Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
King0fTheNoobz
Hel
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 73L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
LunaCrow
Nu Wa
Level 32
God Stats
7W - 2L
1,385 SR
Queue Stats
228W - 284L
1,489 Elo+
Solo
Vulcan
Vulcan
SaH Juggalo
Vulcan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 75L
1,311 Elo+
Party 1
Bellona
Bellona
govissuedbush
Bellona
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 81L
1,412 Elo+
Solo
Team Averages
Level 118
1,477 SR
1,410 Elo+

VS

Team Averages
Level 115
1,458 SR
1,353 Elo+
Sun Wukong
Sun Wukong
FiztaRobotoh
Sun Wukong
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,331 Elo+
Party 2
Yemoja
Yemoja
OGfluffyFGZ
Yemoja
Level 126
God Stats
1W - 5L
1,474 SR
Queue Stats
118W - 122L
1,411 Elo+
Party 2
Anhur
Anhur
OGsoulless3151
Anhur
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,458 Elo+
Party 2
Lancelot
Lancelot
PhasersSetToKill
Lancelot
Level 123
God Stats
0W - 2L
1,315 SR
Queue Stats
193W - 222L
1,398 Elo+
Party 2
The Morrigan
The Morrigan
Tee Caponne
The Morrigan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
19 / 1 / 13
13,702
979
27,869
11,739
6,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

15
1 / 3 / 22
9,637
688
3,245
8,407
2,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
LunaCrow
Nu Wa
16
3 / 3 / 21
10,241
732
8,969
8,505
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
20
7 / 1 / 22
11,729
838
19,484
8,303
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
17
4 / 6 / 21
10,550
754
9,127
22,454
23,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FiztaRobotoh
Sun Wukong
16
3 / 8 / 7
9,334
667
6,258
16,553
9,925
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
16
2 / 4 / 7
8,486
606
7,274
14,750
9,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 6 / 6
9,355
668
8,217
13,991
5,619
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
4 / 7 / 3
9,511
679
10,264
17,264
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Tee Caponne
The Morrigan
15
0 / 9 / 6
8,262
590
4,950
11,618
4,229
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
42
34
Kills
13
14
Deaths
34
99
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
19
1
13
25.5
L
Sun Wukong
FiztaRobotoh
Sun Wukong
3
8
7
0.81
W
1
3
22
4
W
Nu Wa
LunaCrow
Nu Wa
3
3
21
4.5
L
Yemoja
2
4
7
1.38
L
4
6
6
1.17
L
4
7
3
0.79
W
Vulcan
7
1
22
18
L
The Morrigan
Tee Caponne
The Morrigan
0
9
6
0.33
W
Bellona
4
6
21
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,694
Damage
36,963
59,408
Taken
74,176
39,325
Mitigated
36,795
25,821
Healing
22,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
27,869
12,792
526
4,517
11,739
6,017
5,170
2,062
9,677
0
61,403
L
Sun Wukong
FiztaRobotoh
Sun Wukong
6,258
999
625
1,981
16,553
9,925
0
7,369
9,184
0
20,869
W
3,245
301
8,625
3,491
8,407
2,900
60
1,809
6,598
10,235
0
W
Nu Wa
LunaCrow
Nu Wa
8,969
2,686
778
844
8,505
2,976
812
1,337
7,168
27,689
717
L
Yemoja
7,274
809
9,877
3,666
14,750
9,369
0
6,972
7,778
23,331
473
L
8,217
3,439
825
449
13,991
5,619
0
5,622
8,369
0
32,530
L
10,264
676
1,123
2,497
17,264
7,653
0
6,005
11,259
0
19,948
W
Vulcan
19,484
1,009
719
852
8,303
3,897
896
3,155
5,148
44,015
508
L
The Morrigan
Tee Caponne
The Morrigan
4,950
458
250
716
11,618
4,229
0
5,560
5,703
14,437
2,030
W
Bellona
9,127
1,610
452
5,017
22,454
23,535
470
2,748
19,706
0
20,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,859
Gold Earned
44,948
181
Minions Killed
129
0
Camps Cleared
0
1,237,191
Distance Traveled
1,099,263
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,702
979
65
5
0
264,661
0
L
Sun Wukong
9,334
667
29
2
0
218,612
0
W
Hel
9,637
688
12
1
0
255,107
1
W
Nu Wa
10,241
732
44
3
0
189,244
0
L
Yemoja
8,486
606
24
2
0
225,172
0
L
Anhur
9,355
668
40
3
0
207,941
0
L
Lancelot
9,511
679
19
1
0
253,009
0
W
Vulcan
11,729
838
40
3
0
292,210
0
L
The Morrigan
8,262
590
17
1
0
194,529
0
W
Bellona
10,550
754
20
1
0
235,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role