Player Matchup

Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Grnmizell
Surtr
Level 109
God Stats
6W - 5L
1,631 SR
Queue Stats
129W - 119L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
MischievousMrCat
Zhong Kui
Level 146
God Stats
6W - 4L
1,530 SR
Queue Stats
263W - 270L
1,437 Elo+
Solo
Achilles
Achilles
PapaBoar
Achilles
Level 118
God Stats
100W - 70L
1,603 SR
Queue Stats
252W - 215L
1,594 Elo+
Solo
Vulcan
Vulcan
SeafoamSteve
Vulcan
Level 25
God Stats
10W - 6L
1,613 SR
Queue Stats
110W - 102L
1,536 Elo+
Party 1
Team Averages
Level 104
1,575 SR
1,517 Elo+

VS

Team Averages
Level 110
1,496 SR
1,506 Elo+
Hel
Hel
Ackly
Hel
Level 155
God Stats
5W - 5L
1,439 SR
Queue Stats
85W - 79L
1,563 Elo+
Solo
Medusa
Medusa
KetchupBread
Medusa
Level 123
God Stats
2W - 4L
1,460 SR
Queue Stats
98W - 117L
1,530 Elo+
Party 2
Horus
Horus
ProfCabrakan
Horus
Level 55
God Stats
17W - 14L
1,623 SR
Queue Stats
96W - 86L
1,642 Elo+
Party 2
Merlin
Merlin
nosoysmrf
Merlin
Level 89
God Stats
48W - 51L
1,576 SR
Queue Stats
278W - 260L
1,533 Elo+
Solo
Ne Zha
Ne Zha
xXWhapapaXx
Ne Zha
Level 127
God Stats
0W - 1L
1,383 SR
Queue Stats
1W - 2L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 5 / 1
5,386
539
3,796
6,827
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
Grnmizell
Surtr
12
7 / 0 / 1
6,758
676
4,344
7,124
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
9
0 / 2 / 3
5,480
548
3,672
6,428
4,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Achilles
PapaBoar
Achilles
12
6 / 0 / 0
7,305
731
7,101
6,730
3,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
10
0 / 1 / 2
5,833
583
4,126
2,778
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ackly
Hel
8
0 / 5 / 0
4,922
492
2,433
7,995
4,128
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Medusa
11
2 / 1 / 4
5,814
581
5,476
4,156
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
6 / 2 / 1
6,179
618
6,403
10,378
5,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Merlin
nosoysmrf
Merlin
10
0 / 2 / 0
5,270
527
1,990
4,682
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
9
0 / 4 / 0
4,563
456
1,985
8,571
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
14
Kills
8
8
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
5
1
0.3
L
Hel
Ackly
Hel
0
5
0
0
W
Surtr
Grnmizell
Surtr
7
0
1
7.5
L
Medusa
2
1
4
4
W
Zhong Kui
0
2
3
0.75
W
Achilles
PapaBoar
Achilles
6
0
0
6
L
6
2
1
3.25
W
Vulcan
0
1
2
1
L
Merlin
nosoysmrf
Merlin
0
2
0
0
L
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,039
Damage
18,287
29,887
Taken
35,782
13,128
Mitigated
13,713
8,776
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,796
990
0
886
6,827
1,134
0
124
6,703
0
30,116
L
Hel
Ackly
Hel
2,433
119
0
3,174
7,995
4,128
0
72
7,353
27,670
527
W
Surtr
Grnmizell
Surtr
4,344
1,960
0
1,325
7,124
3,537
63
648
6,476
3,447
42,469
L
Medusa
5,476
1,843
0
1,332
4,156
1,252
0
1,667
2,480
0
38,302
W
Zhong Kui
3,672
697
0
2,135
6,428
4,464
0
442
5,986
13,088
789
W
Achilles
PapaBoar
Achilles
7,101
2,085
0
3,598
6,730
3,235
0
2,372
4,358
0
47,911
L
6,403
3,001
298
4,246
10,378
5,117
0
2,763
7,604
863
21,504
W
Vulcan
4,126
0
0
832
2,778
758
0
1,396
1,382
37,760
1,382
L
Merlin
nosoysmrf
Merlin
1,990
52
0
1,068
4,682
1,087
0
2,022
2,535
39,414
0
L
Ne Zha
1,985
487
0
3,183
8,571
2,129
0
1,490
6,957
0
26,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,762
Gold Earned
26,748
318
Minions Killed
296
0
Camps Cleared
0
1,028,041
Distance Traveled
1,009,074
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,386
539
51
5
0
182,070
0
L
Hel
4,922
492
65
7
0
170,955
0
W
Surtr
6,758
676
73
7
0
240,542
0
L
Medusa
5,814
581
57
6
0
203,741
1
W
Zhong Kui
5,480
548
24
2
0
193,087
2
W
Achilles
7,305
731
93
9
0
187,921
2
L
Horus
6,179
618
40
4
0
229,638
5
W
Vulcan
5,833
583
77
8
0
224,421
0
L
Merlin
5,270
527
81
8
0
191,084
2
L
Ne Zha
4,563
456
53
5
0
213,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role