlas
5,060
562
14
2
0
216,000
2
L
Vulcan
4,431
492
42
5
0
172,116
1
L
Artio
4,989
554
13
1
0
184,000
0
L
Sol
5,195
577
56
6
0
148,050
0
W
Anhur
6,577
731
75
8
0
178,213
1
W
Cu Chulainn
5,498
611
72
8
0
233,187
0
L
Ullr
5,562
618
77
9
0
204,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role