Player Matchup

Osiris
Osiris
Gold II
 
Osiris
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
 
Baron Samedi
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum I
ImNotRoyalT
Pele
Platinum I
Level 172
God Stats
13W - 6L
1,884 SR
Queue Stats
550W - 542L
1,874 MMR
Solo
Ra
Ra
Platinum II
JazmineDubois
Ra
Platinum II
Level 85
God Stats
13W - 12L
1,610 SR
Queue Stats
374W - 353L
1,899 MMR
Solo
Ullr
Ullr
Gold II
monkee55
Ullr
Gold II
Level 122
God Stats
17W - 22L
1,472 SR
Queue Stats
247W - 243L
1,586 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,593 SR
1,672 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,483 SR
1,651 MMR
Apollo
Apollo
Platinum III
 
Apollo
Platinum III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
ICammyTrillI
Artemis
Gold IV
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
358W - 366L
1,551 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
LILCUBA
Zhong Kui
Platinum IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 49L
1,797 MMR
Solo
Hachiman
Hachiman
Gold II
xIxtazyx
Hachiman
Gold II
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,843 MMR
Solo
Sol
Sol
Gold III
xOutlaw Envyx
Sol
Gold III
Level 198
God Stats
4W - 4L
1,413 SR
Queue Stats
338W - 358L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 1 / 0
5,966
597
4,942
8,672
5,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
 
Baron Samedi
8
0 / 3 / 1
4,832
483
2,743
7,111
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 5 / 2
6,144
614
5,901
10,541
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
1 / 4 / 1
5,224
522
3,373
6,037
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
8
1 / 3 / 0
4,786
479
3,611
6,581
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
YmirJanusLancelot

VS

Bans
SkadiMedusaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
6 / 1 / 2
6,478
648
7,834
8,710
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ICammyTrillI
Artemis
10
3 / 2 / 2
5,738
574
4,037
5,781
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
LILCUBA
Zhong Kui
11
3 / 1 / 4
5,993
599
4,262
5,010
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
xIxtazyx
Hachiman
11
1 / 3 / 0
6,174
617
5,463
7,752
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 2
5,515
552
4,440
5,800
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
8
Kills
15
16
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
1
0
2
L
Baron Samedi
 
Baron Samedi
0
3
1
0.17
W
Apollo
 
Apollo
6
1
2
7
W
Artemis
ICammyTrillI
Artemis
3
2
2
2
L
4
5
2
1
L
1
4
1
0.38
W
Zhong Kui
LILCUBA
Zhong Kui
3
1
4
5
L
Ullr
1
3
0
0.33
W
Hachiman
xIxtazyx
Hachiman
1
3
0
0.33
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,570
Damage
26,036
38,942
Taken
33,053
16,287
Mitigated
11,852
10,229
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,942
2,205
0
2,654
8,672
5,111
0
0
8,038
0
40,830
L
Baron Samedi
 
Baron Samedi
2,743
274
194
2,040
7,111
4,333
0
2,245
4,866
17,350
0
W
Apollo
 
Apollo
7,834
4,704
0
4,851
8,710
2,589
0
2,299
6,411
0
42,386
W
Artemis
ICammyTrillI
Artemis
4,037
1,461
0
1,253
5,781
1,616
0
1,729
4,052
0
23,236
L
5,901
1,431
0
1,546
10,541
3,338
0
2,098
8,410
0
39,084
L
3,373
700
264
2,304
6,037
1,749
0
1,550
4,487
24,860
0
W
Zhong Kui
LILCUBA
Zhong Kui
4,262
773
0
3,094
5,010
3,455
0
1,533
3,477
28,064
1,010
L
Ullr
3,611
762
0
1,227
6,581
1,756
0
2,375
4,206
0
22,022
W
Hachiman
xIxtazyx
Hachiman
5,463
2,299
0
3,210
7,752
2,761
0
0
7,309
0
44,328
W
4,440
1,223
0
2,622
5,800
1,431
0
659
5,141
24,067
1,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,952
Gold Earned
29,898
256
Minions Killed
287
0
Camps Cleared
0
932,658
Distance Traveled
1,000,378
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,966
597
64
6
0
185,486
2
L
Baron Samedi
4,832
483
28
3
0
178,790
4
W
Apollo
6,478
648
74
7
0
228,324
3
W
Artemis
5,738
574
53
5
0
191,640
1
L
Pele
6,144
614
63
6
0
221,173
0
L
Ra
5,224
522
57
6
0
158,313
1
W
Zhong Kui
5,993
599
55
6
0
210,186
1
L
Ullr
4,786
479
44
4
0
188,896
1
W
Hachiman
6,174
617
72
7
0
170,079
0
W
Sol
5,515
552
33
3
0
200,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role