Player Matchup

Awilix
Awilix
 
Awilix
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Asxlyy
Izanami
Level 8
God Stats
1W - 2L
1,156 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 2
Sylvanus
Sylvanus
Imagine Abyss
Sylvanus
Level 156
God Stats
40W - 33L
1,547 SR
Queue Stats
156W - 176L
1,517 Elo+
Party 2
Chang'e
Chang'e
LazyHazykush
Chang'e
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,205 Elo+
Party 2
Team Averages
Level 100
1,441 SR
1,401 Elo+

VS

Team Averages
Level 51
1,489 SR
1,442 Elo+
Hachiman
Hachiman
 
Hachiman
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Ducktruck27
Da Ji
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,497 Elo+
Solo
Hercules
Hercules
GenericFatMan
Hercules
Level 94
God Stats
14W - 16L
1,661 SR
Queue Stats
292W - 263L
1,513 Elo+
Solo
Kukulkan
Kukulkan
Zevorus
Kukulkan
Level 6
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 18L
1,349 Elo+
Party 1
Artio
Artio
xxmd
Artio
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
11 / 2 / 4
7,613
634
8,130
7,327
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Surtr
 
Surtr
12
3 / 1 / 1
7,228
602
6,821
9,029
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Asxlyy
Izanami
11
4 / 0 / 2
6,439
537
4,848
4,412
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Imagine Abyss
Sylvanus
10
3 / 0 / 9
7,161
597
4,007
8,715
5,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
LazyHazykush
Chang'e
11
5 / 1 / 8
7,058
588
9,337
7,077
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 7 / 0
4,569
381
3,193
8,584
2,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 1
5,662
472
3,073
10,434
3,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
GenericFatMan
Hercules
11
3 / 2 / 0
6,524
544
6,091
10,329
6,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Zevorus
Kukulkan
8
0 / 7 / 2
5,064
422
4,923
7,063
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artio
xxmd
Artio
8
0 / 5 / 2
5,510
459
2,187
11,563
5,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
26
Kills
4
4
Deaths
26
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
2
4
6.5
W
Surtr
 
Surtr
3
1
1
3.5
L
Hachiman
 
Hachiman
0
7
0
0
W
Izanami
Asxlyy
Izanami
4
0
2
5
L
1
5
1
0.3
L
Hercules
GenericFatMan
Hercules
3
2
0
1.5
W
Sylvanus
Imagine Abyss
Sylvanus
3
0
9
7.5
W
Chang'e
LazyHazykush
Chang'e
5
1
8
9
L
Kukulkan
Zevorus
Kukulkan
0
7
2
0.14
L
Artio
xxmd
Artio
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,143
Damage
19,467
36,560
Taken
47,973
15,915
Mitigated
19,380
16,513
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,130
2,669
0
2,879
7,327
2,189
0
545
6,742
0
41,950
W
Surtr
 
Surtr
6,821
2,989
0
3,336
9,029
4,639
0
729
7,914
911
45,990
L
Hachiman
 
Hachiman
3,193
2,327
0
736
8,584
2,071
0
3,055
5,408
0
18,134
W
Izanami
Asxlyy
Izanami
4,848
3,491
0
719
4,412
1,356
751
1,002
3,410
0
42,257
L
3,073
562
0
436
10,434
3,030
0
2,817
7,493
0
37,694
L
Hercules
GenericFatMan
Hercules
6,091
2,225
0
4,094
10,329
6,729
0
911
9,404
0
29,546
W
Sylvanus
Imagine Abyss
Sylvanus
4,007
1,171
3,356
3,991
8,715
5,369
11
1,690
7,025
19,609
0
W
Chang'e
LazyHazykush
Chang'e
9,337
1,775
592
1,640
7,077
2,362
224
3,144
3,893
32,709
1,317
L
Kukulkan
Zevorus
Kukulkan
4,923
920
0
0
7,063
1,779
11
3,016
3,787
28,501
0
L
Artio
xxmd
Artio
2,187
269
1,557
3,550
11,563
5,771
0
3,112
8,247
12,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
27,329
335
Minions Killed
207
0
Camps Cleared
0
1,130,491
Distance Traveled
1,132,797
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,613
634
69
6
0
252,394
0
W
Surtr
7,228
602
85
7
0
232,951
2
L
Hachiman
4,569
381
27
2
0
193,681
4
W
Izanami
6,439
537
86
7
0
219,201
0
L
Da Ji
5,662
472
70
6
0
250,849
0
L
Hercules
6,524
544
57
5
0
247,946
0
W
Sylvanus
7,161
597
25
2
0
205,504
2
W
Chang'e
7,058
588
70
6
0
220,441
0
L
Kukulkan
5,064
422
42
4
0
208,633
0
L
Artio
5,510
459
11
1
0
231,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role