Player Matchup

Lancelot
Lancelot
Gold III
 
Lancelot
Gold III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Agni
Agni
Silver II
Carad3v3erg4
Agni
Silver II
Level 120
God Stats
7W - 12L
1,312 SR
Queue Stats
157W - 181L
1,082 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
DeathlordOmega2
Cu Chulainn
Gold III
Level 142
God Stats
67W - 47L
1,562 SR
Queue Stats
251W - 251L
1,435 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Pyro_9598
Kuzenbo
Silver II
Level 125
God Stats
1W - 2L
1,308 SR
Queue Stats
121W - 126L
1,036 MMR
Party 3
Xbalanque
Xbalanque
Bronze III
obamaiswhite420
Xbalanque
Bronze III
Level 159
God Stats
3W - 4L
1,236 SR
Queue Stats
23W - 27L
1,421 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,384 SR
1,295 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,665 SR
1,274 MMR
Skadi
Skadi
Bronze V
CrypticGRMLN
Skadi
Bronze V
Level 116
God Stats
3W - 4L
1,559 SR
Queue Stats
7W - 16L
1,363 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver V
Erebospinyin
Tsukuyomi
Silver V
Level 158
God Stats
0W - 1L
1,982 SR
Queue Stats
26W - 55L
692 MMR
Solo
Ymir
Ymir
Gold III
KingArthurs3
Ymir
Gold III
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 173L
1,511 MMR
Party 1
Bake Kujira
Bake Kujira
Bronze III
Ourknighthood
Bake Kujira
Bronze III
Level 43
God Stats
0W - 2L
1,605 SR
Queue Stats
1W - 12L
1,354 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
TheSilkinson
Kukulkan
Gold IV
Level 129
God Stats
33W - 30L
1,679 SR
Queue Stats
178W - 182L
1,451 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
12 / 2 / 5
9,937
585
12,832
15,064
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 7
8,315
489
6,920
10,417
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
DeathlordOmega2
Cu Chulainn
18
4 / 2 / 6
10,508
618
15,005
18,140
10,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Pyro_9598
Kuzenbo
13
2 / 3 / 10
8,375
493
4,153
13,039
14,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
obamaiswhite420
Xbalanque
15
2 / 1 / 3
9,050
532
4,958
10,327
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Chang'eArachneVulcanVamana

VS

Bans
MedusaJormungandrBacchusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
10,219
601
10,595
8,981
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Erebospinyin
Tsukuyomi
13
2 / 6 / 4
8,114
477
7,679
12,743
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
3 / 4 / 3
8,374
493
6,070
11,304
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
Ourknighthood
Bake Kujira
13
1 / 6 / 3
8,635
508
10,139
18,956
18,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
TheSilkinson
Kukulkan
15
2 / 4 / 3
9,233
543
10,647
10,265
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
22
Kills
11
11
Deaths
23
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
12
2
5
7.25
W
2
3
7
1.83
L
3
3
3
1.5
W
Cu Chulainn
DeathlordOmega2
Cu Chulainn
4
2
6
3.5
L
Tsukuyomi
Erebospinyin
Tsukuyomi
2
6
4
0.67
L
3
4
3
1.13
L
Bake Kujira
Ourknighthood
Bake Kujira
1
6
3
0.42
W
Kuzenbo
Pyro_9598
Kuzenbo
2
3
10
2.33
L
Kukulkan
TheSilkinson
Kukulkan
2
4
3
0.88
W
Xbalanque
obamaiswhite420
Xbalanque
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,868
Damage
45,130
66,987
Taken
62,249
37,213
Mitigated
36,223
16,181
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,832
2,161
0
3,630
15,064
6,341
0
5,211
9,553
0
73,697
W
6,920
349
0
685
10,417
2,634
0
4,295
5,924
58,896
0
L
10,595
3,660
0
1,250
8,981
3,025
505
553
8,412
0
82,668
W
Cu Chulainn
DeathlordOmega2
Cu Chulainn
15,005
3,509
0
5,143
18,140
10,901
0
8,326
9,774
3,088
91,066
L
Tsukuyomi
Erebospinyin
Tsukuyomi
7,679
1,648
0
4,248
12,743
4,690
0
3,541
9,202
0
52,916
L
6,070
909
0
1,694
11,304
6,893
132
4,868
6,314
29,877
880
L
Bake Kujira
Ourknighthood
Bake Kujira
10,139
4,843
0
3,002
18,956
18,260
0
2,004
16,938
51,287
3,774
W
Kuzenbo
Pyro_9598
Kuzenbo
4,153
1,625
0
1,850
13,039
14,053
0
5,776
6,980
20,704
0
L
Kukulkan
TheSilkinson
Kukulkan
10,647
594
0
2,270
10,265
3,355
468
2,001
8,252
65,417
1,173
W
Xbalanque
obamaiswhite420
Xbalanque
4,958
668
0
4,873
10,327
3,284
0
818
9,509
0
74,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,185
Gold Earned
44,575
524
Minions Killed
494
0
Camps Cleared
0
1,776,779
Distance Traveled
1,614,244
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,937
585
98
6
0
421,182
0
W
Agni
8,315
489
106
6
0
343,245
2
L
Skadi
10,219
601
137
8
0
339,509
0
W
Cu Chulainn
10,508
618
140
8
0
362,032
0
L
Tsukuyomi
8,114
477
83
5
0
344,835
2
L
Ymir
8,374
493
52
3
0
325,207
0
L
Bake Kujira
8,635
508
89
5
0
257,647
0
W
Kuzenbo
8,375
493
32
2
0
353,326
0
L
Kukulkan
9,233
543
133
8
0
347,046
5
W
Xbalanque
9,050
532
148
9
0
296,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role