Player Matchup

Chaac
Chaac
MadBasenji98
Chaac
Level 89
God Stats
11W - 11L
1,383 SR
Queue Stats
396W - 404L
1,432 Elo+
Party 2
Neith
Neith
Ragingkooter
Neith
Level 74
God Stats
2W - 3L
1,505 SR
Queue Stats
175W - 182L
1,411 Elo+
Party 2
Chang'e
Chang'e
Zen2ar
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,732 Elo+
Solo
Team Averages
Level 96
1,463 SR
1,525 Elo+

VS

Team Averages
Level 149
1,469 SR
1,543 Elo+
Ah Puch
Ah Puch
London2Cold
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,575 Elo+
Party 1
Charon
Charon
WeensinCheeks
Charon
Level 168
God Stats
3W - 5L
1,374 SR
Queue Stats
221W - 223L
1,554 Elo+
Party 1
Medusa
Medusa
sparda24thebeast
Medusa
Level 211
God Stats
10W - 11L
1,532 SR
Queue Stats
40W - 43L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,289
858
2,624
5,122
3,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 1
4,107
821
1,669
4,012
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Zen2ar
Chang'e
1
0 / 0 / 0
1,998
400
0
232
49

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
London2Cold
Ah Puch
7
0 / 1 / 2
4,029
806
1,048
1,409
360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 3
4,513
903
2,485
4,050
1,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 0
5,147
1,029
3,601
2,609
744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
0
Kills
3
3
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
London2Cold
Ah Puch
0
1
2
1
L
0
1
0
0
L
0
2
1
0.25
W
0
0
3
1.5
L
Chang'e
Zen2ar
Chang'e
0
0
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,293
Damage
7,134
9,366
Taken
8,068
4,533
Mitigated
2,970
3,654
Healing
1,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
London2Cold
Ah Puch
1,048
72
55
310
1,409
360
0
0
1,253
5,371
0
L
2,624
278
0
2,341
5,122
3,366
0
1,668
3,319
0
11,411
L
1,669
178
0
1,313
4,012
1,118
0
1,147
2,699
0
12,271
W
2,485
208
0
743
4,050
1,866
72
21
3,995
5,925
1,116
L
Chang'e
Zen2ar
Chang'e
0
0
0
0
232
49
0
186
13
0
0
W
3,601
1,509
0
500
2,609
744
310
4
2,438
0
18,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,394
Gold Earned
13,689
57
Minions Killed
63
0
Camps Cleared
0
193,142
Distance Traveled
263,160
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,029
806
11
2
0
63,441
0
L
Chaac
4,289
858
28
6
0
102,604
1
L
Neith
4,107
821
29
6
0
90,409
0
W
Charon
4,513
903
13
3
0
95,513
0
L
Chang'e
1,998
400
0
0
0
129
0
W
Medusa
5,147
1,029
39
8
0
104,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role