Player Matchup

Charybdis
Charybdis
DeityEnder
Charybdis
Level 161
God Stats
17W - 9L
1,572 SR
Queue Stats
393W - 399L
1,544 Elo+
Solo
Khepri
Khepri
Gopeck117
Khepri
Level 81
God Stats
1W - 0L
1,091 SR
Queue Stats
26W - 18L
1,517 Elo+
Party 1
Ix Chel
Ix Chel
samu042
Ix Chel
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 41L
1,533 Elo+
Party 1
Team Averages
Level 120
1,388 SR
1,531 Elo+

VS

Team Averages
Level 91
1,350 SR
1,492 Elo+
Arachne
Arachne
Delta519
Arachne
Level 109
God Stats
0W - 1L
1,317 SR
Queue Stats
54W - 52L
1,493 Elo+
Party 2
Vulcan
Vulcan
EliseoVida
Vulcan
Level 149
God Stats
0W - 3L
1,272 SR
Queue Stats
32W - 29L
1,503 Elo+
Solo
Bellona
Bellona
Vldzo
Bellona
Level 16
God Stats
6W - 6L
1,460 SR
Queue Stats
21W - 26L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeityEnder
Charybdis
15
7 / 3 / 3
10,114
778
12,850
10,879
4,448
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Gopeck117
Khepri
16
3 / 0 / 8
9,589
738
3,647
6,844
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
samu042
Ix Chel
14
1 / 1 / 8
8,954
689
10,018
6,959
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Delta519
Arachne
13
1 / 5 / 2
8,681
668
4,409
11,622
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
EliseoVida
Vulcan
17
2 / 1 / 1
10,006
770
12,672
6,538
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Vldzo
Bellona
14
1 / 5 / 2
8,718
671
5,732
14,567
9,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
4
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DeityEnder
Charybdis
7
3
3
2.83
L
Arachne
Delta519
Arachne
1
5
2
0.4
L
Vulcan
EliseoVida
Vulcan
2
1
1
2.5
W
Khepri
Gopeck117
Khepri
3
0
8
7
L
Bellona
Vldzo
Bellona
1
5
2
0.4
W
Ix Chel
samu042
Ix Chel
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,515
Damage
22,813
24,682
Taken
32,727
13,921
Mitigated
15,842
8,429
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DeityEnder
Charybdis
12,850
6,213
0
3,852
10,879
4,448
34
6,428
4,287
0
67,987
L
Arachne
Delta519
Arachne
4,409
2,906
0
2,252
11,622
4,225
0
4,180
6,915
0
33,381
L
Vulcan
EliseoVida
Vulcan
12,672
17
0
1,490
6,538
2,128
116
2,187
3,902
61,328
0
W
Khepri
Gopeck117
Khepri
3,647
29
0
1,250
6,844
6,498
0
4,220
2,519
8,898
543
L
Bellona
Vldzo
Bellona
5,732
1,339
0
770
14,567
9,489
0
5,515
8,230
0
16,012
W
Ix Chel
samu042
Ix Chel
10,018
1,033
1,351
1,976
6,959
2,975
0
2,060
4,868
47,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,657
Gold Earned
27,405
253
Minions Killed
177
0
Camps Cleared
0
720,298
Distance Traveled
774,688
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,114
778
135
10
0
223,876
0
L
Arachne
8,681
668
44
3
0
256,400
3
L
Vulcan
10,006
770
115
9
0
264,838
5
W
Khepri
9,589
738
20
2
0
267,506
2
L
Bellona
8,718
671
18
1
0
253,450
0
W
Ix Chel
8,954
689
98
8
0
228,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role