Player Matchup

Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RyTh3FlyGuy
Cthulhu
Level 65
God Stats
9W - 9L
1,581 SR
Queue Stats
199W - 183L
1,436 Elo+
Party 2
Discordia
Discordia
Wa1martCart
Discordia
Level 44
God Stats
5W - 4L
1,911 SR
Queue Stats
60W - 66L
1,372 Elo+
Party 2
Olorun
Olorun
Zifnab The Good
Olorun
Level 166
God Stats
24W - 19L
1,562 SR
Queue Stats
316W - 319L
1,479 Elo+
Solo
Chaac
Chaac
h3kxy
Chaac
Level 119
God Stats
9W - 9L
1,545 SR
Queue Stats
406W - 378L
1,432 Elo+
Party 2
Team Averages
Level 100
1,619 SR
1,444 Elo+

VS

Team Averages
Level 86
1,479 SR
1,453 Elo+
Fenrir
Fenrir
Tadpoleboi
Fenrir
Level 65
God Stats
35W - 24L
1,517 SR
Queue Stats
285W - 290L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
TaurusCanis
Nu Wa
Level 59
God Stats
15W - 15L
1,575 SR
Queue Stats
51W - 61L
1,424 Elo+
Solo
Mulan
Mulan
Yungblood21
Mulan
Level 104
God Stats
17W - 12L
1,565 SR
Queue Stats
183W - 178L
1,517 Elo+
Party 1
Martichoras
Martichoras
killcammuch
Martichoras
Level 114
God Stats
3W - 1L
1,271 SR
Queue Stats
152W - 142L
1,444 Elo+
Solo
Ah Puch
Ah Puch
yuriling
Ah Puch
Level 89
God Stats
4W - 5L
1,468 SR
Queue Stats
343W - 348L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 4 / 2
7,611
401
4,515
10,347
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
RyTh3FlyGuy
Cthulhu
14
2 / 2 / 2
8,880
467
11,571
15,799
14,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Wa1martCart
Discordia
12
3 / 4 / 3
8,452
445
4,992
9,776
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 1
7,442
392
2,042
11,342
3,407
Chaac
h3kxy
Chaac
18
2 / 1 / 2
11,077
583
14,187
17,552
24,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Tadpoleboi
Fenrir
19
13 / 3 / 2
11,480
604
12,179
19,038
9,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
1 / 2 / 5
8,810
464
13,283
7,445
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 6
9,254
487
8,958
19,232
16,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
killcammuch
Martichoras
17
1 / 2 / 3
10,227
538
6,373
9,926
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
yuriling
Ah Puch
14
2 / 2 / 3
8,414
443
8,342
10,018
4,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
17
17
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
2
1
L
Cthulhu
RyTh3FlyGuy
Cthulhu
2
2
2
1.5
W
Fenrir
Tadpoleboi
Fenrir
13
3
2
4.67
W
1
2
5
1.75
L
Discordia
Wa1martCart
Discordia
3
4
3
1.13
W
0
2
6
1.5
L
1
6
1
0.25
L
Chaac
h3kxy
Chaac
2
1
2
3
W
Martichoras
killcammuch
Martichoras
1
2
3
1.25
W
Ah Puch
yuriling
Ah Puch
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,307
Damage
49,135
64,816
Taken
65,659
49,431
Mitigated
37,664
16,367
Healing
21,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,515
3,124
0
2,466
10,347
3,547
0
2,350
7,997
0
36,057
L
Cthulhu
RyTh3FlyGuy
Cthulhu
11,571
691
110
1,884
15,799
14,744
0
8,451
7,348
46,003
0
W
Fenrir
Tadpoleboi
Fenrir
12,179
2,388
0
7,242
19,038
9,636
97
3,986
15,052
0
102,827
W
13,283
5,030
0
593
7,445
2,224
77
3,572
3,873
51,731
1,490
L
Discordia
Wa1martCart
Discordia
4,992
714
0
2,829
9,776
3,075
0
4,313
5,463
51,103
1,376
W
8,958
837
0
5,350
19,232
16,692
0
4,355
14,877
689
61,642
L
2,042
1,122
492
2,853
11,342
3,407
0
3,042
8,300
38,650
0
L
Chaac
h3kxy
Chaac
14,187
2,123
0
5,733
17,552
24,658
0
3,741
13,811
2,475
94,165
W
Martichoras
killcammuch
Martichoras
6,373
2,284
0
4,745
9,926
4,124
2,105
2,164
7,762
0
89,346
W
Ah Puch
yuriling
Ah Puch
8,342
661
0
3,769
10,018
4,988
427
6,138
3,880
41,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,462
Gold Earned
48,185
451
Minions Killed
552
0
Camps Cleared
0
1,627,863
Distance Traveled
1,681,998
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,611
401
57
3
0
266,341
0
L
Cthulhu
8,880
467
76
4
0
408,698
0
W
Fenrir
11,480
604
138
7
0
455,181
0
W
Nu Wa
8,810
464
84
4
0
332,299
4
L
Discordia
8,452
445
93
5
0
267,429
0
W
Mulan
9,254
487
115
6
0
315,777
8
L
Olorun
7,442
392
68
4
0
311,205
6
L
Chaac
11,077
583
157
8
0
374,190
4
W
Martichoras
10,227
538
157
8
0
286,920
0
W
Ah Puch
8,414
443
58
3
0
291,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role