Player Matchup

Medusa
Medusa
BubbleSyrup
Medusa
Level 128
God Stats
1W - 3L
1,260 SR
Queue Stats
70W - 74L
1,437 Elo+
Party 2
Apollo
Apollo
CrazyCris03
Apollo
Level 47
God Stats
2W - 1L
1,747 SR
Queue Stats
73W - 58L
1,501 Elo+
Party 1
Tiamat
Tiamat
KirawrUwU
Tiamat
Level 141
God Stats
2W - 3L
1,610 SR
Queue Stats
61W - 62L
1,463 Elo+
Party 2
Horus
Horus
KuzzyK
Horus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 151L
1,492 Elo+
Solo
King Arthur
King Arthur
Squidovich
King Arthur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 77L
1,473 Elo+
Party 1
Team Averages
Level 94
1,523 SR
1,473 Elo+

VS

Team Averages
Level 100
1,516 SR
1,521 Elo+
Anhur
Anhur
DefendedMonk0
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,540 Elo+
Solo
Ix Chel
Ix Chel
Hyperblue7537
Ix Chel
Level 125
God Stats
2W - 4L
1,404 SR
Queue Stats
168W - 155L
1,570 Elo+
Party 3
Agni
Agni
TUK0
Agni
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,420 Elo+
Solo
Ares
Ares
Vols41
Ares
Level 109
God Stats
2W - 2L
1,477 SR
Queue Stats
159W - 136L
1,579 Elo+
Party 3
Cthulhu
Cthulhu
rip_kobo
Cthulhu
Level 69
God Stats
3W - 0L
1,700 SR
Queue Stats
51W - 49L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
4 / 2 / 1
6,750
750
3,658
3,181
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
11
1 / 6 / 6
6,795
755
5,782
8,930
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
KirawrUwU
Tiamat
16
4 / 4 / 6
8,142
905
14,202
7,280
6,022
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Horus
KuzzyK
Horus
13
2 / 4 / 8
7,087
787
3,738
10,569
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

King Arthur
Squidovich
King Arthur
12
3 / 7 / 8
7,680
853
7,953
14,273
6,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 8
8,369
930
5,965
7,441
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
15
4 / 3 / 15
8,902
989
10,446
9,892
4,073
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
TUK0
Agni
14
1 / 4 / 15
8,176
908
7,182
6,784
2,532
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Vols41
Ares
15
4 / 2 / 17
9,265
1,029
8,273
12,318
12,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
rip_kobo
Cthulhu
16
8 / 2 / 12
9,535
1,059
9,581
12,356
11,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
14
Kills
23
23
Deaths
15
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
2
1
2.25
L
Apollo
1
6
6
0.67
W
6
4
8
2.5
W
Ix Chel
4
3
15
3.83
L
Tiamat
KirawrUwU
Tiamat
4
4
6
1.75
L
Horus
KuzzyK
Horus
2
4
8
1.5
L
King Arthur
Squidovich
King Arthur
3
7
8
1
W
Agni
TUK0
Agni
1
4
15
2.13
W
Ares
Vols41
Ares
4
2
17
6.25
W
Cthulhu
rip_kobo
Cthulhu
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,333
Damage
41,447
44,233
Taken
48,791
27,533
Mitigated
33,490
6,464
Healing
15,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,658
908
0
125
3,181
1,114
0
2,352
759
0
9,397
L
Apollo
5,782
3,186
679
877
8,930
3,229
0
5,627
3,138
0
14,266
W
5,965
1,949
760
1,039
7,441
2,512
232
1,737
5,416
0
10,892
W
Ix Chel
10,446
1,887
4,191
3,043
9,892
4,073
995
2,144
7,492
24,007
0
L
Tiamat
KirawrUwU
Tiamat
14,202
284
155
874
7,280
6,022
0
5,721
1,472
23,524
0
L
Horus
KuzzyK
Horus
3,738
1,833
446
2,322
10,569
10,858
0
8,429
1,985
0
3,914
L
King Arthur
Squidovich
King Arthur
7,953
1,105
271
715
14,273
6,310
0
10,819
3,191
1,388
12,900
W
Agni
TUK0
Agni
7,182
424
224
736
6,784
2,532
1,015
1,868
4,634
17,176
213
W
Ares
Vols41
Ares
8,273
731
1,238
2,683
12,318
12,925
917
3,360
8,176
9,661
650
W
Cthulhu
rip_kobo
Cthulhu
9,581
516
461
1,193
12,356
11,448
295
4,202
7,512
16,640
2,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
44,247
76
Minions Killed
105
0
Camps Cleared
0
745,596
Distance Traveled
883,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,750
750
14
2
0
79,119
0
L
Apollo
6,795
755
23
3
0
163,447
0
W
Anhur
8,369
930
9
1
0
159,202
0
W
Ix Chel
8,902
989
34
4
0
193,526
0
L
Tiamat
8,142
905
27
3
0
168,241
0
L
Horus
7,087
787
0
0
0
159,618
0
L
King Arthur
7,680
853
12
1
0
175,171
0
W
Agni
8,176
908
24
3
0
156,947
0
W
Ares
9,265
1,029
9
1
0
185,084
0
W
Cthulhu
9,535
1,059
29
3
0
188,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role