Player Matchup

Ullr
Ullr
EyePrince
Ullr
Level 129
God Stats
1W - 5L
1,427 SR
Queue Stats
42W - 37L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
NickWavyy
Sun Wukong
Level 75
God Stats
24W - 19L
1,443 SR
Queue Stats
141W - 151L
1,403 Elo+
Party 1
Discordia
Discordia
Solo Freez
Discordia
Level 99
God Stats
5W - 5L
1,743 SR
Queue Stats
25W - 26L
1,413 Elo+
Party 1
Team Averages
Level 101
1,537 SR
1,428 Elo+

VS

Team Averages
Level 74
1,380 SR
1,461 Elo+
Sobek
Sobek
 
Sobek
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AvonNyx
Morgan Le Fay
Level 58
God Stats
2W - 5L
1,321 SR
Queue Stats
134W - 119L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
Janitha
Danzaburou
Level 84
God Stats
3W - 8L
1,319 SR
Queue Stats
611W - 589L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
2 / 0 / 8
10,185
783
7,796
9,860
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
NickWavyy
Sun Wukong
14
3 / 2 / 5
9,737
749
8,396
11,907
6,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Solo Freez
Discordia
16
5 / 1 / 5
10,855
835
11,257
4,787
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 3 / 2
8,284
637
6,542
14,857
16,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
AvonNyx
Morgan Le Fay
14
1 / 4 / 1
8,715
670
6,264
8,600
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Janitha
Danzaburou
13
1 / 3 / 2
8,309
639
7,248
10,011
5,746
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
2
0.67
L
Morgan Le Fay
AvonNyx
Morgan Le Fay
1
4
1
0.38
W
Ullr
2
0
8
6
L
Danzaburou
Janitha
Danzaburou
1
3
2
0.67
W
Sun Wukong
NickWavyy
Sun Wukong
3
2
5
2.75
W
Discordia
Solo Freez
Discordia
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,449
Damage
20,054
26,554
Taken
33,468
11,378
Mitigated
25,926
5,304
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,542
245
0
1,657
14,857
16,685
0
4,413
10,336
22,524
2,756
L
Morgan Le Fay
AvonNyx
Morgan Le Fay
6,264
209
0
373
8,600
3,495
0
2,518
6,033
25,412
0
W
Ullr
7,796
3,343
0
4,054
9,860
3,264
1,266
5,552
4,219
0
44,133
L
Danzaburou
Janitha
Danzaburou
7,248
1,142
0
1,045
10,011
5,746
0
4,269
5,701
0
33,123
W
Sun Wukong
NickWavyy
Sun Wukong
8,396
1,917
0
725
11,907
6,741
459
5,437
6,342
0
30,262
W
Discordia
Solo Freez
Discordia
11,257
77
0
525
4,787
1,373
794
1,359
3,304
46,011
1,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,777
Gold Earned
25,308
175
Minions Killed
138
0
Camps Cleared
0
766,601
Distance Traveled
722,162
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,284
637
31
2
0
243,121
0
L
Morgan Le Fay
8,715
670
63
5
0
232,331
0
W
Ullr
10,185
783
61
5
0
248,430
5
L
Danzaburou
8,309
639
44
3
0
246,710
2
W
Sun Wukong
9,737
749
38
3
0
266,442
0
W
Discordia
10,855
835
76
6
0
251,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role