Player Matchup

Sol
Sol
Gold II
juzbnme81
Sol
Gold II
Level 212
God Stats
126W - 117L
1,584 SR
Queue Stats
212W - 227L
1,497 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 212
1,584 SR
1,497 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,787 SR
1,372 MMR
Anubis
Anubis
Bronze III
DefendedMonk0
Anubis
Bronze III
Level 126
God Stats
14W - 6L
1,787 SR
Queue Stats
21W - 17L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 0
15,551
915
15,126
25,745
12,888
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bans
BakasuraZhong KuiSkadiUllrCu Chulainn

VS

Bans
MedusaHadesSurtrFreyaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 0
17,829
1,049
20,532
19,505
6,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
5
Kills
9
9
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
5
0
1.8
L
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,126
Damage
20,532
25,745
Taken
19,505
12,888
Mitigated
6,971
4,552
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,532
729
0
7,787
19,505
6,971
2,087
15,447
4,058
106,908
615
L
15,126
1,955
0
4,552
25,745
12,888
687
20,931
4,814
73,342
3,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,551
Gold Earned
17,829
135
Minions Killed
170
9
Camps Cleared
6
292,049
Distance Traveled
311,306
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,829
1,049
170
10
6
311,306
1
L
Sol
15,551
915
135
8
9
292,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role