Player Matchup

Ix Chel
Ix Chel
Boyka2jz
Ix Chel
Level 118
God Stats
2W - 6L
1,257 SR
Queue Stats
112W - 120L
1,520 Elo+
Solo
Rama
Rama
MandelbrotSet
Rama
Level 215
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 85L
1,308 Elo+
Solo
Tsukuyomi
Tsukuyomi
Megai
Tsukuyomi
Level 147
God Stats
1W - 1L
1,168 SR
Queue Stats
11W - 8L
1,593 Elo+
Solo
Team Averages
Level 160
1,308 SR
1,474 Elo+

VS

Team Averages
Level 84
1,536 SR
1,441 Elo+
Cliodhna
Cliodhna
AlibyPaw
Cliodhna
Level 95
God Stats
4W - 5L
1,838 SR
Queue Stats
206W - 196L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImLordeyayaya
Morgan Le Fay
Level 33
God Stats
14W - 13L
1,500 SR
Queue Stats
409W - 409L
1,333 Elo+
Solo
Guan Yu
Guan Yu
Yoofinnit
Guan Yu
Level 125
God Stats
1W - 2L
1,270 SR
Queue Stats
68W - 55L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Boyka2jz
Ix Chel
18
4 / 2 / 10
12,326
822
7,362
8,197
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 2 / 9
12,797
853
12,284
13,305
4,268
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
Megai
Tsukuyomi
18
8 / 5 / 5
12,381
825
19,995
17,293
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlibyPaw
Cliodhna
15
5 / 6 / 2
11,002
733
12,431
13,732
5,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ImLordeyayaya
Morgan Le Fay
15
2 / 8 / 5
10,809
721
8,171
13,791
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Yoofinnit
Guan Yu
14
2 / 5 / 4
9,162
611
4,432
17,575
18,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
19
Kills
9
9
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AlibyPaw
Cliodhna
5
6
2
1
W
Ix Chel
Boyka2jz
Ix Chel
4
2
10
4.5
L
Morgan Le Fay
ImLordeyayaya
Morgan Le Fay
2
8
5
0.56
W
7
2
9
5.75
W
Tsukuyomi
Megai
Tsukuyomi
8
5
5
2.1
L
Guan Yu
Yoofinnit
Guan Yu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,641
Damage
25,034
38,795
Taken
45,098
14,178
Mitigated
28,106
12,735
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AlibyPaw
Cliodhna
12,431
752
0
1,417
13,732
5,101
0
1,464
11,777
0
42,742
W
Ix Chel
Boyka2jz
Ix Chel
7,362
571
2,789
2,329
8,197
2,732
645
1,709
6,267
56,844
0
L
Morgan Le Fay
ImLordeyayaya
Morgan Le Fay
8,171
774
0
1,379
13,791
4,553
0
3,397
10,008
38,382
0
W
12,284
8,941
0
3,100
13,305
4,268
1,632
2,497
10,413
0
54,066
W
Tsukuyomi
Megai
Tsukuyomi
19,995
3,923
0
4,517
17,293
7,178
22
3,205
13,631
0
53,878
L
Guan Yu
Yoofinnit
Guan Yu
4,432
390
963
1,633
17,575
18,452
0
2,575
14,439
0
17,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
30,973
229
Minions Killed
140
0
Camps Cleared
0
782,896
Distance Traveled
769,309
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,002
733
48
3
0
279,674
0
W
Ix Chel
12,326
822
104
7
0
250,255
2
L
Morgan Le Fay
10,809
721
62
4
0
229,791
0
W
Rama
12,797
853
74
5
0
251,025
0
W
Tsukuyomi
12,381
825
51
3
0
281,616
0
L
Guan Yu
9,162
611
30
2
0
259,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role