Player Matchup

Bacchus
Bacchus
CHUGGYJUGGY200
Bacchus
Level 28
God Stats
14W - 25L
1,385 SR
Queue Stats
41W - 80L
1,360 Elo+
Party 2
Susano
Susano
ItzRichie
Susano
Level 45
God Stats
8W - 6L
1,608 SR
Queue Stats
158W - 186L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
StreakDV
Ah Puch
Level 56
God Stats
4W - 10L
1,216 SR
Queue Stats
127W - 158L
1,481 Elo+
Party 2
Ares
Ares
TheBorz
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 94L
1,441 Elo+
Party 2
Skadi
Skadi
TheFrostyFlakes
Skadi
Level 108
God Stats
3W - 3L
1,237 SR
Queue Stats
54W - 71L
1,472 Elo+
Party 2
Team Averages
Level 53
1,389 SR
1,446 Elo+

VS

Team Averages
Level 121
1,453 SR
1,524 Elo+
Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Blankpage90
Baron Samedi
Level 89
God Stats
0W - 1L
1,506 SR
Queue Stats
2W - 4L
1,389 Elo+
Party 1
King Arthur
King Arthur
Esley_77
King Arthur
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 104L
1,662 Elo+
Solo
Aphrodite
Aphrodite
Potassium
Aphrodite
Level 161
God Stats
12W - 17L
1,379 SR
Queue Stats
121W - 121L
1,540 Elo+
Party 1
Izanami
Izanami
chubbybunny3037
Izanami
Level 129
God Stats
2W - 4L
1,380 SR
Queue Stats
303W - 266L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
6,034
603
2,488
6,837
5,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
ItzRichie
Susano
11
8 / 5 / 2
6,477
648
7,903
9,588
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
StreakDV
Ah Puch
11
1 / 1 / 3
6,138
614
7,142
3,352
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
TheBorz
Ares
10
0 / 2 / 3
5,672
567
3,963
8,405
7,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 2 / 2
6,329
633
4,858
3,632
907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
7 / 4 / 1
6,512
651
5,494
10,029
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Blankpage90
Baron Samedi
9
1 / 2 / 1
5,155
516
2,780
6,780
4,334
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Esley_77
King Arthur
10
0 / 2 / 2
5,719
572
4,699
9,477
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Potassium
Aphrodite
10
1 / 3 / 0
5,349
535
1,457
8,115
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 3 / 1
5,117
512
2,208
5,473
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
10
10
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
4
1
1.88
L
Baron Samedi
Blankpage90
Baron Samedi
1
2
1
0.75
W
1
0
6
4
L
King Arthur
Esley_77
King Arthur
0
2
2
0.5
W
Susano
ItzRichie
Susano
8
5
2
1.8
L
Aphrodite
Potassium
Aphrodite
1
3
0
0.33
W
Ah Puch
StreakDV
Ah Puch
1
1
3
2.5
W
Ares
TheBorz
Ares
0
2
3
0.75
W
4
2
2
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
16,638
31,814
Taken
39,874
17,978
Mitigated
17,766
8,865
Healing
13,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,494
2,227
0
2,549
10,029
3,748
0
1,203
8,772
0
36,851
L
Baron Samedi
Blankpage90
Baron Samedi
2,780
48
144
1,975
6,780
4,334
0
2,344
4,377
15,471
0
W
2,488
423
0
2,106
6,837
5,805
0
1,950
4,887
11,321
1,399
L
King Arthur
Esley_77
King Arthur
4,699
760
0
3,107
9,477
5,687
0
3,347
6,130
0
37,332
W
Susano
ItzRichie
Susano
7,903
2,835
0
2,630
9,588
2,771
0
446
9,142
0
32,997
L
Aphrodite
Potassium
Aphrodite
1,457
235
381
3,931
8,115
2,480
0
5,097
2,578
32,337
1,232
W
Ah Puch
StreakDV
Ah Puch
7,142
337
0
799
3,352
1,055
0
622
2,730
39,917
0
W
Ares
TheBorz
Ares
3,963
677
0
2,350
8,405
7,440
0
0
8,405
35,769
1,665
W
4,858
2,567
0
980
3,632
907
967
1,071
2,561
0
35,923
L
2,208
1,620
0
1,429
5,473
1,517
0
504
4,969
0
27,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
27,852
278
Minions Killed
277
0
Camps Cleared
0
1,002,028
Distance Traveled
959,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,512
651
58
6
0
241,447
0
L
Baron Samedi
5,155
516
19
2
0
194,714
0
W
Bacchus
6,034
603
14
1
0
214,651
0
L
King Arthur
5,719
572
65
7
0
185,270
0
W
Susano
6,477
648
51
5
0
220,945
0
L
Aphrodite
5,349
535
80
8
0
183,439
0
W
Ah Puch
6,138
614
86
9
0
194,070
0
W
Ares
5,672
567
58
6
0
177,155
0
W
Skadi
6,329
633
69
7
0
195,207
0
L
Izanami
5,117
512
55
6
0
154,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role