Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Caivu
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Moons dance
Bellona
Level 127
God Stats
18W - 13L
1,420 SR
Queue Stats
739W - 729L
1,482 Elo+
Solo
Horus
Horus
SilentStreamr
Horus
Level 97
God Stats
10W - 8L
1,601 SR
Queue Stats
218W - 208L
1,522 Elo+
Solo
Vulcan
Vulcan
xxOldGameRxx
Vulcan
Level 123
God Stats
5W - 14L
1,270 SR
Queue Stats
208W - 197L
1,486 Elo+
Solo
Team Averages
Level 120
1,458 SR
1,498 Elo+

VS

Team Averages
Level 91
1,558 SR
1,440 Elo+
Yu Huang
Yu Huang
GT0951
Yu Huang
Level 147
God Stats
8W - 7L
1,523 SR
Queue Stats
226W - 208L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
ReaBee_xX
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,169 Elo+
Party 1
Maui
Maui
RoflanYarik
Maui
Level 114
God Stats
4W - 1L
1,867 SR
Queue Stats
116W - 105L
1,563 Elo+
Solo
Cupid
Cupid
albergol
Cupid
Level 127
God Stats
1W - 1L
1,722 SR
Queue Stats
62W - 40L
1,563 Elo+
Solo
Thor
Thor
oOScHocKOo
Thor
Level 42
God Stats
2W - 9L
1,178 SR
Queue Stats
132W - 144L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 0 / 0
7,331
733
2,720
4,010
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Medusa
Caivu
Medusa
10
5 / 0 / 3
6,186
619
6,495
4,516
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Moons dance
Bellona
11
3 / 1 / 0
5,894
589
2,594
6,837
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
1 / 0 / 7
6,288
629
5,351
9,154
6,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
11
0 / 0 / 0
6,243
624
2,359
3,009
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GT0951
Yu Huang
11
0 / 0 / 0
5,789
579
1,926
2,822
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ReaBee_xX
Erlang Shen
7
0 / 1 / 0
4,037
404
393
5,164
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 1
4,856
486
2,172
9,143
4,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
albergol
Cupid
8
1 / 4 / 0
4,639
464
5,621
7,684
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 3 / 0
4,102
410
1,551
5,144
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
0
2
W
Medusa
Caivu
Medusa
5
0
3
6.5
L
Yu Huang
GT0951
Yu Huang
0
0
0
0
W
Bellona
Moons dance
Bellona
3
1
0
3
L
Erlang Shen
ReaBee_xX
Erlang Shen
0
1
0
0
L
0
3
1
0.17
W
1
0
7
4.5
L
Cupid
albergol
Cupid
1
4
0
0.25
L
0
3
0
0
W
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,519
Damage
11,663
27,526
Taken
29,957
13,235
Mitigated
11,032
13,274
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,720
248
240
3,248
4,010
1,171
1,547
109
3,901
50,500
1,364
W
Medusa
Caivu
Medusa
6,495
2,111
0
1,528
4,516
1,642
307
856
3,660
0
37,569
L
Yu Huang
GT0951
Yu Huang
1,926
30
0
493
2,822
793
0
1,081
1,616
41,308
0
W
Bellona
Moons dance
Bellona
2,594
891
0
3,362
6,837
3,272
65
195
6,642
0
50,408
L
Erlang Shen
ReaBee_xX
Erlang Shen
393
67
0
1,186
5,164
2,268
0
2,126
2,806
0
10,959
L
2,172
671
1,396
1,772
9,143
4,598
0
473
8,664
12,874
194
W
5,351
2,188
404
3,492
9,154
6,499
43
1,091
8,063
0
16,679
L
Cupid
albergol
Cupid
5,621
3,407
29
2,144
7,684
1,847
0
624
7,058
0
27,654
L
1,551
266
0
316
5,144
1,526
0
259
4,871
0
15,183
W
Vulcan
2,359
0
0
1,000
3,009
651
43
1,630
1,083
36,585
1,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
23,423
368
Minions Killed
207
0
Camps Cleared
0
1,036,396
Distance Traveled
874,373
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,331
733
115
12
0
186,264
0
W
Medusa
6,186
619
73
7
0
188,280
4
L
Yu Huang
5,789
579
106
11
0
192,870
0
W
Bellona
5,894
589
94
9
0
242,594
0
L
Erlang Shen
4,037
404
13
1
0
176,378
0
L
Maui
4,856
486
16
2
0
197,786
3
W
Horus
6,288
629
14
1
0
200,156
0
L
Cupid
4,639
464
44
4
0
186,963
1
L
Thor
4,102
410
28
3
0
120,376
0
W
Vulcan
6,243
624
72
7
0
219,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role