Player Matchup

Sol
Sol
Gold IV
MiniYeets420
Sol
Gold IV
Level 104
God Stats
9W - 4L
1,723 SR
Queue Stats
137W - 148L
1,430 MMR
Solo
Ne Zha
Ne Zha
Bronze V
Williamsxd123
Ne Zha
Bronze V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,354 MMR
Party 1
Bacchus
Bacchus
Bronze IV
agentecod
Bacchus
Bronze IV
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,355 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,574 SR
1,380 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,553 SR
1,349 MMR
Ra
Ra
Silver I
Kashíkawa
Ra
Silver I
Level 151
God Stats
58W - 38L
1,549 SR
Queue Stats
258W - 257L
1,099 MMR
Party 2
Heimdallr
Heimdallr
Gold III
RitoYane
Heimdallr
Gold III
Level 151
God Stats
21W - 16L
1,610 SR
Queue Stats
234W - 228L
1,544 MMR
Party 2
Nike
Nike
Gold IV
iMiauuu
Nike
Gold IV
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 130L
1,403 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
7,944
722
9,024
10,506
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 2
7,331
666
3,505
11,769
3,436
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
agentecod
Bacchus
12
0 / 2 / 2
6,816
620
3,302
11,225
10,761
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AresBastetThothAchillesGeb

VS

Bans
FenrirVulcanXbalanqueAgniCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
9,052
823
9,411
5,163
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
RitoYane
Heimdallr
13
5 / 2 / 6
9,045
822
9,135
6,778
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
iMiauuu
Nike
15
5 / 1 / 6
9,247
841
7,493
11,284
10,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
12
12
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
3
4
0
0.75
W
Heimdallr
RitoYane
Heimdallr
5
2
6
4
L
1
6
2
0.33
L
Bacchus
agentecod
Bacchus
0
2
2
0.5
W
Nike
iMiauuu
Nike
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,831
Damage
26,039
33,500
Taken
23,225
16,801
Mitigated
14,859
8,099
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,411
291
1,647
2,192
5,163
1,845
628
3,459
1,697
40,077
416
L
9,024
2,104
0
4,408
10,506
2,604
0
2,085
8,335
37,980
0
W
Heimdallr
RitoYane
Heimdallr
9,135
1,508
0
1,223
6,778
2,229
859
4,379
2,399
0
36,588
L
3,505
1,299
96
2,355
11,769
3,436
0
3,742
7,794
0
24,646
L
Bacchus
agentecod
Bacchus
3,302
212
11
1,229
11,225
10,761
0
2,928
7,988
14,228
262
W
Nike
iMiauuu
Nike
7,493
363
0
1,023
11,284
10,785
128
4,275
7,009
0
24,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,091
Gold Earned
27,344
119
Minions Killed
150
0
Camps Cleared
0
716,236
Distance Traveled
652,223
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,052
823
68
6
0
228,911
1
L
Sol
7,944
722
61
6
0
223,887
2
W
Heimdallr
9,045
822
50
5
0
193,595
1
L
Ne Zha
7,331
666
41
4
0
225,551
0
L
Bacchus
6,816
620
17
2
0
266,798
0
W
Nike
9,247
841
32
3
0
229,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role