Player Matchup

Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fake Coaches
Cu Chulainn
Level 122
God Stats
7W - 8L
1,508 SR
Queue Stats
254W - 263L
1,460 Elo+
Party 1
Nox
Nox
LightninMaginty
Nox
Level 127
God Stats
16W - 20L
1,604 SR
Queue Stats
498W - 506L
1,406 Elo+
Party 1
Raijin
Raijin
Nesha
Raijin
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 121L
1,416 Elo+
Party 2
Cabrakan
Cabrakan
Wuhdjaaz
Cabrakan
Level 106
God Stats
7W - 2L
1,841 SR
Queue Stats
130W - 133L
1,439 Elo+
Party 2
Team Averages
Level 122
1,591 SR
1,444 Elo+

VS

Team Averages
Level 97
1,520 SR
1,421 Elo+
Hachiman
Hachiman
SerbianScars
Hachiman
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 122L
1,421 Elo+
Solo
Nut
Nut
WlmShk
Nut
Level 162
God Stats
8W - 11L
1,529 SR
Queue Stats
648W - 642L
1,464 Elo+
Solo
Ishtar
Ishtar
nameNewPerson
Ishtar
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
152W - 194L
1,299 Elo+
Solo
Artio
Artio
otisaovratiose
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
Сабудай
Kumbhakarna
Level 136
God Stats
11W - 7L
1,569 SR
Queue Stats
359W - 362L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
6 / 2 / 23
11,797
786
19,339
16,635
9,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Fake Coaches
Cu Chulainn
19
7 / 1 / 21
11,832
789
23,011
22,221
24,273
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
5 / 2 / 18
11,325
755
12,903
8,886
4,057
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Nesha
Raijin
20
16 / 2 / 16
13,326
888
37,044
17,819
9,338
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Wuhdjaaz
Cabrakan
19
5 / 2 / 28
11,771
785
14,192
31,527
39,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SerbianScars
Hachiman
18
2 / 5 / 3
9,325
622
25,179
16,947
7,989
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nut
WlmShk
Nut
14
2 / 10 / 5
9,552
637
15,717
16,928
7,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 11 / 2
8,642
576
9,171
20,190
8,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 8 / 3
11,117
741
12,946
29,393
29,766
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
Сабудай
Kumbhakarna
16
1 / 5 / 5
9,385
626
14,321
33,974
29,292
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
27
39
Kills
9
9
Deaths
39
106
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
2
23
8.75
W
Cu Chulainn
Fake Coaches
Cu Chulainn
7
1
21
17.5
W
5
2
18
7
W
Raijin
Nesha
Raijin
16
2
16
12
L
Hachiman
SerbianScars
Hachiman
2
5
3
0.7
L
Nut
WlmShk
Nut
2
10
5
0.45
W
Cabrakan
Wuhdjaaz
Cabrakan
5
2
28
9.5
L
0
11
2
0.09
L
4
8
3
0.69
L
Kumbhakarna
Сабудай
Kumbhakarna
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,489
Damage
77,334
97,088
Taken
117,432
86,778
Mitigated
82,881
46,904
Healing
38,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
19,339
10,968
7,190
8,057
16,635
9,401
2,319
5,262
11,373
48,444
0
W
Cu Chulainn
Fake Coaches
Cu Chulainn
23,011
4,077
4,921
4,471
22,221
24,273
986
5,723
16,498
0
47,573
W
12,903
1,113
1,830
582
8,886
4,057
1,764
3,892
4,994
24,863
615
W
Raijin
Nesha
Raijin
37,044
2,558
1,492
4,011
17,819
9,338
1,286
6,156
11,663
54,570
816
L
Hachiman
SerbianScars
Hachiman
25,179
12,632
508
4,231
16,947
7,989
0
11,732
5,215
0
46,402
L
Nut
WlmShk
Nut
15,717
10,254
93
2,796
16,928
7,118
0
11,252
5,676
0
29,193
W
Cabrakan
Wuhdjaaz
Cabrakan
14,192
1,728
3,068
11,282
31,527
39,709
593
4,340
27,187
18,757
0
L
9,171
3,886
626
1,750
20,190
8,716
0
14,711
5,479
0
25,308
L
12,946
1,110
4,853
7,238
29,393
29,766
0
22,492
6,901
16,551
2,187
L
Kumbhakarna
Сабудай
Kumbhakarna
14,321
199
3,959
12,573
33,974
29,292
0
22,435
11,539
21,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,051
Gold Earned
48,021
169
Minions Killed
123
0
Camps Cleared
0
1,367,699
Distance Traveled
1,117,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,797
786
48
3
0
269,761
0
W
Cu Chulainn
11,832
789
48
3
0
299,643
0
W
Nox
11,325
755
22
1
0
244,184
0
W
Raijin
13,326
888
39
3
0
271,827
0
L
Hachiman
9,325
622
45
3
0
225,832
0
L
Nut
9,552
637
26
2
0
158,897
0
W
Cabrakan
11,771
785
12
1
0
282,284
0
L
Ishtar
8,642
576
35
2
0
223,707
0
L
Artio
11,117
741
7
0
0
239,429
0
L
Kumbhakarna
9,385
626
10
1
0
269,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role