Player Matchup

Maui
Maui
 
Maui
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Elsida950
Hun Batz
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 70L
1,519 Elo+
Party 2
Hou Yi
Hou Yi
Hauseman
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,494 Elo+
Solo
Apollo
Apollo
anatalia
Apollo
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,155 Elo+
Party 2
Achilles
Achilles
xeeta
Achilles
Level 159
God Stats
1W - 2L
1,393 SR
Queue Stats
11W - 9L
1,486 Elo+
Solo
Team Averages
Level 175
1,479 SR
1,431 Elo+

VS

Team Averages
Level 150
1,517 SR
1,537 Elo+
Danzaburou
Danzaburou
Ajsadowski22
Danzaburou
Level 154
God Stats
20W - 15L
1,481 SR
Queue Stats
1,043W - 1,068L
1,520 Elo+
Solo
Rama
Rama
CrissClockman
Rama
Level 118
God Stats
1W - 2L
1,285 SR
Queue Stats
376W - 351L
1,467 Elo+
Solo
Thor
Thor
NatesOnTren
Thor
Level 153
God Stats
9W - 6L
1,632 SR
Queue Stats
264W - 217L
1,589 Elo+
Party 1
Fafnir
Fafnir
SmokeDoggLoKi
Fafnir
Level 153
God Stats
3W - 5L
1,318 SR
Queue Stats
1,006W - 1,056L
1,514 Elo+
Solo
Kali
Kali
modestCAMAZOTZ
Kali
Level 174
God Stats
6W - 1L
1,868 SR
Queue Stats
346W - 308L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 2 / 4
5,308
1,062
3,958
4,604
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
Elsida950
Hun Batz
10
3 / 3 / 2
5,559
1,112
6,120
4,125
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
Hauseman
Hou Yi
6
0 / 1 / 2
4,415
883
213
1,386
383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Apollo
anatalia
Apollo
8
0 / 5 / 3
4,740
948
1,596
5,297
1,298
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
xeeta
Achilles
10
2 / 3 / 1
5,094
1,019
3,289
5,518
5,453
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ajsadowski22
Danzaburou
10
2 / 1 / 6
5,948
1,190
3,803
3,537
1,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
1 / 1 / 9
5,863
1,173
2,692
2,727
1,117
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 1 / 6
7,245
1,449
6,319
5,104
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
2 / 1 / 7
6,516
1,303
2,549
5,726
6,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
2 / 2 / 7
6,000
1,200
3,415
6,866
3,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
6
Kills
14
14
Deaths
6
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
2
4
1.5
W
Danzaburou
Ajsadowski22
Danzaburou
2
1
6
5
W
1
1
9
5.5
L
Hun Batz
Elsida950
Hun Batz
3
3
2
1.33
L
Hou Yi
Hauseman
Hou Yi
0
1
2
1
W
7
1
6
10
W
2
1
7
5.5
L
Apollo
anatalia
Apollo
0
5
3
0.3
W
2
2
7
2.75
L
Achilles
xeeta
Achilles
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,176
Damage
18,778
20,930
Taken
23,960
12,272
Mitigated
15,090
2,386
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,958
973
257
243
4,604
3,393
0
693
3,871
5,972
217
W
Danzaburou
Ajsadowski22
Danzaburou
3,803
587
0
315
3,537
1,258
290
822
2,585
0
13,206
W
2,692
2,265
0
0
2,727
1,117
657
393
2,284
0
7,645
L
Hun Batz
Elsida950
Hun Batz
6,120
85
223
108
4,125
1,745
0
555
3,453
0
12,380
L
Hou Yi
Hauseman
Hou Yi
213
0
172
169
1,386
383
0
253
1,096
0
1,168
W
6,319
1,156
348
878
5,104
2,759
176
715
4,281
0
11,115
W
2,549
830
1,345
1,451
5,726
6,703
67
895
4,516
4,148
0
L
Apollo
anatalia
Apollo
1,596
214
274
171
5,297
1,298
0
403
4,739
0
5,550
W
3,415
1,177
1,019
2,679
6,866
3,253
0
458
6,229
0
6,709
L
Achilles
xeeta
Achilles
3,289
362
97
672
5,518
5,453
0
645
4,789
0
5,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,116
Gold Earned
31,572
46
Minions Killed
54
0
Camps Cleared
0
418,096
Distance Traveled
471,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,308
1,062
7
1
0
107,742
0
W
Danzaburou
5,948
1,190
22
4
0
79,305
0
W
Rama
5,863
1,173
9
2
0
79,260
0
L
Hun Batz
5,559
1,112
16
3
0
100,145
0
L
Hou Yi
4,415
883
3
1
0
29,832
0
W
Thor
7,245
1,449
14
3
0
105,702
0
W
Fafnir
6,516
1,303
0
0
0
101,887
0
L
Apollo
4,740
948
12
2
0
89,073
0
W
Kali
6,000
1,200
9
2
0
104,953
0
L
Achilles
5,094
1,019
8
2
0
91,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role