Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
K2shmoker
Bacchus
Level 27
God Stats
41W - 29L
1,443 SR
Queue Stats
337W - 346L
1,402 Elo+
Party 1
King Arthur
King Arthur
LongLivedCube
King Arthur
Level 114
God Stats
7W - 11L
1,450 SR
Queue Stats
284W - 277L
1,536 Elo+
Solo
Apollo
Apollo
mondayzzz3
Apollo
Level 47
God Stats
3W - 4L
1,477 SR
Queue Stats
170W - 166L
1,481 Elo+
Party 1
Zeus
Zeus
xXAmbitiousRobXx
Zeus
Level 147
God Stats
2W - 3L
1,501 SR
Queue Stats
232W - 219L
1,491 Elo+
Solo
Team Averages
Level 80
1,474 SR
1,482 Elo+

VS

Team Averages
Level 110
1,591 SR
1,512 Elo+
Medusa
Medusa
HC074
Medusa
Level 109
God Stats
8W - 6L
1,555 SR
Queue Stats
120W - 106L
1,561 Elo+
Solo
Surtr
Surtr
HerrBol
Surtr
Level 84
God Stats
15W - 19L
1,443 SR
Queue Stats
159W - 163L
1,460 Elo+
Solo
Ares
Ares
SinWrecked
Ares
Level 154
God Stats
5W - 3L
1,638 SR
Queue Stats
154W - 155L
1,517 Elo+
Solo
Nu Wa
Nu Wa
SinistrixSoda
Nu Wa
Level 97
God Stats
54W - 33L
1,591 SR
Queue Stats
371W - 347L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
bu360
Zhong Kui
Level 108
God Stats
9W - 5L
1,728 SR
Queue Stats
202W - 225L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 3 / 1
6,101
555
5,871
11,285
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
K2shmoker
Bacchus
10
1 / 2 / 3
5,902
537
2,254
8,691
7,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
LongLivedCube
King Arthur
10
0 / 2 / 1
5,427
493
2,086
8,539
6,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
mondayzzz3
Apollo
11
3 / 3 / 0
6,102
555
5,383
7,971
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 0
5,966
542
3,173
5,263
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HC074
Medusa
12
3 / 3 / 1
7,022
638
5,467
6,759
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
HerrBol
Surtr
11
3 / 2 / 4
6,408
583
4,939
7,364
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

10
1 / 1 / 7
6,707
610
4,822
8,526
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
6 / 0 / 2
7,406
673
6,382
2,470
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
bu360
Zhong Kui
13
2 / 1 / 2
8,056
732
5,361
7,759
5,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
15
15
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
1
0.83
W
Medusa
HC074
Medusa
3
3
1
1.17
W
Surtr
HerrBol
Surtr
3
2
4
2.5
L
Bacchus
K2shmoker
Bacchus
1
2
3
1.25
L
King Arthur
LongLivedCube
King Arthur
0
2
1
0.25
W
1
1
7
4.5
W
6
0
2
7
W
Zhong Kui
bu360
Zhong Kui
2
1
2
3
L
Apollo
mondayzzz3
Apollo
3
3
0
1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,767
Damage
26,971
41,749
Taken
32,878
23,084
Mitigated
16,372
13,585
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,871
2,132
0
7,914
11,285
4,435
0
3,259
8,026
0
50,231
W
Medusa
HC074
Medusa
5,467
1,535
0
429
6,759
2,298
535
1,455
5,304
0
52,625
W
Surtr
HerrBol
Surtr
4,939
1,993
0
2,523
7,364
2,681
98
922
6,442
946
36,592
L
Bacchus
K2shmoker
Bacchus
2,254
287
0
2,304
8,691
7,707
0
3,604
5,087
11,351
0
L
King Arthur
LongLivedCube
King Arthur
2,086
227
0
1,228
8,539
6,997
0
4,028
4,511
0
31,422
W
4,822
161
0
1,870
8,526
5,321
0
1,948
6,578
16,524
732
W
6,382
994
0
750
2,470
694
0
1,102
1,368
38,626
2,364
W
Zhong Kui
bu360
Zhong Kui
5,361
803
0
5,080
7,759
5,378
0
0
7,759
56,439
3,407
L
Apollo
mondayzzz3
Apollo
5,383
3,269
0
1,889
7,971
2,738
0
2,451
5,520
0
40,362
L
3,173
194
0
250
5,263
1,207
0
3,079
2,184
41,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,498
Gold Earned
35,599
334
Minions Killed
336
0
Camps Cleared
0
1,126,136
Distance Traveled
1,098,186
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,101
555
85
8
0
240,677
0
W
Medusa
7,022
638
69
6
0
217,156
0
W
Surtr
6,408
583
58
5
0
254,042
0
L
Bacchus
5,902
537
18
2
0
255,210
0
L
King Arthur
5,427
493
61
6
0
221,096
0
W
Ares
6,707
610
33
3
0
211,828
3
W
Nu Wa
7,406
673
61
6
0
230,223
2
W
Zhong Kui
8,056
732
115
10
0
184,937
0
L
Apollo
6,102
555
78
7
0
220,060
0
L
Zeus
5,966
542
92
8
0
189,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role