Player Matchup

Chaac
Chaac
Gold II
Aphotic Fallacy
Chaac
Gold II
Level 127
God Stats
49W - 47L
1,585 SR
Queue Stats
125W - 155L
1,667 MMR
Solo
Merlin
Merlin
Masters
MrDuck1
Merlin
Masters
Level 160
God Stats
7W - 12L
1,646 SR
Queue Stats
109W - 76L
2,754 MMR
Solo
Geb
Geb
Silver I
TurtleHurdle987
Geb
Silver I
Level 105
God Stats
17W - 24L
1,559 SR
Queue Stats
31W - 51L
1,543 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,597 SR
1,988 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 74
1,347 SR
1,313 MMR
Cerberus
Cerberus
Gold V
Fliperguy
Cerberus
Gold V
Level 66
God Stats
8W - 7L
1,514 SR
Queue Stats
37W - 63L
1,492 MMR
Party 1
Poseidon
Poseidon
Silver IV
OldManErdmen
Poseidon
Silver IV
Level 88
God Stats
11W - 16L
1,420 SR
Queue Stats
29W - 69L
994 MMR
Party 1
Set
Set
Gold V
steeljeffFlexson
Set
Gold V
Level 69
God Stats
1W - 2L
1,106 SR
Queue Stats
24W - 38L
1,452 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 5
10,037
772
12,206
13,465
13,350
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
MrDuck1
Merlin
16
4 / 2 / 4
10,194
784
10,620
6,330
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 4 / 8
9,127
702
4,906
11,241
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ThothVulcanAchillesNe ZhaMulan

VS

Bans
KhepriAgniMedusaScyllaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fliperguy
Cerberus
14
3 / 2 / 6
8,931
687
8,124
15,994
14,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
OldManErdmen
Poseidon
13
2 / 5 / 3
8,520
655
4,248
9,027
2,893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 5
9,161
705
9,776
12,008
7,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
9
Kills
9
9
Deaths
9
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Cerberus
Fliperguy
Cerberus
3
2
6
3
W
Merlin
MrDuck1
Merlin
4
2
4
3
L
Poseidon
OldManErdmen
Poseidon
2
5
3
0.7
W
1
4
8
1.25
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,732
Damage
22,148
31,036
Taken
37,029
23,885
Mitigated
24,733
3,378
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,206
1,533
0
2,187
13,465
13,350
766
4,602
8,326
0
35,894
L
Cerberus
Fliperguy
Cerberus
8,124
509
0
3,062
15,994
14,371
0
7,059
8,070
24,120
550
W
Merlin
MrDuck1
Merlin
10,620
246
0
731
6,330
2,047
1,275
2,044
4,022
57,033
0
L
Poseidon
OldManErdmen
Poseidon
4,248
167
0
1,050
9,027
2,893
0
3,937
4,829
30,184
597
W
4,906
694
0
460
11,241
8,488
835
4,375
6,432
18,609
716
L
9,776
3,659
0
3,579
12,008
7,469
0
5,109
6,478
0
38,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
26,612
162
Minions Killed
159
0
Camps Cleared
0
724,935
Distance Traveled
703,002
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,037
772
41
3
0
234,724
0
L
Cerberus
8,931
687
50
4
0
251,840
0
W
Merlin
10,194
784
95
7
0
241,848
0
L
Poseidon
8,520
655
60
5
0
222,894
4
W
Geb
9,127
702
26
2
0
248,363
1
L
Set
9,161
705
49
4
0
228,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role