Player Matchup
Team Averages
Bronze III
Average Tier
Level 122
1,500 SR
1,483
MMR
VS
Team Averages
Bronze V
Average Tier
Level 66
1,259 SR
1,168
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Dandruff
Arachne
7
1 / 0 / 0
4,047
1,349
469
1,579
396
Soul Eater
+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,047
1,349
20
7
3
62,613
0
L
3,235
1,078
4
1
0
23,499
0