Player Matchup

Nike
Nike
Lich
Nike
Level 48
God Stats
11W - 14L
1,494 SR
Queue Stats
65W - 78L
1,454 Elo+
Solo
Ne Zha
Ne Zha
TravyDaddy420
Ne Zha
Level 68
God Stats
9W - 5L
1,372 SR
Queue Stats
259W - 241L
1,504 Elo+
Solo
Medusa
Medusa
WaterOfLife1067
Medusa
Level 44
God Stats
2W - 3L
1,831 SR
Queue Stats
45W - 62L
1,329 Elo+
Solo
Tiamat
Tiamat
enzedbro
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 165L
1,374 Elo+
Solo
Ao Kuang
Ao Kuang
unformed-pity2
Ao Kuang
Level 104
God Stats
9W - 8L
1,415 SR
Queue Stats
242W - 235L
1,390 Elo+
Solo
Team Averages
Level 65
1,523 SR
1,410 Elo+

VS

Team Averages
Level 94
1,548 SR
1,457 Elo+
Nox
Nox
 
Nox
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 81
God Stats
330W - 311L
1,557 SR
Queue Stats
453W - 475L
1,434 Elo+
Solo
Chaac
Chaac
centaurbabe
Chaac
Level 128
God Stats
3W - 2L
1,427 SR
Queue Stats
80W - 84L
1,446 Elo+
Solo
Thanatos
Thanatos
destroyer011
Thanatos
Level 49
God Stats
2W - 0L
1,716 SR
Queue Stats
7W - 6L
1,373 Elo+
Solo
Charybdis
Charybdis
whatthefeezy
Charybdis
Level 146
God Stats
16W - 8L
1,537 SR
Queue Stats
53W - 39L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Lich
Nike
6
2 / 1 / 2
3,704
617
2,357
4,829
1,206
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

5
1 / 1 / 1
3,470
578
1,321
4,199
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 2 / 0
3,451
575
2,173
3,212
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
enzedbro
Tiamat
5
0 / 2 / 0
3,100
517
306
2,244
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ao Kuang
6
0 / 2 / 0
3,219
537
526
3,511
1,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
1 / 0 / 2
4,147
691
3,021
2,670
719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Graiskye
Cthulhu
6
2 / 0 / 1
4,150
692
1,940
3,696
1,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 0
4,683
781
2,190
3,953
1,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
destroyer011
Thanatos
5
2 / 3 / 0
3,664
611
1,134
4,695
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
whatthefeezy
Charybdis
6
0 / 2 / 1
3,454
576
1,030
3,500
643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
7
8
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
2
2
W
Cthulhu
Graiskye
Cthulhu
2
0
1
2.5
L
Nike
Lich
Nike
2
1
2
3
L
1
1
1
1.5
L
2
2
0
1
W
2
0
0
2
W
Thanatos
destroyer011
Thanatos
2
3
0
0.67
L
Tiamat
enzedbro
Tiamat
0
2
0
0
L
Ao Kuang
0
2
0
0
W
Charybdis
whatthefeezy
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,683
Damage
9,315
17,995
Taken
18,514
4,876
Mitigated
5,492
4,692
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,021
218
0
1,591
2,670
719
66
306
2,364
23,407
1,235
W
Cthulhu
Graiskye
Cthulhu
1,940
273
0
1,297
3,696
1,570
0
0
3,696
11,759
309
L
Nike
Lich
Nike
2,357
298
0
1,000
4,829
1,206
0
1,711
2,995
0
12,197
L
1,321
362
0
1,040
4,199
1,279
0
838
3,330
0
13,055
L
2,173
1,124
0
1,120
3,212
754
0
1,393
1,819
0
11,296
W
2,190
623
0
1,796
3,953
1,606
0
425
3,427
0
21,652
W
Thanatos
destroyer011
Thanatos
1,134
143
0
2,722
4,695
954
0
0
4,695
0
11,035
L
Tiamat
enzedbro
Tiamat
306
42
0
610
2,244
581
0
773
1,409
5,391
0
L
Ao Kuang
526
121
0
922
3,511
1,056
0
0
3,385
9,155
0
W
Charybdis
whatthefeezy
Charybdis
1,030
593
0
776
3,500
643
0
0
3,500
0
14,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,944
Gold Earned
20,098
96
Minions Killed
151
0
Camps Cleared
0
561,369
Distance Traveled
603,146
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,147
691
33
6
0
106,007
0
W
Cthulhu
4,150
692
23
4
0
156,684
3
L
Nike
3,704
617
21
4
0
106,460
0
L
Ne Zha
3,470
578
31
5
0
142,804
0
L
Medusa
3,451
575
16
3
0
121,269
1
W
Chaac
4,683
781
46
8
0
100,896
0
W
Thanatos
3,664
611
19
3
0
121,770
2
L
Tiamat
3,100
517
10
2
0
84,207
2
L
Ao Kuang
3,219
537
18
3
0
106,629
0
W
Charybdis
3,454
576
30
5
0
117,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role