Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
KingArthurs3
Ao Kuang
Gold III
Level 174
God Stats
7W - 7L
1,618 SR
Queue Stats
173W - 186L
1,511 MMR
Party 1
Achilles
Achilles
Gold II
Splitpushy
Achilles
Gold II
Level 84
God Stats
7W - 13L
1,500 SR
Queue Stats
30W - 36L
1,635 MMR
Solo
Kukulkan
Kukulkan
Gold IV
TheSilkinson
Kukulkan
Gold IV
Level 129
God Stats
34W - 33L
1,869 SR
Queue Stats
187W - 195L
1,451 MMR
Party 1
Geb
Geb
Silver I
Uniicorn Daddy
Geb
Silver I
Level 146
God Stats
6W - 5L
1,689 SR
Queue Stats
10W - 13L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,635 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,636 SR
1,510 MMR
Izanami
Izanami
Gold IV
El Mighty Baldo
Izanami
Gold IV
Level 148
God Stats
5W - 5L
1,663 SR
Queue Stats
228W - 237L
1,410 MMR
Solo
Nox
Nox
Gold IV
OverlordJones
Nox
Gold IV
Level 106
God Stats
4W - 2L
1,689 SR
Queue Stats
126W - 124L
1,548 MMR
Solo
Bacchus
Bacchus
Gold IV
RlCKBONE
Bacchus
Gold IV
Level 116
God Stats
10W - 11L
1,506 SR
Queue Stats
42W - 45L
1,533 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
The_Big_Bonanza
Gilgamesh
Gold IV
Level 137
God Stats
5W - 1L
1,729 SR
Queue Stats
86W - 87L
1,482 MMR
Solo
Set
Set
Gold III
paramythia
Set
Gold III
Level 273
God Stats
96W - 77L
1,592 SR
Queue Stats
294W - 285L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
1 / 2 / 0
3,051
610
2,943
3,451
840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
KingArthurs3
Ao Kuang
6
1 / 1 / 1
3,364
673
1,586
2,903
795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
Splitpushy
Achilles
6
1 / 1 / 1
3,502
700
1,907
4,398
2,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
TheSilkinson
Kukulkan
7
1 / 0 / 0
3,929
786
606
808
208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

3
0 / 0 / 0
2,844
569
385
813
280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SurtrMulanThanatosAthena

VS

Bans
VulcanDanzaburouNu WaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,289
658
948
2,564
566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
3,643
729
0
912
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
RlCKBONE
Bacchus
5
1 / 1 / 2
3,884
777
1,684
3,124
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
The_Big_Bonanza
Gilgamesh
7
1 / 2 / 0
3,853
771
2,879
4,484
1,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
2 / 1 / 1
3,753
751
607
3,582
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
4
4
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
0
0
1
0.5
L
Ao Kuang
KingArthurs3
Ao Kuang
1
1
1
1.5
W
0
0
0
0
W
Bacchus
RlCKBONE
Bacchus
1
1
2
2
L
Achilles
Splitpushy
Achilles
1
1
1
1.5
L
Kukulkan
TheSilkinson
Kukulkan
1
0
0
1
W
Gilgamesh
The_Big_Bonanza
Gilgamesh
1
2
0
0.5
L
0
0
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,427
Damage
6,118
12,373
Taken
14,666
4,309
Mitigated
6,017
4,202
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,943
1,325
0
422
3,451
840
0
1,514
1,937
0
15,943
W
948
555
0
1,027
2,564
566
88
152
2,412
0
14,102
L
Ao Kuang
KingArthurs3
Ao Kuang
1,586
320
0
821
2,903
795
0
27
2,840
13,080
0
W
0
0
0
250
912
243
0
322
554
19,737
344
W
Bacchus
RlCKBONE
Bacchus
1,684
75
0
1,444
3,124
2,200
0
295
2,829
9,450
1,145
L
Achilles
Splitpushy
Achilles
1,907
545
0
2,065
4,398
2,186
0
0
4,219
0
13,567
L
Kukulkan
TheSilkinson
Kukulkan
606
157
0
415
808
208
0
0
808
18,215
0
W
Gilgamesh
The_Big_Bonanza
Gilgamesh
2,879
908
0
1,022
4,484
1,529
0
1,120
3,060
0
19,059
L
385
83
0
479
813
280
0
125
688
1,910
0
W
607
231
0
881
3,582
1,479
0
610
2,930
0
19,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,690
Gold Earned
18,422
132
Minions Killed
164
0
Camps Cleared
0
468,713
Distance Traveled
509,788
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,051
610
20
4
0
98,158
0
W
Izanami
3,289
658
32
6
0
88,026
0
L
Ao Kuang
3,364
673
26
5
0
108,401
0
W
Nox
3,643
729
46
9
0
108,528
0
W
Bacchus
3,884
777
7
1
0
104,611
0
L
Achilles
3,502
700
30
6
0
108,510
2
L
Kukulkan
3,929
786
52
10
0
104,447
0
W
Gilgamesh
3,853
771
37
7
0
91,916
0
L
Geb
2,844
569
4
1
0
49,197
2
W
Set
3,753
751
42
8
0
116,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role