Player Matchup

King Arthur
King Arthur
BlackGeminis122
King Arthur
Level 68
God Stats
3W - 5L
1,262 SR
Queue Stats
348W - 324L
1,448 Elo+
Solo
Anhur
Anhur
DURRDY
Anhur
Level 141
God Stats
4W - 6L
1,571 SR
Queue Stats
58W - 40L
1,539 Elo+
Party 1
Zeus
Zeus
Ironrise
Zeus
Level 63
God Stats
4W - 3L
1,509 SR
Queue Stats
29W - 29L
1,476 Elo+
Party 1
Mulan
Mulan
She Kno Cold
Mulan
Level 97
God Stats
7W - 3L
1,885 SR
Queue Stats
309W - 291L
1,481 Elo+
Solo
Ymir
Ymir
Vik1ngs
Ymir
Level 113
God Stats
1W - 2L
1,581 SR
Queue Stats
75W - 61L
1,576 Elo+
Party 1
Team Averages
Level 96
1,562 SR
1,504 Elo+

VS

Team Averages
Level 98
1,522 SR
1,482 Elo+
Kali
Kali
BigBanshee
Kali
Level 121
God Stats
4W - 2L
1,290 SR
Queue Stats
75W - 76L
1,520 Elo+
Party 2
Nemesis
Nemesis
BigBootyApex
Nemesis
Level 96
God Stats
5W - 4L
1,492 SR
Queue Stats
99W - 88L
1,510 Elo+
Party 2
Chaac
Chaac
CABO2874
Chaac
Level 46
God Stats
6W - 4L
1,656 SR
Queue Stats
173W - 180L
1,435 Elo+
Solo
Vulcan
Vulcan
RosaPercs_
Vulcan
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 30L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
Suthra
Jing Wei
Level 85
God Stats
13W - 13L
1,672 SR
Queue Stats
197W - 186L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackGeminis122
King Arthur
12
0 / 1 / 0
6,618
602
3,664
8,048
5,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
DURRDY
Anhur
10
0 / 3 / 3
5,742
522
4,153
10,596
5,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
10
1 / 3 / 0
6,105
555
3,342
4,826
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 0
5,689
517
4,471
10,974
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
Vik1ngs
Ymir
11
2 / 3 / 1
5,885
535
5,590
8,717
3,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
6,814
619
3,731
7,842
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nemesis
BigBootyApex
Nemesis
14
8 / 0 / 2
7,835
712
8,223
9,394
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
CABO2874
Chaac
10
1 / 1 / 4
5,752
523
6,185
8,107
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
RosaPercs_
Vulcan
12
3 / 2 / 5
6,936
631
7,715
4,170
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Suthra
Jing Wei
11
2 / 1 / 3
6,241
567
4,123
5,987
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
14
14
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Nemesis
BigBootyApex
Nemesis
8
0
2
9
L
King Arthur
BlackGeminis122
King Arthur
0
1
0
0
W
Chaac
CABO2874
Chaac
1
1
4
3
L
Anhur
DURRDY
Anhur
0
3
3
0.5
L
Zeus
1
3
0
0.33
W
Vulcan
RosaPercs_
Vulcan
3
2
5
2.75
L
1
4
0
0.25
W
Jing Wei
Suthra
Jing Wei
2
1
3
3.5
L
Ymir
Vik1ngs
Ymir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,220
Damage
29,977
43,161
Taken
35,500
19,396
Mitigated
14,698
10,229
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,731
1,333
0
4,658
7,842
3,671
0
85
7,757
0
45,710
W
Nemesis
BigBootyApex
Nemesis
8,223
4,193
0
1,469
9,394
3,360
0
1,614
7,746
0
65,362
L
King Arthur
BlackGeminis122
King Arthur
3,664
268
0
963
8,048
5,704
0
0
7,626
139
46,614
W
Chaac
CABO2874
Chaac
6,185
872
0
3,950
8,107
5,055
167
2,730
5,293
0
28,654
L
Anhur
DURRDY
Anhur
4,153
1,183
0
1,821
10,596
5,393
0
2,953
7,418
424
17,161
L
Zeus
3,342
616
0
710
4,826
1,018
0
2,485
2,341
30,357
0
W
Vulcan
RosaPercs_
Vulcan
7,715
372
0
500
4,170
1,158
0
1,120
2,896
38,843
0
L
4,471
639
0
4,832
10,974
3,757
0
1,746
9,152
0
45,091
W
Jing Wei
Suthra
Jing Wei
4,123
2,635
0
698
5,987
1,454
927
3,144
2,791
0
32,980
L
Ymir
Vik1ngs
Ymir
5,590
303
0
1,903
8,717
3,524
0
531
7,764
34,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,039
Gold Earned
33,578
338
Minions Killed
379
0
Camps Cleared
0
1,158,043
Distance Traveled
1,314,755
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,814
619
96
9
0
261,112
0
W
Nemesis
7,835
712
106
10
0
298,489
0
L
King Arthur
6,618
602
92
8
0
217,607
1
W
Chaac
5,752
523
35
3
0
255,700
4
L
Anhur
5,742
522
32
3
0
222,360
3
L
Zeus
6,105
555
75
7
0
229,146
4
W
Vulcan
6,936
631
74
7
0
244,682
3
L
Mulan
5,689
517
70
6
0
249,241
0
W
Jing Wei
6,241
567
68
6
0
254,772
4
L
Ymir
5,885
535
69
6
0
239,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role